Imperial Crew Bunks for Poser 6 and above c 2022 VanishingPoint All of this product's content was created by VanishingPoint. Author: VanishingPoint Directions: Extract the files into the specified folders: Put the obj files into \Runtime\Geometries\VP\ Put the cm2/ png (camera files) into \Runtime\libraries\camera\VP\ImperialCrewBunks\ Put the cr2/ png (figure files) into \Runtime\libraries\character\VP\ Put the lt2/ png (light files) into \Runtime\libraries\light\VP\ Put the mc6/ png (material files) into \Runtime\libraries\materials\VP\ImperialCrewBunks\ Put the pz2/ png (pose files) into \Runtime\libraries\Pose\VP\ImperialCrewBunks\ Put the bmp files (templates) into \Runtime\Templates\ Put the jpg files (textures) into \Runtime\Textures\VP\ImperialCrewBunks\ Notes: 1) The bmp files are not used on the model: they are included in case you want to make your own textures. Using the figure: * Start Poser. * Go to the Figures > VP Library. * Add the model to your scene * Add people to your scene to suit your taste. * Pose the people to suit your taste. Notes: Camera movement through the sets is very easy and camera files are included - You can use these camera files to render the scene or use them as starting points. - Every camera file automatically hides the wall that may be blocking the shot. For example, a from-the-rear camera view will automatically hide the Rear wall. Since the rear wall has a glass opening, we recommend using a starfield as a background image. Materials are included: 3 colors for the room: blue, orange, and green 2 designs for Picture 1 2 designs for Picture 2 The sales images were rendered with Poser 11's Superfly renderer. Suggested render options: GPU Extreme High Quality (preset) and 60 or 80 samples Setting the samples to a higher value will increase the quality but also increase the render time. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You may NOT sell or give away any files found in this zip package without express permission. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. ----------------------------------- File Listing for Imperial Crew Bunks for Poser ------------------------ Product Files: \Documentation !readme_ImperialCrewBunks.txt -this product's readme file license.txt -Renderosity end user license file \Runtime\Geometries\VP\ ImperialCrewBunks.obj \Runtime\libraries\camera\VP\ImperialCrewBunks\ Hallway1.cm2 Hallway1.png Hallway2.cm2 Hallway2.png Hallway3.cm2 Hallway3.png Overview.cm2 Overview.png Room1.cm2 Room1.png Room2.cm2 Room2.png Room3.cm2 Room3.png Room4.cm2 Room4.png Room5.cm2 Room5.png \Runtime\libraries\character\VP\ ImperialCrewBunks.cr2 ImperialCrewBunks.png \Runtime\libraries\light\VP\ ImperialCrewBunks.lt2 ImperialCrewBunks.png \Runtime\libraries\materials\VP\ImperialCrewBunks\ Picture1a.mc6 Picture1a.png Picture1b.mc6 Picture1b.png Picture2a.mc6 Picture2a.png Picture2b.mc6 Picture2b.png RoomBlue.mc6 RoomBlue.png RoomGreen.mc6 RoomGreen.png RoomOrange.mc6 RoomOrange.png \Runtime\libraries\Pose\VP\ImperialCrewBunks\ CeilingHide.png CeilingHide.pz2 CeilingShow.png CeilingShow.pz2 FrontWallHide.png FrontWallHide.pz2 FrontWallShow.png FrontWallShow.pz2 HallFrontWallHide.png HallFrontWallHide.pz2 HallFrontWallShow.png HallFrontWallShow.pz2 HallLeftWallHide.png HallLeftWallHide.pz2 HallLeftWallShow.png HallLeftWallShow.pz2 HallRightWallHide.png HallRightWallHide.pz2 HallRightWallShow.png HallRightWallShow.pz2 LeftWallHide.png LeftWallHide.pz2 LeftWallShow.png LeftWallShow.pz2 RearWallHide.png RearWallHide.pz2 RearWallShow.png RearWallShow.pz2 RightWallHide.png RightWallHide.pz2 RightWallShow.png RightWallShow.pz2 \Runtime\Templates\ ImperialCrewBunks_BedMattress.bmp ImperialCrewBunks_BunksBedSpread.bmp ImperialCrewBunks_BunksPadding.bmp ImperialCrewBunks_BunksPadding2.bmp ImperialCrewBunks_Ceiling.bmp ImperialCrewBunks_Floor.bmp ImperialCrewBunks_Picture1Picture.bmp ImperialCrewBunks_PictureFrame.bmp ImperialCrewBunks_SpeakerScreen.bmp ImperialCrewBunks_SpeakerScreenDisplay.bmp ImperialCrewBunks_WindowGlass.bmp \Runtime\Textures\VP\ VP_Fabric2_nrm.jpg \Runtime\Textures\VP\ImperialCrewBunks\ icb_BedMattress_bum.jpg icb_BedMattressBlue.jpg icb_BedMattressGreen.jpg icb_BedMattressOrange.jpg icb_BunksBedSpreadBlue.jpg icb_BunksBedSpreadGreen.jpg icb_BunksBedSpreadOrange.jpg icb_CommPanel.jpg icb_Floor.jpg icb_Floor_nrm.jpg icb_Picture1a.jpg icb_Picture1b.jpg icb_Picture2a.jpg icb_Picture2b.jpg icb_SpeakerScreen.jpg