Chic Restaurant (Poser, Vue & OBJ) Copyright Ownership belongs to RPublishing. This product was originally created by ratracer and acquired through VanishingPoint. An interior set of a chic, classy, fashionable restaurant. Perfect for a romantic rendezvous, but also suitable for a high business lunch or a serious and tense dinner between organised crime big bosses. The menu is at your choice! _______________FOR VUE_______________ Directions: Extract the file Using the figure: 1) Start Vue. 2) Add the model to your scene. 3) The model contains some groups to allow animation, and all props can be saved separately. 4) The model can be retextured using Vue materials. _________FOR POSER_________________ 35 props (grouped in 2 figures for easy load) 5 light sets (1 is a Poser6 IBL light and 2 are Point lights) 11 camera sets Also included a pz3 file for the complete scene. Files list (what is included in the zip): \Runtime\ license.txt readme.txt \Runtime\textures\RPublishing\Chic Restaurant\ CR_IBL1.jpg CRleaf.jpg CRmetal.jpg CRmrbB1.jpg CRmrbB2.jpg CRmrbG1.jpg CRmrbP1.jpg CRmrbR1.jpg CRmrbW1.jpg CRmrbW2.jpg CRmrbW3.jpg CRpic1.jpg CRpic2.jpg CRpic3.jpg CRref.jpg CRstr2.jpg CRstr3.jpg \Runtime\Readme\RPublishing\Chic Restaurant\ license.txt readme.txt \Runtime\pz3 scenes\ ChicRestaurant01.pz3 \Runtime\libraries\props\RPublishing\Chic Restaurant\ Chairs.pp2 Floor_C.png Floor_C.pp2 Piano.png Piano.pp2 benchlong.png benchlong.pp2 ceiling.png ceiling.pp2 chair.png chair.pp2 chairNT.png chairNT.pp2 chairs.png floor_A.png floor_A.pp2 floor_B.png floor_B.pp2 fork.png fork.pp2 forks.png forks.pp2 glass.png glass.pp2 glasscenter.png glasscenter.pp2 glasscenters.png glasscenters.pp2 glasses.png glasses.pp2 knife.png knife.pp2 knifes.png knifes.pp2 pianobench.png pianobench.pp2 plant.png plant.pp2 plants.png plants.pp2 plate.png plate.pp2 plates.png plates.pp2 poufA.png poufA.pp2 poufB.png poufB.pp2 poufC.png poufC.pp2 poufD.png poufD.pp2 poufNT.pp2 poufNt.png receptionbooth.png receptionbooth.pp2 table.png table.pp2 tables.png tables.pp2 tablesmall.png tablesmall.pp2 wallback.png wallback.pp2 wallentrance.png wallentrance.pp2 wallsideA.png wallsideA.pp2 wallsideB.png wallsideB.pp2 \Runtime\libraries\materials\RPublishing\Chic Restaurant\ CRblack2.mt5 CRblack2.png CRblack_1.mt5 CRblack_1.png CRblack_2.mt5 CRblack_2.png CRblack_3.mt5 CRblack_3.png CRblack_R.mt5 CRblack_R.png CRblack_R_2.mt5 CRblack_R_2.png CRglass1_1.mt5 CRglass1_1.png CRglass1_2.mt5 CRglass1_2.png CRglass1_3.mt5 CRglass1_3.png CRglass1_4.mt5 CRglass1_4.png CRglassW_1.mt5 CRglassW_1.png CRgold.mt5 CRgold.png CRleaf.mt5 CRleaf.png CRlit.mt5 CRlit.png CRmarbB.mt5 CRmarbB.png CRmarbG.mt5 CRmarbG.png CRmarbP.mt5 CRmarbP.png CRmarbR.mt5 CRmarbR.png CRmarbS.mt5 CRmarbS.png CRmarbW.mt5 CRmarbW.png CRmarbW_2.mt5 CRmarbW_2.png CRmarbW_3.mt5 CRmarbW_3.png CRmetal.mt5 CRmetal.png CRpaper.mt5 CRpaper.png CRpic01.mt5 CRpic01.png CRpic02.mt5 CRpic02.png CRred.mt5 CRred.png CRtrans.mt5 CRtrans.png CRtrans2.mt5 CRtrans2.png CRvelvet.mt5 CRvelvet.png CRwhite.mt5 CRwhite.png CRwood.mt5 CRwood.png CRyellow.mt5 CRyellow.png \Runtime\libraries\light\Light Sets\RPublishing\Chic Restaurant\ LS01 Interior.lt2 LS01 interior.png LS02 Point.lt2 LS02 point.png LS03 Point.lt2 LS03 Point.png LS04 IBL.lt2 LS04 IBL.png LS05 Neutral.lt2 LS05 neutral.png \Runtime\libraries\character\RPublishing\Chic Restaurant\ FloorCeilingWalls.cr2 FloorCeilingWalls.png InteriorObjects.cr2 InteriorObjects.png \Runtime\libraries\camera\Camera Sets\RPublishing\Chic Restaurant\ CS01 Wo Wallback.cm2 CS01 Wo Wallback.png CS02 Wo Wallback.cm2 CS02 Wo Wallback.png CS03 Wo WallsideB.cm2 CS03 Wo WallsideB.png CS04 Wo wallentrance.cm2 CS04 Wo wallentrance.png CS05 Wo Wallback.cm2 CS05 Wo Wallback.png CS06 Wo WallsideB 720 by 220.cm2 CS06 Wo WallsideB 720 by 220.png CS07 Wo WallsideB 720 by 220.cm2 CS07 Wo WallsideB 720 by 220.png CS08 Wo WallsideA 760 by 260.cm2 CS08 Wo WallsideA 760 by 260.png CS09 Wo wallback WallsideA.cm2 CS09 Wo wallback WallsideA.png CS10 Wo Wallback.cm2 CS10 Wo Wallback.png CS11 Wo Wallback.cm2 CS11 Wo Wallback.png Extract the zip file to your Poser folder (eg c:\program files\smith micro\poser) with option "Use Folder Names" checked ON. (Note: prior of getting the lights, better delete the existing lights) For ease of use the necessary props are gathered in 2 figures. Get the figures (and included props) from the "figures" folder, then "RPublishing", then "Chic Restaurant" (ie from Runtime\libraries\characters\RPublishing\Chic Restaurant). To add each figure to the scene, select the desired figure clicking it once, and then click on the symbol with the double tick (at the bottom of the menu). Get the light sets and camera sets: from their folders Light Sets and Camera Sets and clicking within those folders "RPublishing" folder and "Chic Restaurant" folder. To apply different materials to the props, you have first to select the figure where the props belong to. The figures needed to build the scene are: FloorCeilingWalls.cr2 InteriorObjects.cr2 You can also load the complete scene, from the pz3 file that is located at the directory \Runtime\pz3 scenes All the props are also available at the props folder. Notes: a) Both Firefly and Poser renderer can be used. If you use Firefly: Set Shadows to ON. You may set raytrace to ON. Set Smooth Polygons to OFF. If you use Poser renderer: Set Shadows and AntiAlias to ON. b) There is one light sets that uses Poser 6 IBLlights: LS04 IBL.lt2 There are 2 light set that use Point lights: LS02 Point.lt2 LS03 Point.lt2 In both cases, use raytrace ON. c) Although you can create all the scene simply by loading the figures, as stated above, or from the pz3 file, you can also load prop by prop. d) The walls are all separate props, in order to be removed (or made invisible) for easy camera placement. The camera sets included should have some walls removed, as their name implies, like this example: "CS01 Wo Wallback.cm2", implies that you have to remove or make invisible the prop called "wallback". e) There are included 3 props for the floor; they are alternative: either use "floor_A", "floor_b" or "floor_c" (ie, not simultaneously). f) There is a alternative, also, for the default chair, which is called "ChairNT"; ditto for the Pouf (the alternative pouf is called "PoufNT"). g) There are also alternate materials, which can be easily noticed by their names. As in the example: For the prop material called CRblack, you can use the materials from the material room "CRblack_1", "CRblack_2", etc. NONE of these files may be redistributed (please completely read the enclosed license) Product Support is available by SiteMail to RPublishing. To be automatically updated by email when new items are released, please add RPublishing to your "Favorite Vendors" list.