April 8th, 2006 © Daniela Hobracht and Martin Fornoni Authors: Daniela Hobracht Martin Fornoni Contact: info@damapro.com http://www.damapro.com **************************************************************************************** *DM's WICKED SHRINE 2* Thank you for purchasing our Wicked Shrine. We really hope you enjoy it. System Requirements: Poser Pro Pack or higher **************************************************************************************** Copyright Information: All of this products content was created by Daniela Hobracht (Danie) and Martin Fornoni (marforno) using the following merchant resources... Merchant resources : "Environment Textures " from www.environment-textures.com "PHOTO-BASE-For-Texture-Artists " by kelc, boundless Some textures are based upon our own digital images, aged in Photoshop, using various techniques developed for that purposes. **************************************************************************************** Installation Instructions: Run Winzip or another Zip-program into your Poser-Directory. All files will be placed as shown below from the package-list. Note: If you own DM's Wicked Shrine just chose "skip" or "overwrite" during the installation of some textures. IMPORTANT: Poser 5 and Poser 6 users, please make sure to install and use the the P5 versions of the package in order to get the best results. **************************************************************************************** Usage instructions: The easiest way is to use one of the pz3´s which are included. You will find them in "Runtime\DM Production Pz3's\WickedShrine2" - without use of the pz3 : At first you have to start Poser and loading any prop to create your scene. You will find them in your character and props-folders called: "!!DM WShrine2". Poses: ===== Load the model (V3 or A3) of your choice, locate the pose-folder called: "!!DM WShrine2" and load any pose you would like to use. All poses will load by 0-0-0 and can be used everywhere. To place your characters easy in the provided pz3-scenes you will find the respective Goto poses. They only change the position of your figure. Lights and cameras: =============== All camera - and light settings from the included pz3 scenes can also be found in your camera and light - folders "!!DM WShrine2" Enjoy it ! **************************************************************************************** ..\Runtime\Read Me\ Readme-WickedShrine2.txt ..\Runtime\DM Production Pz3's\WickedShrine2\P5+version\ WS2scene01_P5.pz3 WS2scene02_P5.pz3 WS2scene03_P5.pz3 WS2scene04_P5.pz3 WS2scene05_P5.pz3 WS2scene06_P5.pz3 WS2scene07_P5.pz3 ..\Runtime\DM Production Pz3's\WickedShrine2\ WS2scene01.jpg WS2scene01_PP.pz3 WS2scene02.jpg WS2scene02_PP.pz3 WS2scene03.jpg WS2scene03_PP.pz3 WS2scene04.jpg WS2scene04_PP.pz3 WS2scene05.jpg WS2scene05_PP.pz3 WS2scene06.jpg WS2scene06_PP.pz3 WS2scene07.jpg WS2scene07_PP.pz3 ..\Runtime\Geometries\Marforno\WShrine\ BridgeLamps.obj CrystalBall1.obj HSymb1.obj PyrStruct.obj Shrine2.obj WSBridge.obj WSColumn.obj WSGround2.obj WSlamp.obj ..\Runtime\libraries\camera\!!DM WShrine2\ !Default.cm2 !Default.png !Default.rsr Pz3-01.cm2 Pz3-01.png Pz3-01.rsr Pz3-02.cm2 Pz3-02.png Pz3-02.rsr Pz3-03.cm2 Pz3-03.png Pz3-03.rsr Pz3-04.cm2 Pz3-04.png Pz3-04.rsr Pz3-05.cm2 Pz3-05.png Pz3-05.rsr Pz3-06.cm2 Pz3-06.png Pz3-06.rsr Pz3-07.cm2 Pz3-07.png Pz3-07.rsr ..\Runtime\libraries\light\!!DM WShrine2\ !Default.lt2 !Default.png !Default.rsr Pz3-01.lt2 Pz3-01.png Pz3-01.rsr Pz3-02.lt2 Pz3-02.png Pz3-02.rsr Pz3-03.lt2 Pz3-03.png Pz3-03.rsr Pz3-04.lt2 Pz3-04.png Pz3-04.rsr Pz3-05.lt2 Pz3-05.png Pz3-05.rsr Pz3-06.lt2 Pz3-06.png Pz3-06.rsr Pz3-07.lt2 Pz3-07.png Pz3-07.rsr ..\Runtime\libraries\pose\!!DM WShrine2\ !Goto 000.png !Goto 000.pz2 !Goto 000.rsr !Goto Bridge.png !Goto Bridge.pz2 !Goto Bridge.rsr !Goto Pz3-04.png !Goto Pz3-04.pz2 !Goto Pz3-04.rsr !Goto Pz3-06.png !Goto Pz3-06.pz2 !Goto Pz3-06.rsr !Goto Pz3-07.png !Goto Pz3-07.pz2 !Goto Pz3-07.rsr A3.png A3.pz2 A3.rsr A300.png A300.pz2 A300.rsr A3pose01.png A3pose01.pz2 A3pose01.rsr A3pose02.png A3pose02.pz2 A3pose02.rsr A3pose03.png A3pose03.pz2 A3pose03.rsr A3pose04.png A3pose04.pz2 A3pose04.rsr A3pose05.png A3pose05.pz2 A3pose05.rsr A3pose06.png A3pose06.pz2 A3pose06.rsr A3pose07.png A3pose07.pz2 A3pose07.rsr V3.png V3.pz2 V3.rsr V300.png V300.pz2 V300.rsr V3pose01.png V3pose01.pz2 V3pose01.rsr V3pose02.png V3pose02.pz2 V3pose02.rsr V3pose03.png V3pose03.pz2 V3pose03.rsr V3pose04.png V3pose04.pz2 V3pose04.rsr V3pose05.png V3pose05.pz2 V3pose05.rsr V3pose06.png V3pose06.pz2 V3pose06.rsr V3pose07.png V3pose07.pz2 V3pose07.rsr ..\Runtime\libraries\props\!!DM WShrine2_P5\ Bridge.png Bridge.pp2 Bridge.rsr BridgeLamps.png BridgeLamps.pp2 BridgeLamps.rsr Column.png Column.pp2 Column.rsr CrystalBall.png CrystalBall.pp2 CrystalBall.rsr GroundSmall.png GroundSmall.pp2 GroundSmall.rsr Lamp.png Lamp.pp2 Lamp.rsr Pyramid.png Pyramid.pp2 Pyramid.rsr Shrine2.png Shrine2.pp2 Shrine2.rsr Symbol.png Symbol.pp2 Symbol.rsr ..\Runtime\libraries\props\!!DM WShrine2_PP\ Bridge.png Bridge.pp2 Bridge.rsr BridgeLamps.png BridgeLamps.pp2 BridgeLamps.rsr Column.png Column.pp2 Column.rsr CrystalBall.png CrystalBall.pp2 CrystalBall.rsr GroundSmall.png GroundSmall.pp2 GroundSmall.rsr Lamp.png Lamp.pp2 Lamp.rsr Pyramid.png Pyramid.pp2 Pyramid.rsr Shrine2.png Shrine2.pp2 Shrine2.rsr Symbol.png Symbol.pp2 Symbol.rsr ..\Runtime\Textures\danieNmarforno\Wshrine\ WSarch.jpg WSarchBUM.jpg WSbricks.jpg WSbricksBUM.jpg WSbridge.jpg WSbridgeBUM.jpg WScol.jpg WScol2.jpg WScol2BUM.jpg WScolBUM.jpg WScrys.jpg WScrysBUM.jpg WSflame.jpg WSflameTR.jpg WSfloor.jpg WSfloor2.jpg WSfloor2BUM.jpg WSfloorBUM.jpg WSglassref.png WSmetal.jpg WSmetal2.jpg WSmetal3.jpg WSmetalBUM.jpg WSmetfloor.jpg WSmetfloorBUM.jpg WSplain.jpg WSplain2.jpg WSplain3.jpg WSplainBUM.jpg WSsym.jpg WSsymBUM.jpg WSwood.jpg WSwoodBUM.jpg