Jose M3 By Shahara All of this product´s content was created by Shahara using the following mearchant resources: photo references by 3Dream. Needed software ---> Michael 3.0 / Michael 3.0 - Head Morph Pack / Michael 3.0 - Body Morph Pack / Maconverter to MAC users / Poser 4.03 or better Instructions Load Michael 3.0 and Michael 3.0 Genital in Poser Search in Pose directory this folder: Jose M3 A-MAT M3 ---> The textures are applyed to the figure (M3) B-MAT Cloth M3 ---> The textures are only applyed in the hip area of M3 (cloth) C-MAT Gen 1 ---> The textures are applyed to the genital of M3 (No ForeSkin) C-MAT Gen 2 ---> The textures are applyed to the genital of M3 (With ForeSkin) D-MAT Eyes 01 to D-MAT Eyes 20 ---> Several eye textures to change figure's eyes (MAT poses) E-MAT Lips 1 to E-MAT Lips 3 ---> Several lips textures to change figure's lips (MAT poses) F-MAT White ---> The figure (M3) will be without textures and all white G-MAT Gen White ---> The genital of M3 will be without textures and all white H-M3 Highlight ---> Highlight on (M3) H-M3 no_Highlight ---> Highlight off (M3) I-Gen Highlight ---> Highlight on (M3 genital) I-Gen no_Highlight ---> Highlight off (M3 genital) J-INJ M3 Head ---> Modify M3 head shape J-REM M3 Head ---> Default M3 head shape L-INJ M3 Body ---> Modify M3 body shape L-REM M3 Body ---> Default M3 body shape M-M3 Bump ---> Apply Bump maps in M3 M-M3 Bump_P4 ---> Apply Bump maps in M3 (Poser 4.03 users) NOTE: Poser 4.03 (program) will ask you to search for the bump maps, so you select the jpg files with the same name and Poser 4.03 will create the bump maps. M-M3 no_Bump ---> Figure (M3) without Bump maps N-Cloth Bump ---> Cloth - Apply Bump map in M3 hip area N-Cloth Bump_P4 ---> Cloth - Apply Bump map in M3 hip area (Poser 4.03 users) NOTE: Poser 4.03 (program) will ask you to search for the bump maps, so you select the jpg files with the same name and Poser 4.03 will create the bump maps. N-Cloth no_Bump ---> Cloth - M3 hip without Bump map O-Gen Bump ---> Apply Bump map in M3 genital O-Gen Bump_P4 ---> Apply Bump map in M3 genital (Poser 4.03 users) NOTE: Poser 4.03 (program) will ask you to search for the bump maps, so you select the jpg files with the same name and Poser 4.03 will create the bump maps. O-Gen no_Bump ---> M3 genital without Bump map Folders ---> \Runtime\Libraries\Pose\ Jose M3\ \Runtime\Textures\Shahara\M3\Jose\ ---> List \License.txt \JoseM3_README.txt \Runtime\Textures\Shahara\M3\Jose\ JoseM3_B.jpg JoseM3_BH.jpg JoseM3_BHb.jpg JoseM3_Bb.jpg JoseM3_CL.jpg JoseM3_CR.jpg JoseM3_E01.jpg JoseM3_E02.jpg JoseM3_E03.jpg JoseM3_E04.jpg JoseM3_E05.jpg JoseM3_E06.jpg JoseM3_E07.jpg JoseM3_E08.jpg JoseM3_E09.jpg JoseM3_E10.jpg JoseM3_E11.jpg JoseM3_E12.jpg JoseM3_E13.jpg JoseM3_E14.jpg JoseM3_E15.jpg JoseM3_E16.jpg JoseM3_E17.jpg JoseM3_E18.jpg JoseM3_E19.jpg JoseM3_E20.jpg JoseM3_Eb.jpg JoseM3_G.jpg JoseM3_Gb.jpg JoseM3_H.jpg JoseM3_Hb.jpg JoseM3_L2.jpg JoseM3_L3.jpg JoseM3_T.jpg JoseM3_TR.jpg JoseM3_Tb.jpg \Runtime\Libraries\Pose\ Jose M3\ A-MAT M3.PZ2 A-MAT M3.png A-MAT M3.rsr B-MAT Cloth M3.png B-MAT Cloth M3.pz2 B-MAT Cloth M3.rsr C-MAT Gen 1.PZ2 C-MAT Gen 1.png C-MAT Gen 1.rsr C-MAT Gen 2.png C-MAT Gen 2.pz2 C-MAT Gen 2.rsr D-MAT Eyes 01.png D-MAT Eyes 01.pz2 D-MAT Eyes 01.rsr D-MAT Eyes 02.png D-MAT Eyes 02.pz2 D-MAT Eyes 02.rsr D-MAT Eyes 03.png D-MAT Eyes 03.pz2 D-MAT Eyes 03.rsr D-MAT Eyes 04.png D-MAT Eyes 04.pz2 D-MAT Eyes 04.rsr D-MAT Eyes 05.png D-MAT Eyes 05.pz2 D-MAT Eyes 05.rsr D-MAT Eyes 06.png D-MAT Eyes 06.pz2 D-MAT Eyes 06.rsr D-MAT Eyes 07.png D-MAT Eyes 07.pz2 D-MAT Eyes 07.rsr D-MAT Eyes 08.png D-MAT Eyes 08.pz2 D-MAT Eyes 08.rsr D-MAT Eyes 09.png D-MAT Eyes 09.pz2 D-MAT Eyes 09.rsr D-MAT Eyes 10.png D-MAT Eyes 10.pz2 D-MAT Eyes 10.rsr D-MAT Eyes 11.png D-MAT Eyes 11.pz2 D-MAT Eyes 11.rsr D-MAT Eyes 12.png D-MAT Eyes 12.pz2 D-MAT Eyes 12.rsr D-MAT Eyes 13.png D-MAT Eyes 13.pz2 D-MAT Eyes 13.rsr D-MAT Eyes 14.png D-MAT Eyes 14.pz2 D-MAT Eyes 14.rsr D-MAT Eyes 15.png D-MAT Eyes 15.pz2 D-MAT Eyes 15.rsr D-MAT Eyes 16.png D-MAT Eyes 16.pz2 D-MAT Eyes 16.rsr D-MAT Eyes 17.png D-MAT Eyes 17.pz2 D-MAT Eyes 17.rsr D-MAT Eyes 18.png D-MAT Eyes 18.pz2 D-MAT Eyes 18.rsr D-MAT Eyes 19.png D-MAT Eyes 19.pz2 D-MAT Eyes 19.rsr D-MAT Eyes 20.png D-MAT Eyes 20.pz2 D-MAT Eyes 20.rsr E-MAT Lips 1.png E-MAT Lips 1.pz2 E-MAT Lips 1.rsr E-MAT Lips 2.png E-MAT Lips 2.pz2 E-MAT Lips 2.rsr E-MAT Lips 3.png E-MAT Lips 3.pz2 E-MAT Lips 3.rsr F-MAT White.png F-MAT White.pz2 F-MAT White.rsr G-MAT Gen White.PZ2 G-MAT Gen White.png G-MAT Gen White.rsr H-M3 Highlight.png H-M3 Highlight.pz2 H-M3 Highlight.rsr H-M3 no_Highlight.png H-M3 no_Highlight.pz2 H-M3 no_Highlight.rsr I-Gen Highlight.png I-Gen Highlight.pz2 I-Gen Highlight.rsr I-Gen no_Highlight.png I-Gen no_Highlight.pz2 I-Gen no_Highlight.rsr J-INJ M3 Head.PZ2 J-INJ M3 Head.png J-INJ M3 Head.rsr J-REM M3 Head.PZ2 J-REM M3 Head.png J-REM M3 Head.rsr L-INJ M3 Body.PZ2 L-INJ M3 Body.png L-INJ M3 Body.rsr L-REM M3 Body.PZ2 L-REM M3 Body.png L-REM M3 Body.rsr M-M3 Bump.PZ2 M-M3 Bump.png M-M3 Bump.rsr M-M3 Bump_P4.png M-M3 Bump_P4.pz2 M-M3 Bump_P4.rsr M-M3 no_Bump.png M-M3 no_Bump.pz2 M-M3 no_Bump.rsr N-Cloth Bump.png N-Cloth Bump.pz2 N-Cloth Bump.rsr N-Cloth Bump_P4.png N-Cloth Bump_P4.pz2 N-Cloth Bump_P4.rsr N-Cloth no_Bump.png N-Cloth no_Bump.pz2 N-Cloth no_Bump.rsr O-Gen Bump.png O-Gen Bump.pz2 O-Gen Bump.rsr O-Gen Bump_P4.png O-Gen Bump_P4.pz2 O-Gen Bump_P4.rsr O-Gen no_Bump.png O-Gen no_Bump.pz2 O-Gen no_Bump.rsr