Thank you for purchasing our Haunted House Building Set. All of this product's content was created by mapps (Michael W. Mapplebeck) and yesitis3. M&Y Haunted House Building Set is ©September 2005 to Michael W. Mapplebeck & Richard Gordon ____________________________________________________________________________________________________ Author: mapps (Michael W. Mapplebeck) Co-Author: yesitis3 (Richard Gorgon) Website: http://www.freewebs.com/mapps/ E-Mail: mappsman@hotmail.com ____________________________________________________________________________________________________ Please contact mapps if you have any problems or suggestions, either IM me at renderosity "mapps" or email me at the above address. ____________________________________________________________________________________________________ ITEMS OF NOTE There are 2 copys of the Manor included in the zip in PZ3 format, the HighPoly has more little fancy stuff but may not render using FireFly, the Second is the LowPoly (300,000 less polygons) which has some of the higher poly count items replaced, like the irorwork fence replaced with the board fence. There are some other differences too but you have to realy look to find them. The only real difference is the fence and the eve trim, everything else is the same. Object smoothing will cause ballooning on some of the items in this set. It is recomended that you not use it. The items herein where designed to keep the quality up and file size down. When putting this many items in a single download it is important to watch the filesize to keep it under the 25 meg maximum download size. This helps keep the end cost down as it does not require a CD to be burnt and shipped. This is done by planning the polygon count very carefuly and in many cases this means drawing them one at a time. The down side is that ballooning will often occure when smoothing is turned on. Merchants and Free content providers please note: If you wish to make alternate textures feel free to do so as I will be sending the UV mapps link aftyer purchase (they wouldn't fit into the zip). All the props in this set use external geometries just like characters. You will find them in the same Geometries folder as the character props (:Geometries:Mapps_Props). Because the Geometries are external you may make free or market items with alternat textures and save the PZ3 (for layouts) or PP2 (prop files) for redistribution. The original set will still be required for the file to load. If you are using Poser 5 or 6 and you load one of the props, change the textures and resave it to the library it still uses the link to load the original object file. I don't know if this works in Poser 4 or Pro. To check just resave a prop to the Library (with a different name) and check to see if the file is about the same size (under 36k). If it is larger than 36k ods are it has embedded the object into the file and cannot be redistributed. Also note that the Manor HighPoly file is only 3.6 meg uncompressed. This is also becasue the objects are external and not embedded in the PZ3 file. If your PZ3 file is not small oda are it has embedded the objects as well. if you wish to check to see if it can be redistributed please zip it and send it to me (just the PZ3 and/or PP2 files I don't need the links) and I will check them and give my OK. This set contains 3 pre-made sets saved in PZ3 format. All items contained herein are Poser Pro campatible. Listed as follows; PZ3 Layouts Mannor_Hall Manor_HighPoly Manor_LowPoly Geometries CryptFence1.OBJ CryptFence2.OBJ CryptFence3.OBJ CryptFence4.OBJ CryptFencePlate.OBJ CryptGate.obj CryptGatePost.OBJ CryptGrave.OBJ CryptHS1.OBJ CryptHS2.OBJ CryptWall.OBJ HHBeam.OBJ HHDoorSingle.OBJ HHFPost.OBJ HHFloor.OBJ HHFloor3x3.OBJ HHFrontDoors.obj HHGable1.OBJ HHGable2.OBJ HHPillar&Rails.OBJ HHPillar.OBJ HHRail.OBJ HHRail_Open.OBJ HHRails.OBJ HHRoof.OBJ HHSupport.OBJ HHSupportV2.OBJ HHWall.OBJ HHWallDoor.OBJ HHWallHalf.OBJ HHWindow1.OBJ HHWindow2.OBJ HHYard.OBJ Character Crypt_Gate.cr2 Crypt_Gate.png FrontDoors.cr2 FrontDoors.png Gate1.cr2 Gate1.png Gate2.cr2 Gate2.png Gate3.cr2 Gate3.png Props1 CryptWallP5.png CryptWallP5.pp2 CryptWallPPro.png CryptWallPPro.pp2 Fence1.png Fence1.pp2 Fence2.png Fence2.pp2 Fence3.png Fence3.pp2 FencePlate.png FencePlate.pp2 Fence_Joiner.png Fence_Joiner.pp2 GatePost.png GatePost.pp2 Grave_Mound1.png Grave_Mound1.pp2 Grave_Mound2.png Grave_Mound2.pp2 HeadStone_A.png HeadStone_A.pp2 HeadStone_B.png HeadStone_B.pp2 Props2 Beam_Fence.png Beam_Fence.pp2 FencePost.png FencePost.pp2 Floor3x3.png Floor3x3.pp2 Floor_Section.png Floor_Section.pp2 FrontDoor1.png FrontDoor1.pp2 FrontDoors.png FrontDoors.pp2 Gable1.png Gable1.pp2 Gable2.png Gable2.pp2 Pillar.png Pillar.pp2 Pillars_&_Rails.png Pillars_&_Rails.pp2 Railing.png Railing.pp2 Rails.png Rails.pp2 Rails_Open.png Rails_Open.pp2 Roof.png Roof.pp2 Support1-V2.png Support1-V2.pp2 Support1.png Support1.pp2 Support2-V2.png Support2-V2.pp2 Support2.png Support2.pp2 Wall1.png Wall1.pp2 Wall2.png Wall2.pp2 WallBeam1.png WallBeam1.pp2 WallBeam2.png WallBeam2.pp2 WallHalf1.png WallHalf1.pp2 WallHalf2.png WallHalf2.pp2 Wall_Door.png Wall_Door.pp2 Window1.png Window1.pp2 Window2.png Window2.pp2 Yard.png Yard.pp2 textures1 2ndCryptWall_Bum.jpg 2ndCryptWall_Tex.jpg 2ndCrypt_Mound_bum.jpg 2ndCrypt_Mound_tex.jpg 2ndGrave_HS_Cross_Bum.jpg 2ndGrave_HS_Cross_Tex.jpg 2ndGrave_HS_Marker_Bum.jpg 2ndGrave_HS_Marker_Tex.jpg 2ndGrave_HS_Name_Bum1.jpg 2ndGrave_HS_Name_Bum2.jpg 2ndGrave_HS_Name_Tex1.jpg 2ndGrave_HS_Name_Tex2.jpg 2ndGrave_HS_Ring_Bum.jpg 2ndGrave_HS_Ring_Tex.jpg 2ndGrave_Plot_Bum.jpg 2ndGrave_Plot_Tex.jpg textures2 2ndCrypt_PillarA_Bum.jpg 2ndCrypt_PillarA_Tex.jpg 2ndCrypt_PillarB_Bum.jpg 2ndCrypt_PillarB_Tex.jpg HH_Door_Base_Bum.jpg HH_Door_Base_Tex.jpg HH_Door_Handle_Bum.jpg HH_Door_Handle_Tex.jpg HH_Door_Jamb_Bum.jpg HH_Door_Jamb_Tex.jpg HH_Door_Lock_Bum.jpg HH_Door_Lock_Tex.jpg HH_FencePost_Bum.jpg HH_FencePost_Tex.jpg HH_Floor_Bum.jpg HH_Floor_Tex.jpg HH_Gable_Base_Bum.jpg HH_Gable_Base_Tex.jpg HH_Gable_Eve_Bum.jpg HH_Gable_Eve_Tex.jpg HH_Gable_Frame_Bum.jpg HH_Gable_Frame_Tex.jpg HH_Gable_Roof_Bum.jpg HH_Gable_Roof_Tex.jpg HH_Pillar_Bum.jpg HH_Pillar_Tex.jpg HH_RailingOpen_Bum.jpg HH_RailingOpen_Tex.jpg HH_Railing_Bum.jpg HH_Railing_Tex.jpg HH_Roof_Bum.jpg HH_Roof_Tex.jpg HH_Support_Beam1_Bum.jpg HH_Support_Beam1_Tex.jpg HH_Support_Beam2_Bum.jpg HH_Support_Beam2_Tex.jpg HH_Support_Post_Bum.jpg HH_Support_Post_Tex.jpg HH_Wall_Beam1_Bum.jpg HH_Wall_Beam1_Tex.jpg HH_Wall_Beam2_Bum.jpg HH_Wall_Beam2_Tex.jpg HH_Wall_Beam3_Tex.jpg HH_Wall_Beam4_Tex.jpg HH_Wall_Bum.jpg HH_Wall_Bum2.jpg HH_Wall_Tex.jpg HH_Wall_Tex2.jpg HH_Window_Crest_Bum.jpg HH_Window_Crest_Tex.jpg HH_Window_Frame_Bum.jpg HH_Window_Frame_Tex.jpg HH_Window_Glass_Bum.jpg HH_Window_Glass_Tex.jpg HH_Window_Sill_Bum.jpg HH_Window_Sill_Tex.jpg HH_Yard_Bum.jpg HH_Yard_Tex.jpg ____________________________________________________________________________________________________ Poser4 Users Please Note: This set is designed for Poser Pro and Poser 5 users. Poser 4 users will need to convert jpg bump files into ".bum" files. ____________________________________________________________________________________________________ PS: If you like or even dislike this set please leave feedback on the product. We always have extra goodies for those who take the time to leave an honest opinion. If you make renderings using any of the items in this set, and post them to the Renderosity gallery, please use Renderosity's market credit listings so that we can find them and see them. We love seeing how people enjoy using our product :-) We thank you for your purchase and support. We also wish you much happy rendering. ____________________________________________________________________________________________________ mapps & yesitis3