************************************************************ *Product Name: Creek Crossing *Copyright: October 2023 Please Contact Shreddder via Renderosity Site Mail ************************************************************ ------------------------------------------------------------------------------- Product description ------------------------------------------------------------------------------- In the heart of a Baltic Pine forest is a Creek with a fallen log across the water so bush-walkers can easily traverse the creek from one side to the other. There is a cliff face to the north and to the south is forest expanse. I have included 3 separate bushes, a mini terrain, 2 plant groups, rocks, and 6 pine trees. This allows you to use these separate items in any render. There are 8 Cameras so getting around is not too difficult. Located in Scenes/Shredder/Creek_Crossing/ Thank you for purchasing Creek Crossing. ------------------------------------------------------------------------------- System requirements ------------------------------------------------------------------------------- Windows XP, Windows Vista, Windows 7, Windows 8, Mac OS 9, Mac OS X Any computer capable of running DAZ Stuido 4 or newer. ------------------------------------------------------------------------------- Installation instructions ------------------------------------------------------------------------------- Unzip to your favorite Working DS Library, choosing to overwrite existing, which will merely let the unzip program acknowledge your Documentation and runtime folders. No data will be lost. Please see https://www.renderosity.com/mod/forumpro/?thread_id=2916149 for help finding the correct library. ------------------------------------------------------------------------------- Usage Tips/limitations As most of the scene is instances, I have tried to minimise load on the CPU however because of the detail and poly count of the objects, it can be slow to move around. So the easiest way is to turn off visibility in the Scene TAB and position your camera then turn the "EYE" back on once you're ready to render. Files list ------------------------------------------------------------------------------- /Cameras/Shredder/Creek_Crossing/ Camera1.duf Camera1.duf.png Camera2.duf Camera2.duf.png Camera3.duf Camera3.duf.png Camera4.duf Camera4.duf.png Camera5.duf Camera5.duf.png Camera6.duf Camera6.duf.png Camera7.duf Camera7.duf.png Camera8.duf Camera8.duf.png /Data/Shredder/Creek_Crossing/Bush1 Bush1.dsf /data/Shredder/Creek_Crossing/Bush1/uvsets/Shredder/base/default Default.dsf /data/Shredder/Creek_Crossing/Bush2 Bush2.dsf /data/Shredder/Creek_Crossing/Bush2/uvsets/Shredder/base/default Default.dsf /data/Shredder/Creek_Crossing/Bush3 Bush3.dsf /data/Shredder/Creek_Crossing/Bush3/uvsets/Shredder/base/default Default.dsf /data/Shredder/Creek_Crossing/MiniTerrain MiniTerrain.dsf /data/Shredder/Creek_Crossing/MiniTerrain/uvsets/Shredder/base/default Default.dsf /data/Shredder/Creek_Crossing/PlantGRP PlantGRP.dsf /data/Shredder/Creek_Crossing/PlantGRP/uvsets/Shredder/base/default Default.dsf /data/Shredder/Creek_Crossing/PlantGRP2 PlantGRP2.dsf /data/Shredder/Creek_Crossing/PlantGRP2/uvsets/Shredder/base/default Default.dsf /data/Shredder/Creek_Crossing/PlantGRPDistant PlantGRPDistant.dsf /data/Shredder/Creek_Crossing/PlantGRPDistant/uvsets/Shredder/base/default Default.dsf /data/Shredder/Creek_Crossing/Rocks Rocks.dsf /data/Shredder/Creek_Crossing/Rocks/uvsets/Shredder/base/default Default.dsf /data/Shredder/Creek_Crossing/Terrain Terrain.dsf /data/Shredder/Creek_Crossing/Terrain/uvsets/Shredder/base/default Default.dsf /data/Shredder/Creek_Crossing/Tree1 Tree1.dsf /data/Shredder/Creek_Crossing/Tree1/uvsets/Shredder/base/default Default.dsf /data/Shredder/Creek_Crossing/Tree1_2 Tree1_2.dsf /data/Shredder/Creek_Crossing/Tree1_2/uvsets/Shredder/base/default Default.dsf /data/Shredder/Creek_Crossing/Tree2 Tree2.dsf /data/Shredder/Creek_Crossing/Tree2/uvsets/Shredder/base/default Default.dsf /data/Shredder/Creek_Crossing/Tree2_2 Tree2_2.dsf /data/Shredder/Creek_Crossing/Tree2_2/uvsets/Shredder/base/default Default.dsf /data/Shredder/Creek_Crossing/Tree3 Tree3.dsf /data/Shredder/Creek_Crossing/Tree3/uvsets/Shredder/base/default Default.dsf /data/Shredder/Creek_Crossing/Tree3_2 Tree3_2.dsf /data/Shredder/Creek_Crossing/Tree3_2/uvsets/Shredder/base/default Default.dsf /data/Shredder/Creek_Crossing/Tree4 Tree4.dsf /data/Shredder/Creek_Crossing/Tree4/uvsets/Shredder/base/default Default.dsf /data/Shredder/Creek_Crossing/Tree5 Tree5.dsf /data/Shredder/Creek_Crossing/Tree5/uvsets/Shredder/base/default Default.dsf /data/Shredder/Creek_Crossing/Tree6 Tree6.dsf /data/Shredder/Creek_Crossing/Tree6/uvsets/Shredder/base/default Default.dsf /Runtime/Textures/Shredder/Creek_Crossing Creek2.jpg FernTex.jpg FernTexOPAC.jpg ForestFloor6.jpg ForestFloor7.jpg GrassStem.jpg Leaf014.jpg Leaf015.jpg leaves445.jpg LogCrossing.jpg moss2.jpg rock_cave_0029_01.jpg SandyRockBed1.jpg TreeBark01.jpg TreeBark01BUMP.jpg /Scenes/Shredder/Creek_Crossing Creek_Crossing.duf Creek_Crossing.duf.png /Scenes/Shredder/Creek_Crossing/Creek_Crossing Objects Bush1.duf Bush1.png Bush2.duf Bush2.png Bush3.duf Bush3.png MiniTerrain.duf MiniTerrain.png PlantGRP.duf PlantGRP.png PlantGRP2.duf PlantGRP2.png PlantGRPDistant.duf PlantGRPDistant.png Rocks.duf Rocks.png Terrain.duf Terrain.png Tree1.duf Tree1.png Tree1_2.duf Tree1_2.png Tree2.duf Tree2.png Tree2_2.duf Tree2_2.png Tree3.duf Tree3.png Tree3_2.duf Tree3_2.png Tree4.duf Tree4.png Tree5.duf Tree5.png Tree6.duf Tree6.png