************************************************************ *Product Name: dFroce Renaissance Cloak for G8M, G8F and G9 *Copyright: June 2024 Please Contact Romar via romarov.private@gmail.com ************************************************************ ------------------------------------------------------------------------------- Product description: dForce Renaissance Cloak for G8M, G8F and G9 - Thoroughly modelled and textured - Comes with seven material presets (decorated and plain) - dForce Renaissance Cloak is providing as a prop (child to the left or to the right shoulder of the figure) via wearable presets for G8 & G9. You can rotate, scale and move it and use the broad set of fitting morphs for its best appearance on your character. For best results, load the Cloak for your G8 or G9 figure in zero pose, make sure the model is not piercing the underlying clothing mesh anywhere, adjust it with rotation or its fitting sliders if necessary, then pose your figure and run the dForce simulation - It also has a pair of wearable presets both for the left and right shoulder of the figure - This item pairs perfectly with the Renaissance Costume, Renaissance Boots, Renaissance Hat, Renaissance Baldric with Sword, and Renaissance Gloves that you can find in my product line. - This item has its mirror model and wearable preset - This item can be used separately with any third party model Enjoy creating your own unique appearance of it! Thanks for your feedback! ------------------------------------------------------------------------------- Note: this product is for Genesis 8 Female, Genesis 8 Male and Genesis 9. The model is including: - Six wearable presets for Renaissance Cloak (and their mirror models), you can find them by paths: People/Genesis 8 Female/Clothing/Romar/Renaissance Cloak People/Genesis 8 Male/Clothing/Romar/Renaissance Cloak People/Genesis 9/Clothing/Romar/Renaissance Cloak - Seven material presets for Renaissance Cloak, you can find them by paths: People/Genesis 8 Female/Clothing/Romar/Renaissance Cloak/MATs People/Genesis 8 Male/Clothing/Romar/Renaissance Cloak/MATs People/Genesis 9/Clothing/Romar/Renaissance Cloak/MATs - 11 fitting morph sliders for Renaissance Cloak, you can find them in Parameter Tab under the '/Morphs/Fitting' section ------------------------------------------------------------------------------- System requirements ------------------------------------------------------------------------------- Any computer capable of running DAZ Stuido 4.9.4 or newer. ------------------------------------------------------------------------------- Necessary Files ------------------------------------------------------------------------------- This is a stand alone item, complete unto itself ------------------------------------------------------------------------------- Installation instructions ------------------------------------------------------------------------------- Unzip to your favorite Working DS Library, choosing to overwrite existing, which will merely let the unzip program acknowledge your Documentation and runtime folders. ------------------------------------------------------------------------------- Files list ------------------------------------------------------------------------------- ├───data │ └───Romar │ ├───RenaissanceCloak │ │ └───RenaissanceCloak │ │ │ RenaissanceCloak.dsf │ │ │ │ │ ├───Morphs │ │ │ └───Romar │ │ │ └───Base │ │ │ BackPull.dsf │ │ │ BosomFrontPull.dsf │ │ │ BosomSidePull.dsf │ │ │ CloakPullVertical.dsf │ │ │ CloakVolume.dsf │ │ │ CollarWidth.dsf │ │ │ LacePullDown.dsf │ │ │ LacePullFront.dsf │ │ │ LacePullSide.dsf │ │ │ LacePullUp.dsf │ │ │ LaceTwist.dsf │ │ │ │ │ └───UV Sets │ │ └───Romar │ │ └───Base │ │ default.dsf │ │ │ └───RenaissanceCloakMirror │ └───RenaissanceCloakMirror │ │ RenaissanceCloak.dsf │ │ │ ├───Morphs │ │ └───Romar │ │ └───Base │ │ BackPull.dsf │ │ BosomFrontPull.dsf │ │ BosomSidePull.dsf │ │ CloakPullVertical.dsf │ │ CloakVolume.dsf │ │ CollarWidth.dsf │ │ LacePullDown.dsf │ │ LacePullFront.dsf │ │ LacePullSide.dsf │ │ LacePullUp.dsf │ │ LaceTwist.dsf │ │ │ └───UV Sets │ └───Romar │ └───Base │ default.dsf │ ├───Documentation │ Readme.txt │ Renderosity License.txt │ ├───People │ ├───Genesis 8 Female │ │ └───Clothing │ │ └───Romar │ │ └───Renaissance Cloak │ │ │ !Renaissance Cloak.duf │ │ │ !Renaissance Cloak.duf.png │ │ │ Renaissance Cloak Mirror.duf │ │ │ Renaissance Cloak Mirror.duf.png │ │ │ │ │ └───MATS │ │ Black.duf │ │ Black.duf.png │ │ Blank.duf │ │ Blank.duf.png │ │ Brown.duf │ │ Brown.duf.png │ │ Grey.duf │ │ Grey.duf.png │ │ Red.duf │ │ Red.duf.png │ │ White.duf │ │ White.duf.png │ │ Yellow.duf │ │ Yellow.duf.png │ │ │ ├───Genesis 8 Male │ │ └───Clothing │ │ └───Romar │ │ └───Renaissance Cloak │ │ │ !Renaissance Cloak.duf │ │ │ !Renaissance Cloak.duf.png │ │ │ Renaissance Cloak Mirror.duf │ │ │ Renaissance Cloak Mirror.duf.png │ │ │ │ │ └───MATS │ │ Black.duf │ │ Black.duf.png │ │ Blank.duf │ │ Blank.duf.png │ │ Brown.duf │ │ Brown.duf.png │ │ Grey.duf │ │ Grey.duf.png │ │ Red.duf │ │ Red.duf.png │ │ White.duf │ │ White.duf.png │ │ Yellow.duf │ │ Yellow.duf.png │ │ │ └───Genesis 9 │ └───Clothing │ └───Romar │ └───Renaissance Cloak │ │ !Renaissance Cloak.duf │ │ !Renaissance Cloak.duf.png │ │ Renaissance Cloak Mirror.duf │ │ Renaissance Cloak Mirror.duf.png │ │ │ └───MATS │ Black.duf │ Black.duf.png │ Blank.duf │ Blank.duf.png │ Brown.duf │ Brown.duf.png │ Grey.duf │ Grey.duf.png │ Red.duf │ Red.duf.png │ White.duf │ White.duf.png │ Yellow.duf │ Yellow.duf.png │ ├───Runtime │ └───Textures │ └───Romar │ └───Renaissance Cloak │ ├───Black │ │ RCBlack_Base_color.png │ │ RCBlack_Height.png │ │ RCBlack_Metallic.png │ │ RCBlack_Normal_OpenGL.png │ │ RCBlack_Roughness.png │ │ │ ├───Blank │ │ RCBlank_Base_color.png │ │ RCBlank_Height.png │ │ RCBlank_Metallic.png │ │ RCBlank_Normal_OpenGL.png │ │ RCBlank_Roughness.png │ │ RimMask.png │ │ │ ├───Brown │ │ RCBrown_Base_color.png │ │ RCBrown_Height.png │ │ RCBrown_Metallic.png │ │ RCBrown_Normal_OpenGL.png │ │ RCBrown_Roughness.png │ │ │ ├───Grey │ │ RCGrey_Base_color.png │ │ RCGrey_Height.png │ │ RCGrey_Metallic.png │ │ RCGrey_Normal_OpenGL.png │ │ RCGrey_Roughness.png │ │ │ ├───Red │ │ RCRed_Base_color.png │ │ RCRed_Height.png │ │ RCRed_Metallic.png │ │ RCRed_Normal_OpenGL.png │ │ RCRed_Roughness.png │ │ │ ├───White │ │ RCWhite_Base_color.png │ │ RCWhite_Height.png │ │ RCWhite_Metallic.png │ │ RCWhite_Normal_OpenGL.png │ │ RCWhite_Roughness.png │ │ │ └───Yellow │ RCYellow_Base_color.png │ RCYellow_Height.png │ RCYellow_Metallic.png │ RCYellow_Normal_OpenGL.png │ RCYellow_Roughness.png │ └───UV_Template UV.Cloak.png ------------------------------------------------------------------------------- Thanks for your feedback!