March 20th, 2006 © Daniela Hobracht and Martin Fornoni Authors: Daniela Hobracht Martin Fornoni Contact: info@damapro.com http://www.damapro.com **************************************************************************************** *DM's WICKED SHRINE* Thank you for purchasing our Wicked Shrine. We really hope you enjoy it. System Requirements: Poser Pro Pack or higher **************************************************************************************** Copyright Information: All of this products content was created by Daniela Hobracht (Danie) and Martin Fornoni (marforno) using the following resources... Merchant resources : "Environment Textures " from www.environment-textures.com "PHOTO-BASE-For-Texture-Artists " by kelc, boundless Some textures are based upon our own digital images, aged in Photoshop, using various techniques developed for that purposes. **************************************************************************************** Installation Instructions: Run Winzip or another Zip-program into your Poser-Directory. All files will be placed as shown below from the package-list. IMPORTANT: Poser 5 and Poser 6 users, please make sure to install and use the the P5 versions of the package in order to get the best results. **************************************************************************************** Usage instructions: The easiest way is to use one of the pz3´s which are included. You will find them in "Runtime\DM Production Pz3's\WickedShrine" This folder also includes 8 background images. - without use of the pz3 : At first you have to start Poser and loading any prop to create your scene. You will find them in your character and props-folders called: "!!DM WShrine". Poses: ===== Load the model (V3 or A3) of your choice, locate the pose-folder called: "!!DM WShrine" and load any pose you would like to use. All poses will load by 0-0-0 and can be used everywhere. To place your characters easy in the provided pz3-scenes you will find the respective Goto poses. They only change the position of your figure. Lights and cameras: =============== All camera - and light settings from the included pz3 scenes can also be found in your camera and light - folders "!!DM WShrine" Enjoy it ! **************************************************************************************** ..\Runtime\Read Me\ Readme-WickedShrine.txt license.txt ..\Runtime\DM Production Pz3's\WickedShrine\Backgrounds\ WSsky01.jpg WSsky02.jpg WSsky03.jpg WSsky04.jpg WSsky05.jpg WSsky06.jpg WSsky07.jpg WSsky08.jpg ..\Runtime\DM Production Pz3's\WickedShrine\P5+version\ WSscene01_P5.pz3 WSscene02_P5.pz3 WSscene03_P5.pz3 WSscene04_P5.pz3 WSscene05_P5.pz3 WSscene06_P5.pz3 WSscene07_P5.pz3 ..\Runtime\DM Production Pz3's\WickedShrine\ WSscene01.jpg WSscene01_PP.pz3 WSscene02.jpg WSscene02_PP.pz3 WSscene03.jpg WSscene03_PP.pz3 WSscene04.jpg WSscene04_PP.pz3 WSscene05.jpg WSscene05_PP.pz3 WSscene06.jpg WSscene06_PP.pz3 WSscene07.jpg WSscene07_PP.pz3 ..\Runtime\Geometries\Marforno\WShrine\ ShrineFa.obj VasePed1.obj WSGround.obj ..\Runtime\libraries\camera\!!DM WShrine\ !Default.cm2 !Default.png !Default.rsr Pz3-01.cm2 Pz3-01.png Pz3-01.rsr Pz3-02.cm2 Pz3-02.png Pz3-02.rsr Pz3-03.cm2 Pz3-03.png Pz3-03.rsr Pz3-04.cm2 Pz3-04.png Pz3-04.rsr Pz3-05.cm2 Pz3-05.png Pz3-05.rsr Pz3-06.cm2 Pz3-06.png Pz3-06.rsr Pz3-07.cm2 Pz3-07.png Pz3-07.rsr ..\Runtime\libraries\character\!!DM WShrine_P5\ Shrine.cr2 Shrine.png Shrine.rsr ..\Runtime\libraries\character\!!DM WShrine_PP\ Shrine.cr2 Shrine.png Shrine.rsr ..\Runtime\libraries\light\!!DM WShrine\ !Default.lt2 !Default.png !Default.rsr Pz3-01.lt2 Pz3-01.png Pz3-01.rsr Pz3-02.lt2 Pz3-02.png Pz3-02.rsr Pz3-03.lt2 Pz3-03.png Pz3-03.rsr Pz3-04.lt2 Pz3-04.png Pz3-04.rsr Pz3-05.lt2 Pz3-05.png Pz3-05.rsr Pz3-06.lt2 Pz3-06.png Pz3-06.rsr Pz3-07.lt2 Pz3-07.png Pz3-07.rsr ..\Runtime\libraries\Pose\!!DM WShrine\ !Goto 000.png !Goto 000.pz2 !Goto 000.rsr !Goto Pz3-04.png !Goto Pz3-04.pz2 !Goto Pz3-04.rsr !Goto Pz3-05.png !Goto Pz3-05.pz2 !Goto Pz3-05.rsr !Goto Pz3-06.png !Goto Pz3-06.pz2 !Goto Pz3-06.rsr !Goto StairFront.png !Goto StairFront.pz2 !Goto StairFront.rsr A3.png A3.pz2 A3.rsr A300.png A300.pz2 A300.rsr A301.png A301.pz2 A301.rsr A302.png A302.pz2 A302.rsr A303.png A303.pz2 A303.rsr A304.png A304.pz2 A304.rsr A305.png A305.pz2 A305.rsr A306.png A306.pz2 A306.rsr A307.png A307.pz2 A307.rsr V3.png V3.pz2 V3.rsr V300.png V300.pz2 V300.rsr V301.png V301.pz2 V301.rsr V302.png V302.pz2 V302.rsr V303.png V303.pz2 V303.rsr V304.png V304.pz2 V304.rsr V305.png V305.pz2 V305.rsr V306.png V306.pz2 V306.rsr V307.png V307.pz2 V307.rsr ..\Runtime\libraries\props\!!DM WShrine_P5\ Ground.png Ground.pp2 Ground.rsr VasePedestal.png VasePedestal.pp2 VasePedestal.rsr VasePedestal_L.png VasePedestal_L.pp2 VasePedestal_L.rsr VasePedestal_R.png VasePedestal_R.pp2 VasePedestal_R.rsr ..\Runtime\libraries\props\!!DM WShrine_PP\ Ground.png Ground.pp2 Ground.rsr VasePedestal.png VasePedestal.pp2 VasePedestal.rsr VasePedestal_L.png VasePedestal_L.pp2 VasePedestal_L.rsr VasePedestal_R.png VasePedestal_R.pp2 VasePedestal_R.rsr ..\Runtime\Textures\danieNmarforno\Wshrine\ WSCageFC.jpg WSCageFCBUM.jpg WSSideS.jpg WSSideSBUM.jpg WSSideWB.jpg WSSideWBBUM.jpg WScagewall.jpg WScagewallBUM.jpg WScol.jpg WScol2.jpg WScol2BUM.jpg WScolBUM.jpg WSfloor.jpg WSfloor2.jpg WSfloor2BUM.jpg WSfloorBUM.jpg WSmetal.jpg WSmetal2.jpg WSmetal3.jpg WSmetalBUM.jpg WSmot.jpg WSmotBUM.jpg WSpedestal.jpg WSpedestalBUM.jpg WSplain.jpg WSplain2.jpg WSplain3.jpg WSplainBUM.jpg