Officers Quarters, for DAZ Studio c 2022 VanishingPoint All of this product's content was created by VanishingPoint. Author: VanishingPoint Directions: Extract the files into the specified folders: Put the dsf files into \data\VanishingPoint\OfficersQuarters Put the duf/ png (props) into \Environments\VanishingPoint\OfficersQuarters\ Put the duf/ png (cameras) into \Environments\VanishingPoint\OfficersQuarters\Cameras\ Put the bmp files (templates) into \Runtime\Templates\ Put the jpg files (textures) into \Runtime\Textures\VP\officersquarters\ Notes: 1) The bmp files are not used on the model: they are included in case you want to make your own textures. Using the model: 1) Start DAZ Studio. 2) Go to the DAZ Content > Environments > VanishingPoint > OfficersQuarters Library. 3) Add the models to your scene: - Add the "AllRoom" to load the room with all the furnishings. - Add any of the individual models, including the room, to suit the needs of your scene. 4) Add people to your scene to suit your taste. 5) Pose the people to suit your taste. Notes: Camera movement through the sets is very easy and camera files are included - You can use these camera files to render the scene or use them as starting points. - Every camera file is positioned to be inside the walls, so hiding the walls isn't necessary. When using the Overview camera, don't forget to hide the ceiling. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. You may NOT sell or give away any files found in this zip package without express permission. ----------------------------------- File Listing for Officers Quarters for DAZ Studio ------------------------ Product Files: \Documentation !readme_OfficersQuartersDS.txt -this product's readme file license.txt -Renderosity end user license file \data\VanishingPoint\OfficersQuarters\Bed\ jnroffroombed_13642.dsf \data\VanishingPoint\OfficersQuarters\Bed\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\OfficersQuarters\Chair\ jnroffroomchair1_2828.dsf \data\VanishingPoint\OfficersQuarters\Chair\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\OfficersQuarters\CoffeeTable\ jnroffroomcoffeetable_2054.dsf \data\VanishingPoint\OfficersQuarters\CoffeeTable\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\OfficersQuarters\Couch\ jnroffroomcouch_1070.dsf \data\VanishingPoint\OfficersQuarters\Couch\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\OfficersQuarters\Dresser\ jnroffroomdresser_2170.dsf \data\VanishingPoint\OfficersQuarters\Dresser\Morphs\VanishingPoint\Base\ Drawer1.dsf Drawer2.dsf Drawer3.dsf \data\VanishingPoint\OfficersQuarters\Dresser\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\OfficersQuarters\FramedPicture1\ jnroffroomframedpict_164.dsf \data\VanishingPoint\OfficersQuarters\FramedPicture1\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\OfficersQuarters\Plant\ jnroffroomplant_21133.dsf \data\VanishingPoint\OfficersQuarters\Plant\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\OfficersQuarters\Room\Morphs\VanishingPoint\Base\ Doors11_12.dsf Doors13_14.dsf Doors1_2.dsf Doors3_4.dsf Doors5_6.dsf Doors7_8.dsf Doors9_10.dsf \data\VanishingPoint\OfficersQuarters\Room\ officersquartersds_681462.dsf \data\VanishingPoint\OfficersQuarters\Room\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\OfficersQuarters\RoundChair\ jnroffroomroundchair_1392.dsf \data\VanishingPoint\OfficersQuarters\RoundChair\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\OfficersQuarters\Stand1\ jnroffroomstand_1929.dsf \data\VanishingPoint\OfficersQuarters\Stand1\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\OfficersQuarters\Table\ jnroffroomtable_2296.dsf \data\VanishingPoint\OfficersQuarters\Table\UV Sets\VanishingPoint\Base\ default.dsf \Environments\VanishingPoint\OfficersQuarters\ AllRoom.duf AllRoom.duf.png AllRoom.tip.png Bed.duf Bed.duf.png Bed.tip.png Chair.duf Chair.duf.png Chair.tip.png CoffeeTable.duf CoffeeTable.duf.png CoffeeTable.tip.png Couch.duf Couch.duf.png Couch.tip.png Dresser.duf Dresser.duf.png Dresser.tip.png FramedPicture1.duf FramedPicture1.duf.png FramedPicture1.tip.png FramedPicture3.duf FramedPicture3.duf.png FramedPicture3.tip.png Plant.duf Plant.duf.png Plant.tip.png Room.duf Room.duf.png Room.tip.png RoundChair.duf RoundChair.duf.png RoundChair.tip.png Stand1.duf Stand1.duf.png Stand1.tip.png Table.duf Table.duf.png Table.tip.png \Environments\VanishingPoint\OfficersQuarters\Cameras\ HallwayFront.duf HallwayFront.duf.png HallwayFront.tip.png HallwayLeft1.duf HallwayLeft1.duf.png HallwayLeft1.tip.png HallwayLeft2.duf HallwayLeft2.duf.png HallwayLeft2.tip.png HallwayRight1.duf HallwayRight1.duf.png HallwayRight1.tip.png HallwayRight2.duf HallwayRight2.duf.png HallwayRight2.tip.png Overview.duf Overview.duf.png Overview.tip.png RoomLeft1.duf RoomLeft1.duf.png RoomLeft1.tip.png RoomLeft2.duf RoomLeft2.duf.png RoomLeft2.tip.png RoomRight1.duf RoomRight1.duf.png RoomRight1.tip.png RoomRight2.duf RoomRight2.duf.png RoomRight2.tip.png \Runtime\templates\ 0officersquarters_Ceiling.bmp 0officersquarters_FloorCarpet.bmp 0officersquarters_KeyPads.bmp 0officersquarters_LightsCeiling.bmp 0officersquarters_LightsCeilingHallway.bmp 0officersquarters_Walls.bmp 0offrsqrtrsballchair2.bmp 0offrsqrtrsbed_bedbase.bmp 0offrsqrtrsbed_bedbottom.bmp 0offrsqrtrsbed_bedpillow.bmp 0offrsqrtrsbed_bedtop.bmp 0offrsqrtrscoffeetable.bmp 0offrsqrtrscouch.bmp 0offrsqrtrsdresser_badges.bmp 0offrsqrtrsdresser_dresser.bmp 0offrsqrtrsdresser_dresserdoor.bmp 0offrsqrtrsexecchair_chairbase.bmp 0offrsqrtrsexecchair_chairbase2.bmp 0offrsqrtrsexecchair_chairfabric.bmp 0offrsqrtrsframedpict.bmp 0offrsqrtrsplant_planter.bmp 0offrsqrtrsplant_plantleaves.bmp 0offrsqrtrsplant_plantstems.bmp 0offrsqrtrsroundchair_roundchair.bmp 0offrsqrtrsroundchair_roundchairtop.bmp 0offrsqrtrstable_tablecenterpiece.bmp 0offrsqrtrstable_tableglass.bmp 0offrsqrtrstable_tablemetal.bmp \Runtime\Textures\VP\officersquarters\ officersquarters_Badges.jpg officersquarters_BadgesLabels2.jpg officersquarters_ChairPadding.jpg officersquarters_ChairPadding_bum.jpg officersquarters_Dresser.jpg officersquarters_DresserDoor.jpg officersquarters_FloorCarpet.jpg officersquarters_FloorCarpet_bum.jpg officersquarters_KeyPads.jpg officersquarters_Leaves.jpg officersquarters_Leaves_NRM.jpg officersquarters_Painting1.jpg officersquarters_Painting3.jpg officersquarters_Planter.jpg officersquarters_PlantStems.jpg officersquarters_RoundChair.jpg officersquarters_RoundChair_bum.jpg officersquarters_RoundChairTop.jpg officersquarters_RoundChairTop_Bum.jpg officersquarters_TableCenterpiece.jpg officersquarters_TableCenterpiece_Amb.jpg