Luxury Office for Poser, obj & 3DS Copyright Ownership belongs to RPublishing. This product was originally created by ratracer and acquired through VanishingPoint. An interior scene of a luxury office, classic style. An original scene with dramatic lighting and some very realistic effect. A pz3 file included for easy and fast load. The walls are separated for flexible camera placemente and the doors and drawers are openable. UPDATEs New figures for outside door, desk and file cabinets with openable drawers and doors; also two ceiling lamps; 3 new lights sets, 1 new camera set and 2 new textures & Walls are separated to allow flexible camera placement and were redimensioned; added wall, door, sofa; added a pz3 file Files list of what is included in the zip: \runtime\ license0409.txt readme_LuxuryOffice.txt \runtime\pz3 scenes\ LuxuryOfficeV2.pz3 \runtime\textures\RPublishing\Luxury Office V2\ Alivro.jpg Alivro2.jpg Alivro3.jpg Alivro4.jpg Alivro4b.jpg Alivro5.jpg Alivro6.jpg Alivro7.jpg Blivro.jpg Clivro.jpg Thumbs.db black1.jpg cafb01.jpg cafw01.jpg cafwal.jpg chaorelv.jpg comsuj.jpg comsujb.jpg cover mirror.jpg cover.jpg ercmet02.jpg ercmetal.jpg intbump.jpg madei1.jpg madei2.jpg madei2b.jpg madei3.jpg marmor1.jpg marmor2.jpg merfb2.jpg night.jpg opac.jpg pedracom.jpg pedrbr.jpg pedrmix.jpg pedrsuj.jpg rug.jpg sky.jpg sky6 square.jpg wodbm.jpg \runtime\libraries\props\RPublishing\Luxury Office V2\ AllBooks.png AllBooks.pp2 BookShelf.png BookShelf.pp2 Carpet.png Carpet.pp2 Ceiling.png Ceiling.pp2 Chair.png Chair.pp2 Corridor.png Corridor.pp2 CorridorFloor_OptionA.png CorridorFloor_OptionA.pp2 CorridorFloor_OptionB.png CorridorFloor_OptionB.pp2 DeskBook.png DeskBook.pp2 DeskFig.png DeskFig.pp2 DeskFig1.png DeskFig1.pp2 DeskFig2.png DeskFig2.pp2 DeskFig3.png DeskFig3.pp2 DeskFig4.png DeskFig4.pp2 DeskLamp.png DeskLamp.pp2 DeskMat.png DeskMat.pp2 FileCabAFIg3.png FileCabAFig.png FileCabAFig.pp2 FileCabAFig1.png FileCabAFig1.pp2 FileCabAFig2.png FileCabAFig2.pp2 FileCabAFig3.pp2 FileCabAFig4.png FileCabAFig4.pp2 FileCabAFig5.png FileCabAFig5.pp2 FileCabAFig6.png FileCabAFig6.pp2 FileCabBFig.png FileCabBFig.pp2 FileCabBFig1.png FileCabBFig1.pp2 FileCabBFig2.png FileCabBFig2.pp2 FileCabBFig3.png FileCabBFig3.pp2 FileCabBFig4.png FileCabBFig4.pp2 FileCabBFig5.png FileCabBFig5.pp2 FileCabBFig6.png FileCabBFig6.pp2 FileCabCFig.png FileCabCFig.pp2 FileCabCFig1.png FileCabCFig1.pp2 FileCabCFig2.png FileCabCFig2.pp2 FileCabCFig3.png FileCabCFig3.pp2 FileCabCFig4.png FileCabCFig4.pp2 FileCabCFig5.png FileCabCFig5.pp2 FileCabCFig6.png FileCabCFig6.pp2 FileCabinetA.png FileCabinetB.png FileCabinetC.png Floor_OptionA.png Floor_OptionA.pp2 Floor_OptionB.png Floor_OptionB.pp2 LampCeilingA.png LampCeilingA.pp2 LampCeilingB.png LampCeilingB.pp2 LampofDesk.png LampofDesk.pp2 LayingBook.png LayingBook.pp2 Plant.png Plant.pp2 Sofa.png Sofa.pp2 Wall01.png Wall01.pp2 Wall02.png Wall02.pp2 Wall03.png Wall03.pp2 Wall03DoorA.png Wall03DoorA.pp2 Wall03DoorB.png Wall03DoorB.pp2 Wall03DoorFrame.png Wall03DoorFrame.pp2 Wall04.png Wall04.pp2 Wall04DoorA.png Wall04DoorA.pp2 Wall04DoorB.png Wall04DoorB.pp2 Wall04DoorFrame.png Wall04DoorFrame.pp2 \runtime\libraries\materials\RPublishing\Luxury Office V2\ Blkslab Raytraced.png Blkslab Reflect.png Blkslab Veins.png Blkslab raytraced.mt5 Blkslab reflect.mt5 Blkslab.png Book1.png Book2.png Book3.png Book4.png Book5.png Book6.png Book7.png BookA.png BookB.png BookC.png Bookcov.png Curt ChairLeather.mt5 Curt ChairLeather.png Curt.png Glass Reflect B.mt5 Glass Reflect B.png Glass Reflect.png Glass reflect.mt5 Glass.png HLamp1.mt5 HLamp1.png HLamp2.mt5 HLamp2.png Lamp.mt5 Lamp.png Marbl1 Less Reflect.png Marbl1 less reflect.mt5 Marbl1.png Marbl2 Desk.png Marbl2 Noreflect.png Marbl2 noreflect.mt5 Marbl2.png Mat.png Metal Desk.png Metal.png Rug.mt5 Rug.png Stone.png Stones and Grass.png Wall Smoother.png Wall.png Whtslab Raytraced.png Whtslab reflect.mt5 Whtslab reflect.png Whtslab.png Wood 1.png Wood 2.png Wood 3.png Wood 4.mt5 Wood 4.png Wood Desk.png Wood desk.mt5 WoodW.png blkslab veins.mt5 blkslab.mt5 book (pages).mt5 book (pages).png book1.mt5 book2.mt5 book3.mt5 book4.mt5 book5.mt5 book6.mt5 book7.mt5 bookA.mt5 bookB.mt5 bookC.mt5 bookcov.mt5 curt.mt5 dry leave.mt5 dry leave.png dryer leave.mt5 dryer leave.png glass raytraced.mt5 glass raytraced.png glass.mt5 greener leave.mt5 greener leave.png marbl1.mt5 marbl2 desk.mt5 marbl2.mt5 mat.mt5 metal desk.mt5 metal.mt5 stone.mt5 stones and grass.mt5 wall smoother.mt5 wall.mt5 whtslab raytraced.mt5 whtslab.mt5 wood 1.mt5 wood 2.mt5 wood 3.mt5 woodw.mt5 \runtime\libraries\Light\Light Sets\RPublishing\Luxury Office V2\ LS01 From Outside.lt2 LS01 From Outside.png LS02 From Outside.lt2 LS02 From Outside.png LS03 From Outside.lt2 LS03 From Outside.png LS04 From Outside.lt2 LS04 From Outside.png LS05 From Outside.lt2 LS05 From Outside.png LS06 From Inside.lt2 LS06 From Inside.png \runtime\libraries\Character\RPublishing\Luxury Office V2\ Furniture.cr2 Furniture.png WallsFloorAndCeiling.cr2 WallsFloorAndCeiling.png \runtime\libraries\Camera\Camera Sets\RPublishing\Luxury Office V2\ CS01 Wo Wall04.cm2 CS01 Wo Wall04.png CS02.cm2 CS02.png CS03.cm2 CS03.png CS04.cm2 CS04.png CS05 Wo Wall01.cm2 CS05 Wo Wall01.png CS06.cm2 CS06.png CS07.cm2 CS07.png CS08.cm2 CS08.png CS09.cm2 CS09.png CS10.cm2 CS10.png Detailed installation instructions: Extract the zip file to your Poser folder (eg c:\program files\smith micro\poser) with option "Use Folder Names" checked ON. (Note: prior of getting the lights, better delete the existing lights) For ease of use the necessary props are gathered in 2 figures. Get the figures (and included props) from the "figures" folder, then "RPublishing", then "Luxury Office V2" (ie from Runtime\libraries\characters\RPublishing\Luxury Office V2). Get the light sets and camera sets: from their folders Light Sets and Camera Sets and clicking within those folders "RPublishing" folder and "Luxury Office V2" folder. To apply different materials to the props, you have first to select the figure where the props belong to. To build the scene simply load the figures included, or, even more immediate, load the pz3 file included. All the props are also available at the props folder. Notes: a) When using the following cameras take note: CS01 Wo Wall04.cm2, turn invisible the following props: Wall04, Wall04DoorFrame, Wall04DoorA, Wall04DoorB, Corridor CS05 Wo Wall01.cm2, turn invisible the following prop: Wall01 b) Both Firefly and Poser 4 renderer can be used. Firefly will deliver better results. If you use Firefly: Set Shadows to ON. If you can set Raytrace to ON, since the glass materials have raytraced reflection and refraction, but for quicker renderings and only a small loss of realism, set Raytrace to OFF. Set Smooth Polygons to OFF. The less value of Min Shading Rate (like 1.0) the better quality the textures will be. In several cases, and with several light sets it's higly advisable to do it, to get a good quality render, even if it will mean higher rendering times. If you use Poser 4 renderer: Set Shadows and AntiAlias to ON. c) Although you can create all the scene simply by loading the figures or loading the pz3, as stated above, you can also load prop by prop. d) There are several alternate materials which are easily referenced by the similarity of names. e) FOr the Floor you can choose between Floor_OptionA and Floor_OptionB. And for the Corridorfloor you can choose between CorridorFloor_OptionA and CorridorFloor_OptionB. NONE of these files may be redistributed (please completely read the enclosed license) Product Support is available by SiteMail to RPublishing. To be automatically updated by email when new items are released, please add RPublishing to your "Favorite Vendors" list.