====================================================================== ************************************************************ *FRQ dForce: Patchwork Poncho for Genesis 9 *Copyright: 2023-05-15 *By: Frequency3D *Contact: Frequency3D through Renderosity ************************************************************ --- PLEASE BE SURE TO READ THE INSTRUCTION .PDF FOR BEST RESULTS! --- Patchwork Poncho for Genesis 9. You can find the Patchwork Poncho for Genesis 8 Male and Female here: https://www.renderosity.com/marketplace/products/155912/frq-dforce-patchwork-poncho-for-g8f-and-g8m I also have a Patchwork Poncho for Poser here: https://www.renderosity.com/rr/mod/bcs/dynamic-patchwork-poncho/103046/ Thanks to ShaaraMuse3D for the promo environment, 3D Stages - Supporting Walls https://www.renderosity.com/rr/mod/bcs/3d-stages-supporting-walls/129151/ This pack contains: ------------------- * Simply rigged, dForce-ready Poncho (Genesis 9) * Adjustment Morphs (see file list below) * Iray materials (see promo images) * Instruction .PDF Features: --------- * The Poncho uses a patchwork method of texturing. The Poncho has been divided into material zone groups that will all take the same texture. Use the provided displacement and bump maps and simply add any materials from your collection - or use the UV template to create your own custom textures! * Note: if you already own FRQ dForce: Patchwork Poncho for G8F and G8F you may be prompted about duplicate texture files. You can safely choose to either overwrite or ignore these. dForce Tips: ------------ * Use of the timeline is required for the most part. For best results, use at least 'Better' Collision Mode. It is recommended to keep "Start Bones from Memorized Pose" off. * A good workflow is to add your figure on Frame 1, then load your pose on something like frame 30-45. Load in any body morphs on the same frame and make sure they are set to zero on your start frame. Check your animation to make sure there are no intersections of body parts during the transition and adjust what is needed accordingly before adding the Poncho. After everything is set up, you can then add 10-20 extra frames for the fringe to settle after the posing has finished. * Make sure to hide any hair, objects or clothing that does not need to be simulated against. If using several figures in a scene, I recommend simulating them one at a time and then freezing. * There are adjustment morphs included that can be used to create a little more space if there is other clothing underneath. They can either be used on frame 1 (and turned off on your last frame) before simulating. Or they can be used after simulating for making minor adjustments. * To control how much the Poncho will glide off the shoulders, simply adjust the Simulation Strength of the 00_MaterialEdgeUpper surface. * Even more detailed tips in the instruction PDF! * My tutorial Lesson 5: Dynamics In Poser - Working with sitting poses is for Poser. However, many of the same principles would apply to DAZ Studio as well, especially when working with the animation timeline and interaction between figure, cloth and chair or other objects. You can watch it here on the Renderosity YouTube channel: Lesson 5: Dynamics In Poser - Working with sitting poses https://www.youtube.com/watch?v=ecSOU4yEwKk&list=PLHskz2PNix3DmmZuRRLAAAJxbH1YkrE3s&index=5 ====================================================================== Adjustment Morphs ----------------- Adjust Expand All Adjust Flatten Folds Adjust Large Chest Adjust Large Lower Body Adjust Lift Back Adjust Lift Front Adjust Lift L Adjust Lift R Supported Body Morphs --------------------- Feminine Base Masculine Base Victoria 9 Michael 9 Proportion Height Most other body shapes and your custom characters are easily simulated into using the timeline. Just make sure to only have supported morphs on your first frame or when simulating without the timeline. --- As always, feel free to contact me at Renderosity if you need support for this product! --- ************************ System Requirements: ************************ DAZ Studio 4 With Iray Genesis 9 by DAZ 3D *************************** Usage/Copyright Information *************************** See the Renderosity License for more details. This product may be used for your commercial or non-commercial renders. This product may not be included in another commercial, non-commercial, or free package. You are of course welcome to use the UV Template files and bump/displacement maps included in the Template Folder to create your own textures. Contact me for extra support if you wish to create commercial addon packs for my products. I may be able to provide you with base product(s) for free. Other texture maps under Textures/Frequency3D may contain elements of merchant resources and may therefore not be used to create any texture packs, free or commercial (unless otherwise stated in the instructions in the separate Template file). Nor may they be redistributed in any form. Contact me at Renderosity if in doubt or if you have any questions. --- Special Note: The folder 'FreqSharedResources' that will appear with some products under Textures/Frequency is only a folder for sharing some tileable textures between Frequency products. This is to help returning customers save on hard disk space. This folder may contain tiles obtained from merchant resources - those resources are copyright of their respective creators and may not be used or shared. ************************** Installation Instructions: ************************** Unzip the files into your DAZ Studio directory. (My DAZ 3D Library or your own custom library). To open a clothing item from the Library, go to People/Genesis 9/Clothing/FRQ. All materials and any poses will also be in subfolders there. For further tips on how to use this product, please consult the included PDF file (Instructions-FRQ_dForce_PPonchoG9.pdf). This is found under Documentation/Frequency3D/FRQ dForce Patchwork Poncho G9. ************************************************************** ****************************** Files Included in the Product: ****************************** ..Documentation\Frequency3D\FRQ dForce Patchwork Poncho G9\ FRQ_dForce_PPoncho_G9_Readme.txt Instructions-FRQ_dForce_PPonchoG9.pdf RENDEROSITY-LICENSE.txt ..Templates\Frequency3D\FRQ dForce Patchwork Poncho\ FRQ_dForce_PatchworkPoncho_UV.png FRQ_dForce_PatchworkPoncho-TemplateInstructions.txt ..Templates\Frequency3D\FRQ dForce Patchwork Poncho\Extras\ 00_FRQ-PPoncho_BumpEdges.png 00_FRQ-PPoncho_DisplacementEdges.png ..People\Genesis 9\Clothing\FRQ\ frq.png ..People\Genesis 9\Clothing\FRQ\FRQ Patchwork Poncho\ FRQ Patchwork Poncho G9.duf FRQ Patchwork Poncho G9.png FRQ Patchwork Poncho G9.tip.png ..People\Genesis 9\Clothing\FRQ\FRQ Patchwork Poncho\Materials\ ! Cloth Settings Reset.duf ! Cloth Settings Reset.png ! Cloth Settings Reset.tip.png 00 DEV Base Light Grey.duf 00 DEV Base Light Grey.png 00 DEV Base Light Grey.tip.png 00 DEV Base Medium Grey.duf 00 DEV Base Medium Grey.png 00 DEV Base Medium Grey.tip.png 00 DEV MAT Zones.duf 00 DEV MAT Zones.png 00 DEV MAT Zones.tip.png 02 Lace Black.duf 02 Lace Black.png 02 Lace Black.tip.png 02 Lace Neon Green.duf 02 Lace Neon Green.png 02 Lace Neon Green.tip.png 02 Lace Neon Pink.duf 02 Lace Neon Pink.png 02 Lace Neon Pink.tip.png 02 Lace Purple.duf 02 Lace Purple.png 02 Lace Purple.tip.png 02 Lace Red.duf 02 Lace Red.png 02 Lace Red.tip.png 02 Lace White.duf 02 Lace White.png 02 Lace White.tip.png 03 Soft 01.duf 03 Soft 01.png 03 Soft 01.tip.png 03 Soft 02.duf 03 Soft 02.png 03 Soft 02.tip.png 03 Soft 03.duf 03 Soft 03.png 03 Soft 03.tip.png 03 Soft 04.duf 03 Soft 04.png 03 Soft 04.tip.png 03 Soft 05.duf 03 Soft 05.png 03 Soft 05.tip.png 03 Soft 06.duf 03 Soft 06.png 03 Soft 06.tip.png 03 Soft 07.duf 03 Soft 07.png 03 Soft 07.tip.png 03 Soft 08.duf 03 Soft 08.png 03 Soft 08.tip.png 03 Soft 09.duf 03 Soft 09.png 03 Soft 09.tip.png 03 Soft 10.duf 03 Soft 10.png 03 Soft 10.tip.png 03 Soft 11.duf 03 Soft 11.png 03 Soft 11.tip.png 03 Soft 12.duf 03 Soft 12.png 03 Soft 12.tip.png 03 Soft 13.duf 03 Soft 13.png 03 Soft 13.tip.png 03 Soft 14.duf 03 Soft 14.png 03 Soft 14.tip.png 03 Soft 15.duf 03 Soft 15.png 03 Soft 15.tip.png 03 Soft 16.duf 03 Soft 16.png 03 Soft 16.tip.png 04 Large Knit Black.duf 04 Large Knit Black.png 04 Large Knit Black.tip.png 04 Large Knit Brown.duf 04 Large Knit Brown.png 04 Large Knit Brown.tip.png 04 Large Knit Green.duf 04 Large Knit Green.png 04 Large Knit Green.tip.png 04 Large Knit Plum.duf 04 Large Knit Plum.png 04 Large Knit Plum.tip.png 04 Large Knit Teal.duf 04 Large Knit Teal.png 04 Large Knit Teal.tip.png 04 Large Knit White.duf 04 Large Knit White.png 04 Large Knit White.tip.png ..People\Genesis 9\Clothing\FRQ\FRQ Patchwork Poncho\Shaping & Poses\ !G9 Reset Pose ALL.duf !G9 Reset Pose ALL.png !G9 Reset Pose ALL.tip.png !G9 Reset Shape ALL.duf !G9 Reset Shape ALL.png !G9 Reset Shape ALL.tip.png !Poncho Reset Shape ALL.duf !Poncho Reset Shape ALL.png !Poncho Reset Shape ALL.tip.png ..Runtime\Textures\Frequency3D\Clothing\PatchworkPoncho\ 00_FRQ-PPoncho_B.png 00_FRQ-PPoncho_D.png 01_FRQ-PPoncho_Satin.jpg 01_FRQ-PPoncho_Satin_B.jpg 01_FRQ-PPoncho_Satin_R.jpg 01_FRQ-PPoncho_SatinDark.jpg 02_FRQ-PPoncho_Lace01_TR.png 02_FRQ-PPoncho_Lace02_TR.png 02_FRQ-PPoncho_Lace03_TR.png 02_FRQ-PPoncho_Lace04_TR.png 02_FRQ-PPoncho_Lace05_TR.png 02_FRQ-PPoncho_Lace06_TR.png 02_FRQ-PPoncho_Lace07_TR.png 03_FRQ-PPoncho_Velvet.jpg 03_FRQ-PPoncho_Velvet_B.jpg 03_FRQ-PPoncho_Velvet_S.jpg 03_FRQ-PPoncho_VelvetPale.jpg 04_FRQ-PPoncho_Mesh01_B.jpg 04_FRQ-PPoncho_Mesh01_D.png 04_FRQ-PPoncho_Mesh01_TR.png ..data\Frequency3D\FRQ Patchwork Poncho\FRQ Patchwork Poncho G9\ frq-patchworkponcho-g9_34929.dsf ..data\Frequency3D\FRQ Patchwork Poncho\FRQ Patchwork Poncho G9\Morphs\Frequency3D\Base\ Adjust_ExpandAll.dsf Adjust_FlattenFolds.dsf Adjust_LargeChest.dsf Adjust_LargeLowerBody.dsf Adjust_LiftBack.dsf Adjust_LiftFront.dsf Adjust_LiftL.dsf Adjust_LiftR.dsf BaseFeminine_body_bs_Body.dsf BaseMasculine_body_bs_Body.dsf body_bs_ProportionHeight.dsf Michael9_body_bs_Body.dsf Victoria9_body_bs_Body.dsf ..data\Frequency3D\FRQ Patchwork Poncho\FRQ Patchwork Poncho G9\UV Sets\Frequency3D\Base\ default.dsf