Starship Bridge 4, for DAZ Studio c 2022 VanishingPoint All of this product's content was created by VanishingPoint. Author: VanishingPoint Directions: Extract the files into the specified folders: Put the dsf file into \data\VanishingPoint\StarshipBridge4\ Put the duf/ png (environment) into \Environments\VanishingPoint\StarshipBridge4\ Put the duf/ png (cameras) into \Environments\VanishingPoint\StarshipBridge4\Cameras\ Put the bmp files (templates) into \Runtime\Templates\ Put the jpg files (textures) into \Runtime\Textures\VP\Bridge4\ Notes: 1) The bmp files are not used on the model: they are included in case you want to make your own textures. Using the model: 1) Start DAZ Studio. 2) Go to the DAZ Content > Environments > VanishingPoint > StarshipBridge4 Library. 3) Add any of the sets to your scene: - All (loads all models) - Bridge 4 - Conference Room - Conference Room with chairs - Ready Room - Ready Room with chairs 4) Add people to your scene to suit your taste. 5) Pose the people to suit your taste. Notes: The Conference Room and Ready Room will be loaded into the scene at the center of the scene. The cameras for each room were designed to be used with the individual rooms in this position. To use the Conference Room and Ready Room with the chairs already in place, add the "ConferenceRoom_Chairs" or "ReadyRoom_Chairs" to the scene. To use all the rooms together, add the "All" figure to the scene. Camera movement through the sets is very easy and camera files are included - You can use these camera files to render the scene or use them as starting points. - Every camera file is positioned to be inside the walls, so hiding the walls isn't necessary. To change the monitor display, we recommend using the existing textures as a guideline. When using the Overview camera, don't forget to hide the ceiling. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. You may NOT sell or give away any files found in this zip package without express permission. ----------------------------------- File Listing for Starship Bridge 4 for DAZ Studio ------------------------ Product Files: \Documentation !readme_Bridge4DS.txt -this product's readme file license.txt -Renderosity end user license file \data\VanishingPoint\StarshipBridge4\Bridge4\ bridge4_165161.dsf \data\VanishingPoint\StarshipBridge4\Bridge4\Morphs\VanishingPoint\Base\ HelmChairRotate.dsf HelmChairSwivel.dsf LeftSideDoors.dsf RightRearDoors.dsf RightSideDoors.dsf \data\VanishingPoint\StarshipBridge4\Bridge4\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\StarshipBridge4\Chair\ bridge4chair_15919.dsf \data\VanishingPoint\StarshipBridge4\Chair\Morphs\VanishingPoint\Base\ QT1AdjustBack.dsf QT1RotateBottom.dsf \data\VanishingPoint\StarshipBridge4\Chair\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\StarshipBridge4\ConferenceRoom\ bridge4confroom_31696.dsf \data\VanishingPoint\StarshipBridge4\ConferenceRoom\Morphs\VanishingPoint\Base\ RightDoors.dsf \data\VanishingPoint\StarshipBridge4\ConferenceRoom\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\StarshipBridge4\ReadyRoom\ bridge4readyroom_70073.dsf \data\VanishingPoint\StarshipBridge4\ReadyRoom\Morphs\VanishingPoint\Base\ LeftRearDoors.dsf LeftSideDoors.dsf \data\VanishingPoint\StarshipBridge4\ReadyRoom\UV Sets\VanishingPoint\Base\ default.dsf \Environments\VanishingPoint\StarshipBridge4\ All.duf All.duf.png All.tip.png Bridge4.duf Bridge4.duf.png Bridge4.tip.png Chair.duf Chair.duf.png Chair.tip.png ConferenceRoom.duf ConferenceRoom.duf.png ConferenceRoom.tip.png ConferenceRoom_Chairs.duf ConferenceRoom_Chairs.duf.png ConferenceRoom_Chairs.tip.png ReadyRoom.duf ReadyRoom.duf.png ReadyRoom.tip.png ReadyRoom_Chairs.duf ReadyRoom_Chairs.duf.png ReadyRoom_Chairs.tip.png \Environments\VanishingPoint\StarshipBridge4\Cameras\Bridge\ Engineering.duf Engineering.duf.png Engineering.tip.png Front1.duf Front1.duf.png Front1.tip.png Front2.duf Front2.duf.png Front2.tip.png Helm.duf Helm.duf.png Helm.tip.png Ops.duf Ops.duf.png Ops.tip.png Ops2.duf Ops2.duf.png Ops2.tip.png Overview.duf Overview.duf.png Overview.tip.png Rear1.duf Rear1.duf.png Rear1.tip.png Science.duf Science.duf.png Science.tip.png Tactical.duf Tactical.duf.png Tactical.tip.png Tactical2.duf Tactical2.duf.png Tactical2.tip.png \Environments\VanishingPoint\StarshipBridge4\Cameras\ConferenceRoom\ Front1.duf Front1.duf.png Front1.tip.png Front2.duf Front2.duf.png Front2.tip.png Overview.duf Overview.duf.png Overview.tip.png Rear1.duf Rear1.duf.png Rear1.tip.png Rear2.duf Rear2.duf.png Rear2.tip.png Rear3.duf Rear3.duf.png Rear3.tip.png \Environments\VanishingPoint\StarshipBridge4\Cameras\ReadyRoom\ Desk1.duf Desk1.duf.png Desk1.tip.png Desk2.duf Desk2.duf.png Desk2.tip.png Front1.duf Front1.duf.png Front1.tip.png Overview.duf Overview.duf.png Overview.tip.png Rear1.duf Rear1.duf.png Rear1.tip.png \Runtime\Templates\ bridge4_black.bmp bridge4_chair.bmp bridge4_controlsdoors.bmp bridge4_door.bmp bridge4_floorglass.bmp bridge4_lights.bmp bridge4_monitormaster.bmp bridge4_monitorsfront.bmp bridge4_monitorsrear.bmp bridge4_plaque.bmp bridge4_viewscreen.bmp bridge4_walls.bmp bridge4chair_ChairArmTop.bmp bridge4chair_ChairBack.bmp bridge4chair_ChairBack2.bmp bridge4chair_ChairBase.bmp bridge4chair_ChairFabric.bmp bridge4confroom_ceiling.bmp bridge4confroom_door.bmp bridge4confroom_exterior.bmp bridge4confroom_monitor1.bmp bridge4confroom_monitor2.bmp bridge4confroom_roofbeam.bmp bridge4readyroom_ceiling.bmp bridge4readyroom_chairfabric.bmp bridge4readyroom_couch.bmp bridge4readyroom_door.bmp bridge4readyroom_exterior.bmp bridge4readyroom_roofbeam.bmp bridge4readyroom_table.bmp bridge4readyroom_tvmonitor.bmp \Runtime\Textures\VP\bridge4\ bridge4_chairfabricBum.jpg bridge4_chairs.jpg bridge4_controls1.jpg bridge4_controls2.jpg bridge4_door2left.jpg bridge4_door2rear.jpg bridge4_door2right.jpg bridge4_doors.jpg bridge4_doorsBump.jpg bridge4_floorcarpet.jpg bridge4_flrglsmonmast.jpg bridge4_lightsdome.jpg bridge4_lightsdomeDIF.jpg bridge4_monitors.jpg bridge4_plaque.jpg bridge4_roofbeamsrail.jpg bridge4_roofbeamsrailGlow.jpg bridge4_viewscreen.jpg bridge4_walls.jpg bridge4_walls01.jpg bridge4_walls01BMP.jpg bridge4_walls01Glow.jpg bridge4_walls02.jpg bridge4_walls02BMP.jpg bridge4_walls03.jpg bridge4_walls04.jpg bridge4_walls04BMP.jpg \Runtime\Textures\VP\bridge4\confroom\ confroom_ceilingfloor.jpg confroom_ceilingfloor_BMP.jpg confroom_chairs.jpg confroom_door2.jpg confroom_doorsBump.jpg confroom_monitor1.jpg confroom_monitor2.jpg confroom_table.jpg \Runtime\Textures\VP\bridge4\readyroom\ readyroom_captchair.jpg readyroom_chairs.jpg readyroom_chairs_bum.jpg readyroom_couch.jpg readyroom_couch_bum.jpg readyroom_couchlights.jpg readyroom_couchlights_bum.jpg readyroom_door2left.jpg readyroom_door2rear.jpg readyroom_doorsBump.jpg readyroom_floorcarpet.jpg readyroom_tablemonitor.jpg readyroom_tables.jpg readyroom_tvmonitor.jpg readyroom_walls.jpg readyroom_walls2.jpg readyroom_walls2_bum.jpg