Thank you for Purchasing my "Skull-Pak" For Poser and DAZ! All of this product's content was created by [Poisen]. copyright 01/15/24 All Rights Reserved. If you have any questions or comments please contact me at renderosity IM 18 Different Skull-Pak models in .PP2 format 18 Different Skull-Pak models in .OBJ format Poser and DAZ Studio compatible. Also Compatable with any program that supports .OBJ Import. 3dsmax/Blender/Vue/Zbrush/etc. 2048 X 2048 High Resolution Textures "Installation Poser/DAZ" Just Extract to your Runtime folder, models will be located in /Props/Poisen folder respectively. Hints and Tips Models color tint and tone are also easily adjusted using posers "color picker" tool for even more model varience. Also different materials/shaders work very well. Use the Color maps for Bumpmaps, In Poser I find that Bump strength .01000 to .02000 works well. Specular Channel is set to Zero to give the models a Matte Finish...Want them shiney? Turn it on and crank it up! VUE Import .OBJ imports with transparency at 100% and it must be turned down to 0% to be able to see the models. Here are the Files and their locations ------------------------------------------------------------------------------- "Poser Pack" ..\Runtime\Geometries\Poisen\ SPBio1.obj SPBio2.obj SPBio3.obj SPBio4.obj SPBio5Round.obj SPColumn2.obj SPLargePile1.obj SPLargePile2.obj SPLargePile3.obj SPRound1.obj SPRow1.obj SPRow2.obj SPSkullSingle1.obj SPTriad1.obj SPXLPile4.obj SPXLPile5.obj SPXLPile6.obj SpColumn1.obj ..\Runtime\Libraries\Props\Poisen\ SPBio1.png SPBio1.pp2 SPBio2.png SPBio2.pp2 SPBio3.png SPBio3.pp2 SPBio4.png SPBio4.pp2 SPBio5Round.png SPBio5Round.pp2 SPColumn1.png SPColumn1.pp2 SPColumn2.png SPColumn2.pp2 SPLargePile1.png SPLargePile1.pp2 SPLargePile2.png SPLargePile2.pp2 SPLargePile3.png SPLargePile3.pp2 SPRound1.png SPRound1.pp2 SPRow1.png SPRow1.pp2 SPRow2.png SPRow2.pp2 SPSkullSingle1.png SPSkullSingle1.pp2 SPTriad1.png SPTriad1.pp2 SPXLPile4.png SPXLPile4.pp2 SPXLPile5.png SPXLPile5.pp2 SPXLPile6.png SPXLPile6.pp2 ..\Runtime\Textures\Poisen\ SPBio1.jpg SPBio2.jpg SPBio3.jpg SPBio4.jpg SPBio5Round.jpg SPColumn2.jpg SPLargePile1.jpg SPLargePile2.jpg SPLargePile3.jpg SPRound1.jpg SPRow1.jpg SPRow2.jpg SPSkullSingle1.jpg SPTriad1.jpg SPXLPile4.jpg SPXLPile5.jpg SPXLPile6.jpg SpColumn1.jpg ".OBJ Pack" ..\Skull-Pak .OBJ\ SPBio1.jpg SPBio1.mtl SPBio1.obj SPBio2.jpg SPBio2.mtl SPBio2.obj SPBio3.jpg SPBio3.mtl SPBio3.obj SPBio4.jpg SPBio4.mtl SPBio4.obj SPBio5Round.jpg SPBio5Round.mtl SPBio5Round.obj SPColumn2.jpg SPColumn2.mtl SPColumn2.obj SPLargePile1.jpg SPLargePile1.mtl SPLargePile1.obj SPLargePile2.jpg SPLargePile2.mtl SPLargePile2.obj SPLargePile3.jpg SPLargePile3.mtl SPLargePile3.obj SPRound1.jpg SPRound1.mtl SPRound1.obj SPRow1.jpg SPRow1.mtl SPRow1.obj SPRow2.jpg SPRow2.mtl SPRow2.obj SPSkullSingle1.jpg SPSkullSingle1.mtl SPSkullSingle1.obj SPTriad1.jpg SPTriad1.mtl SPTriad1.obj SPXLPile4.jpg SPXLPile4.mtl SPXLPile4.obj SPXLPile5.jpg SPXLPile5.mtl SPXLPile5.obj SPXLPile6.jpg SPXLPile6.mtl SPXLPile6.obj SpColumn1.jpg SpColumn1.mtl SpColumn1.obj ------------------------------------------------------------------------------- Thanks again for your Patronage! And if you have any questions or comments please feel free to leave me a IM through renderosity, feedback and reviews are always welcome and appreciated!