Product Name: Realistic Animated Rock Pigeon ================================ Copyright: July 2023 =========================================================== Vendor Name: holylights01 Contact: through Renderosity sitemail to user:holylights01 ============================================================ Game models ===================================== Needed Files: None, this is a stand alone pigeon ======================================= Installation & Instructions: 1. Unzip content of the package into an empty folder. 2. Open model in 3D App or import into your favorite Game Engine. 3. You can use models to import obj format into Poser or DAZ studio. ======================================================================== Product description Realistic Animated Rock Pigeon Low Poly Model With Realistic Animations, please look at the below videos, you can see the animations and how it works in different software. rendered video: https://youtu.be/PepXrvsYGlw testing in Maya: https://youtu.be/WnqWa2U6vEU testing in 3DS Max: https://youtu.be/87wfXL7cpIU testing in Cinema4D: https://youtu.be/Y0RLeK12Xlw testing in Blender: https://youtu.be/89c8ZGQExm4 testing in Unity: https://youtu.be/G4X1_j85LU0 testing in UnrealEngine: https://youtu.be/EhFUIzH4lmw download and test the executed .EXE demo app for free (built in Unity) from the below link : https://drive.google.com/file/d/1JcSyJHDx_mDw5XxBOqX-eVUWSYUpQxeI/view?usp=sharing LOD information (count, number of levels) - Polygons LOD0: 12,469 (Tris LOD0: 23,096) - Polygons LOD1: 10,131 (Tris LOD1: 20,132) - Polygons LOD2: 3,508 (Tris LOD2: 6,906) - Polygons LOD3: 954 (Tris LOD3: 1,752) high-resolution (4k) PBR textures Diffuse map Alpha map Normal map AO map Specular map Roughness map Available Formats: Maya 2024 (Arnold Material) 3DS-Max 2024 (Arnold Material + Default Physic Material) Cinema4D 2023 (Standard Material) Blender 3.3 (Default Material) FBX Collada Dae Unreal Engine 5.2 Unity 2021.3.15 (with a c# controller script) 34 different animations. List of the animations and the frames(30 fps): walking: 2-65 running: 67-94 startFlying: 96-136 flying: 177-196 gliding: 197-411 gliding(notFlapping): 232-371 soaring: 137-156 soaringToFlyingTransition: 157-176 flyingTransitionToDescending: 512-531 descending: 532-551 landing: 552-621 gettingHit_DyingInTheAir: 412-443 falling: 444-458 hittingTheFloor: 459-508 startEating: 622-636 eating: 637-891 stopEating: 892-905 pooping: 906-1046 lookingAround: 1047-1251 goingToSleep: 1252-1521 sleeping: 1522-1541 endingOfSleep: 1542-1591 stretching: 1592-1651 cleaningItsWing: 1652-1716 cleaningItsBackWing: 1717-1826 cleaningItself: 1827-1941 scratchingHeadWithFoot : 1942-2081 attack: 2081-2111 gettingHit_DyingOnTheGround: 2111-2150 dancing: 2167-2375 turningLeft(flying): 2390-2409 turningRight(flying): 2412-2431 turningLeft(gliding): 2435-2573 turningRight(gliding): 2581-2719 the model is rigged but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints(armatures). I made all the animations the same way. don't hesitate to get in touch with me if you need any help ============================================== File list: :Pigeon:Textures Pigeon_Alpha.uasset Pigeon_Diffuse.uasset Pigeon_N.uasset Pigeon_Roughness.uasset Pigeon_Specular.uasset -->Rock Pigeon Pigeon.blend Pigeon.c4d Pigeon.dae Pigeon.fbx Pigeon.max Pigeon.mb Pigeon_Diffuse+AlphaMask.tga Pigeon_Diffuse.tga Pigeon_LODs.fbx Pigeon_N.tga Pigeon_Roughness.tga Pigeon_Specular.tga RealisticAnimatedRockPigeonLowpoly3Dmodel-2023-12-7--15-18-01.unitypackage -->Documentation Renderosity License.txt Rock Pigeon Readme.txt -->Pigeon-EU5-2 Pigeon.uproject -->Pigeon-EU5-2/Config DefaultEditor.ini DefaultEditorPerProjectUserSettings.ini DefaultEngine.ini DefaultGame.ini DefaultInput.ini DefaultLightmass.ini DefaultScalability.ini -->Pigeon-EU5-2/Content/Pigeon PigeonDemoScene.umap PigeonDemoScene_BuiltData.uasset Pigeon_LODs.uasset Pigeon_LODs_PhysicsAsset.uasset Pigeon_LODs_Skeleton.uasset -->Pigeon-EU5-2/Content/Pigeon/Animations AllAnimations.uasset attack.uasset cleaningItsBackWing.uasset cleaningItsWing.uasset cleaningItself.uasset dancing.uasset descending.uasset eating.uasset eatingAll.uasset endingOfSleep.uasset falling.uasset flying.uasset flyingTransitionToDescending.uasset gettingHit_DyingInTheAir.uasset gettingHit_DyingOnTheGround.uasset gliding-notFlapping.uasset gliding.uasset goingToSleep.uasset hittingTheFloor.uasset landing.uasset lookingAround.uasset pooping.uasset running.uasset scratchingHeadWithFoot.uasset sleeping.uasset sleepingAll.uasset soaring.uasset soaringToFlyingTransition.uasset startEating.uasset startFlying.uasset stopEating.uasset stretching.uasset turningLeft-flying.uasset turningLeft-gliding.uasset turningRight-flying.uasset turningRight-gliding.uasset walking.uasset -->Pigeon-EU5-2/Content/Pigeon/Materials Pigeon_eyeCorneaMat.uasset Pigeon_mainMat.uasset -->Pigeon-EU5-2/Content/Pigeon/OriginalModel Pigeon_LODs.fbx -->Pigeon-EU5-2/Content/Pigeon/OriginalModel/Texture Pigeon_AO.tga Pigeon_Alpha.tga Pigeon_Diffuse+AlphaMask.tga Pigeon_Diffuse.tga Pigeon_N.tga Pigeon_Roughness.tga Pigeon_Specular+RoughnessMask.tga Pigeon_Specular.tga ===================================================== Thank you for purchasing my item. ==================================================