Cutouts, Copyright PixelDust1 March 06, 2023 Vendor name: PixelDust1 Product description: Although you are the star of the show, we will be right behind you with a set of thirty (30) custom cutout panels with full 3D geometry. The panels represent a wide range of shapes from plants, animals, technology, and other common objects and concepts. These panels were developed to fill a need when some sort of backdrop is called for in a scene. They are envisioned to be used when the emphasis is not on the background but on the main actors or objects. However, it feels like the scene is lacking ‘something’ without anything in the background. By default, each panel has a white Iray Uber shader applied. Each panel prop is UV unwrapped and 2K texture templates can be found in a separate zip file, thus truly the sky is the limit to what each panel can be made from. I hope these new prop models will add a splash of fun to your scenes. Happy rendering! System requirements: PC and DAZ Studio 4.15 and newer Needed files: No other files/products needed. Installation instructions: Unzip the downloaded product zip file(s) into your data, Documentation, and Props directory/folder. The texture templates can be found in a separate zip file as part of your purchase. Usage tips/limitations: Each of the thirty panel props in this series can be found under “Props\PD1\Cutouts” in the library where you have installed the product. Clicking on any of the props located in this folder will load a panel with a default white Iray Uber shader. You can use the panels as-is by changing the shader’s properties, such as its color, or you can apply any other shader from your library to fully customize the panel. Complete list of morphs: Not applicable. Files list: data\PixelDust1\Cutouts\panel01\panel01.dsf data\PixelDust1\Cutouts\panel01\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel02\panel02.dsf data\PixelDust1\Cutouts\panel02\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel03\panel03.dsf data\PixelDust1\Cutouts\panel03\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel04\panel04.dsf data\PixelDust1\Cutouts\panel04\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel05\panel05.dsf data\PixelDust1\Cutouts\panel05\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel06\panel06.dsf data\PixelDust1\Cutouts\panel06\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel07\panel07.dsf data\PixelDust1\Cutouts\panel07\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel08\panel08.dsf data\PixelDust1\Cutouts\panel08\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel09\panel09.dsf data\PixelDust1\Cutouts\panel09\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel10\panel10.dsf data\PixelDust1\Cutouts\panel10\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel11\panel11.dsf data\PixelDust1\Cutouts\panel11\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel12\panel12.dsf data\PixelDust1\Cutouts\panel12\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel13\panel13.dsf data\PixelDust1\Cutouts\panel13\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel14\panel14.dsf data\PixelDust1\Cutouts\panel14\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel15\panel15.dsf data\PixelDust1\Cutouts\panel15\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel16\panel16.dsf data\PixelDust1\Cutouts\panel16\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel17\panel17.dsf data\PixelDust1\Cutouts\panel17\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel18\panel18.dsf data\PixelDust1\Cutouts\panel18\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel19\panel19.dsf data\PixelDust1\Cutouts\panel19\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel20\panel20.dsf data\PixelDust1\Cutouts\panel20\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel21\panel21.dsf data\PixelDust1\Cutouts\panel21\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel22\panel22.dsf data\PixelDust1\Cutouts\panel22\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel23\panel23.dsf data\PixelDust1\Cutouts\panel23\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel24\panel24.dsf data\PixelDust1\Cutouts\panel24\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel25\panel25.dsf data\PixelDust1\Cutouts\panel25\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel26\panel26.dsf data\PixelDust1\Cutouts\panel26\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel27\panel27.dsf data\PixelDust1\Cutouts\panel27\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel28\panel28.dsf data\PixelDust1\Cutouts\panel28\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel29\panel29.dsf data\PixelDust1\Cutouts\panel29\UV Sets\PixelDust1\Base\default.dsf data\PixelDust1\Cutouts\panel30\panel30.dsf data\PixelDust1\Cutouts\panel30\UV Sets\PixelDust1\Base\default.dsf Documentation\PD1\Cutouts\Cutoutsreadme.txt Documentation\PD1\Cutouts\renderositylicense.txt Props\PD1\Cutouts\panel01.duf Props\PD1\Cutouts\panel01.duf.png Props\PD1\Cutouts\panel01.tip.png Props\PD1\Cutouts\panel02.duf Props\PD1\Cutouts\panel02.duf.png Props\PD1\Cutouts\panel02.tip.png Props\PD1\Cutouts\panel03.duf Props\PD1\Cutouts\panel03.duf.png Props\PD1\Cutouts\panel03.tip.png Props\PD1\Cutouts\panel04.duf Props\PD1\Cutouts\panel04.duf.png Props\PD1\Cutouts\panel04.tip.png Props\PD1\Cutouts\panel05.duf Props\PD1\Cutouts\panel05.duf.png Props\PD1\Cutouts\panel05.tip.png Props\PD1\Cutouts\panel06.duf Props\PD1\Cutouts\panel06.duf.png Props\PD1\Cutouts\panel06.tip.png Props\PD1\Cutouts\panel07.duf Props\PD1\Cutouts\panel07.duf.png Props\PD1\Cutouts\panel07.tip.png Props\PD1\Cutouts\panel08.duf Props\PD1\Cutouts\panel08.duf.png Props\PD1\Cutouts\panel08.tip.png Props\PD1\Cutouts\panel09.duf Props\PD1\Cutouts\panel09.duf.png Props\PD1\Cutouts\panel09.tip.png Props\PD1\Cutouts\panel10.duf Props\PD1\Cutouts\panel10.duf.png Props\PD1\Cutouts\panel10.tip.png Props\PD1\Cutouts\panel11.duf Props\PD1\Cutouts\panel11.duf.png Props\PD1\Cutouts\panel11.tip.png Props\PD1\Cutouts\panel12.duf Props\PD1\Cutouts\panel12.duf.png Props\PD1\Cutouts\panel12.tip.png Props\PD1\Cutouts\panel13.duf Props\PD1\Cutouts\panel13.duf.png Props\PD1\Cutouts\panel13.tip.png Props\PD1\Cutouts\panel14.duf Props\PD1\Cutouts\panel14.duf.png Props\PD1\Cutouts\panel14.tip.png Props\PD1\Cutouts\panel15.duf Props\PD1\Cutouts\panel15.duf.png Props\PD1\Cutouts\panel15.tip.png Props\PD1\Cutouts\panel16.duf Props\PD1\Cutouts\panel16.duf.png Props\PD1\Cutouts\panel16.tip.png Props\PD1\Cutouts\panel17.duf Props\PD1\Cutouts\panel17.duf.png Props\PD1\Cutouts\panel17.tip.png Props\PD1\Cutouts\panel18.duf Props\PD1\Cutouts\panel18.duf.png Props\PD1\Cutouts\panel18.tip.png Props\PD1\Cutouts\panel19.duf Props\PD1\Cutouts\panel19.duf.png Props\PD1\Cutouts\panel19.tip.png Props\PD1\Cutouts\panel20.duf Props\PD1\Cutouts\panel20.duf.png Props\PD1\Cutouts\panel20.tip.png Props\PD1\Cutouts\panel21.duf Props\PD1\Cutouts\panel21.duf.png Props\PD1\Cutouts\panel21.tip.png Props\PD1\Cutouts\panel22.duf Props\PD1\Cutouts\panel22.duf.png Props\PD1\Cutouts\panel22.tip.png Props\PD1\Cutouts\panel23.duf Props\PD1\Cutouts\panel23.duf.png Props\PD1\Cutouts\panel23.tip.png Props\PD1\Cutouts\panel24.duf Props\PD1\Cutouts\panel24.duf.png Props\PD1\Cutouts\panel24.tip.png Props\PD1\Cutouts\panel25.duf Props\PD1\Cutouts\panel25.duf.png Props\PD1\Cutouts\panel25.tip.png Props\PD1\Cutouts\panel26.duf Props\PD1\Cutouts\panel26.duf.png Props\PD1\Cutouts\panel26.tip.png Props\PD1\Cutouts\panel27.duf Props\PD1\Cutouts\panel27.duf.png Props\PD1\Cutouts\panel27.tip.png Props\PD1\Cutouts\panel28.duf Props\PD1\Cutouts\panel28.duf.png Props\PD1\Cutouts\panel28.tip.png Props\PD1\Cutouts\panel29.duf Props\PD1\Cutouts\panel29.duf.png Props\PD1\Cutouts\panel29.tip.png Props\PD1\Cutouts\panel30.duf Props\PD1\Cutouts\panel30.duf.png Props\PD1\Cutouts\panel30.tip.png