Cyberpunk Alley, Copyright TheMarmalade80 June 05, 2025

Vendor name: TheMarmalade80 

Product description: A narrow, neon-lit alley exists between towering skyscrapers, its walls plastered with flickering holographic ads in forgotten languages. The wet pavement reflects the pulsing glow of signs. Shadows move beneath glitching surveillance drones, and the distant hum of synth music bleeds through graffiti-tagged steel doors. It's a place where data dealers, rogue androids, and fugitives vanish into the electric gloom…

There are two models: the first is a prop that includes the geometry and textures, while the second is a complete scene that loads the prop along with a camera and DAZ-specific lighting.

System requirements: PC and DAZ Studio 4.15 and newer

Needed files: No other files/products needed.

Installation instructions: Unzip the downloaded product zip file(s) into your data, Documentation, Props and Runtime directory/folder, as applicable.

Usage tips/limitations: The Cyberpunk Alley prop model and scene comes fully textured with 16k texture maps for the structures and 2k and/or 4k texture maps for other scene elements.

Complete list of morphs: Not applicable.

Files list:
data\TheMarmalade80\CyberpunkAlley\CyberpunkAlley\cyberpunk_alley.dsf
data\TheMarmalade80\CyberpunkAlley\CyberpunkAlley\UV Sets\TheMarmalade80\Base\default.dsf
Documentation\TheMarmalade80\CyberpunkAlley\CyberpunkAlleyreadme.txt
Documentation\TheMarmalade80\CyberpunkAlley\renderositylicense.txt
Props\TheMarmalade80\CyberpunkAlley\CyberpunkAlley.duf
Props\TheMarmalade80\CyberpunkAlley\CyberpunkAlley.duf.png
Props\TheMarmalade80\CyberpunkAlley\CyberpunkAlley.tip.png
Props\TheMarmalade80\CyberpunkAlley\CyberpunkAlley_camera_and_lights.duf
Props\TheMarmalade80\CyberpunkAlley\CyberpunkAlley_camera_and_lights.duf.png
Props\TheMarmalade80\CyberpunkAlley\CyberpunkAlley_camera_and_lights.tip.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\advert1.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\advert2.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\airship1.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\barricade1.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\doorway1_s.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\doorway2.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\doorway5.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\panel1.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\panel2.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\panel3.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\pavement1_8k_b.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\pavement2_8k_a.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\section_1_a.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\section_1_b.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\section_1_c.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\section_2_a.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\section_2_b.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\sign1.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\sign2.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\sign3.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\sign4.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\sign5.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\sign6.png
Runtime\Textures\TheMarmalade80\CyberpunkAlley\sign7.png
