---------------------------------------------------- "EV Bootie sneakers - Dawn 2 Daz", by EVargas All copyrights to this product reserved by E. Vargas (EVargas) - May/2024 Requirements: Daz Studio 4 with Iray, Dawn 2.0. Ownership statement: All of the content in this package was created by EVargas using the following resources: - Resources on file with Renderosity; - 3DCoat PBR library. ---------------------------------------------------- INSTALLATION: Extract the zip folder contents over your content library of choice. DESCRIPTION: A step with style. Have fun posing with these bootie sneakers! Mix and match four sets of PBR textures to better fit your style. Separate material zones available for left/right foot (you can use different presets on each foot). These shoes were designed for the Dawn 2 figure / body shape. Model mesh has 24632 points. ITEMS INCLUDED: - A pair of sneakers as conforming figure for Dawn 2; - Pose preset for Dawn 2 individual toes: use this to reset the individual toes if your pose makes them poke through. Also available a full body zero pose that includes the shoes height; - Native morphs for adjustment in case you need it; - JCMs (automatic joint controlled morphs) to preserve the shape when Dawn 2 moves (toe bend up); - 10 Material presets for Iray only; - Static prop version included, with left/right options; - 17 image texture files. Including 4k resolution color, metalness, normal, roughness used by the material presets; - UV map templates included. List of native morphs: - ADJ_AnkleExpand - ADJ_AnkleLower - ADJ_ToeExpand - ADJ_ExpandVertical - ADJ_ExpandAll - EV_JCM_ToeBendUp_l - EV_JCM_ToeBendUp_r Note: for 3rd-party morph support use Daz Studio auto-follow technology and the native adjustment morphs. HOW TO USE: You will find the conforming shoes in the "People/.../Clothing" library. Material presets and poses are included as subfolders. Static prop versions can be found in the "Props" library. With Dawn 2 in your scene, select it and load the shoes. Pose Dawn 2 as you like, the shoes will follow, if individual toes poke use the fixer pose provided. Note: morphs were made with Dawn 2 "figure limits" ON. Experiment with adjustment morphs (parameters / morphs), choose a material preset or customize your own, and happy render. Note: JCMs (joint controlled morphs) are activated automatically when you move the figure. RENDERING: Ready for Nvidia Iray. Permitted usage: Please check the included license file for more information. Product made with Daz Studio 4.22.0.16 on Windows 10. Not tested on Mac! Have fun! (c)2024 E. Vargas. All rights reserved. ---------------------------------------------------- Copyright Information: The entire contents of this product are copyright 2024 E. Vargas (EVargas). All rights reserved. ---------------------------------------------------- Files Included in the Product: ---------------------------------------------------- +---data | \---EVargas | \---EV Bootie sneakers Dawn 2 | +---Bootie sneakers D2 | | | ev52_bsd2_geo_24632.dsf | | | | | +---Morphs | | | \---EVargas | | | \---Base | | | ADJ_AnkleExpand.dsf | | | ADJ_AnkleLower.dsf | | | ADJ_ExpandAll.dsf | | | ADJ_ExpandVertical.dsf | | | ADJ_ToeExpand.dsf | | | EV_JCM_ToeBendUp_l.dsf | | | EV_JCM_ToeBendUp_r.dsf | | | | | \---UV Sets | | \---EVargas | | \---Base | | default.dsf | | | +---Shoe L | | | ev52_bsd2_geo_L.dsf | | | | | \---UV Sets | | \---EVargas | | \---Base | | default.dsf | | | +---Shoe R | | | ev52_bsd2_geo_R.dsf | | | | | \---UV Sets | | \---EVargas | | \---Base | | default.dsf | | | \---Shoes | | ev52_bsd2_geo.dsf | | | \---UV Sets | \---EVargas | \---Base | default.dsf | +---Documentation | EV_Bootie_sneakers_Dawn_2_Daz.txt | Renderosity Stardard License.txt | +---People | \---Dawn 2 | \---Clothing | \---EVargas | \---Bootie sneakers Dawn 2 | | Bootie sneakers D2.duf | | Bootie sneakers D2.duf.png | | Bootie sneakers D2.tip.png | | | +---Materials Iray | | 01.duf | | 01.duf.png | | 01.tip.png | | 02.duf | | 02.duf.png | | 02.tip.png | | 03.duf | | 03.duf.png | | 03.tip.png | | 04.duf | | 04.duf.png | | 04.tip.png | | 05.duf | | 05.duf.png | | 05.tip.png | | 06.duf | | 06.duf.png | | 06.tip.png | | 07.duf | | 07.duf.png | | 07.tip.png | | 08.duf | | 08.duf.png | | 08.tip.png | | 09.duf | | 09.duf.png | | 09.tip.png | | 10.duf | | 10.duf.png | | 10.tip.png | | | \---Poses Dawn 2 | Zero full body above ground.duf | Zero full body above ground.duf.png | Zero full body above ground.tip.png | Zero TOES only.duf | Zero TOES only.duf.png | Zero TOES only.tip.png | +---Props | \---EVargas | \---Bootie sneakers Dawn 2 | Shoe L.duf | Shoe L.duf.png | Shoe L.tip.png | Shoe R.duf | Shoe R.duf.png | Shoe R.tip.png | Shoes.duf | Shoes.duf.png | Shoes.tip.png | \---Runtime \---Textures \---EVargas \---Bootie sneakers Dawn 2 ev56_bsd2_tex01_color.jpg ev56_bsd2_tex01_metalness.jpg ev56_bsd2_tex01_normal.png ev56_bsd2_tex01_roughness.jpg ev56_bsd2_tex02_color.jpg ev56_bsd2_tex02_metalness.jpg ev56_bsd2_tex02_normal.png ev56_bsd2_tex02_roughness.jpg ev56_bsd2_tex03_color.jpg ev56_bsd2_tex03_metalness.jpg ev56_bsd2_tex03_normal.png ev56_bsd2_tex03_roughness.jpg ev56_bsd2_tex04_color.jpg ev56_bsd2_tex04_metalness.jpg ev56_bsd2_tex04_normal.png ev56_bsd2_tex04_roughness.jpg ev56_bsd2_tex99_laces_pattern.jpg