CartesiusCreations 'Pirate Hat' © Anders Kjellberg November 2006 All of this product's content was created by Cartesius (Anders Kjellberg). --------------------- Thanks for purchasing Cartesius' 'Pirate Hat'! 'Pirate Hat' is exactly what it says - a pirate's leather hat! The style is the classic one immortalized by famous pirates like Blackbeard and Captain Jack Sparrow. As texture I've used several scans of real leather to get that battered feeling of a hat that has seen some serious adventure. The hat is a static prop and comes with 1 color texture map and 1 bump texture map. 'Pirate Hat' will fit virtually any pirate you have in your Poser library so put it on an set sail for the spot marked X! --------------------- This hat is the same that is bundled with my 'Flintlock Pistol'! --------------------- Installation: Run the zip extractor into your Poser directory (DO NOT unzip the archive to the Poser Runtime directory, or the file will not show up in Poser's library palettes). 'Pirate Hat' and 'Pirate Hat' will now be available in Props > CartesiusPirates. --------------------- Poser 4 users: If you are using Poser 4 you will need to convert the "_BMP.jpg" files to bump maps BEFORE adding the figure to the scene! Here's how to do it: 1) Go to the Materials Editor (Render > Materials). 2) Select the Ground. 3) Click the "Load..." button next to the "Bump Map" and browse for the "_BMP.jpg" files. Poser will then convert it. 4) Click the Cancel button when done (this will cancel the material change, but not undo the conversion). Poser will save the BUM file to the same folder as the jpg file (to be used later) and will also retain the bump map in memory (to be used now). 5) Go to the Props > CartesiusPirates and add the hat to your scene. --------------------- 'Pirate Hat' contains: 1 obj-file 1 Poser prop (PP2) 1 1024 x 1024 color texture 1 1024 x 1024 bump texture --------------------- For use in your favorite 3D application: The basic fileformat is *.obj which means that it's widely accepted in most 3D applications, not only Poser - simply import the *.obj file into your preferred 3D modelling application and re-assign the textures if necessary. You might have to scale the model once it's imported. --------------------- The colour map for 'Pirate Hat' is 1024 x 1024 and comes with a bump map of the same size assigned and ready to go. The hat is modeled with CINEMA 4D R9.6 and exported as Wavefront *.obj using the Riptide plugin. --------------------- Macintosh users: If you are using Poser 4 or ProPack you might need MacConverter to convert *.rsr files to a Macintosh compatible resource. MacConverter is available from http://www.soft-rabbit.com. --------------------- Exact list of all files included in this pack: \Runtime\CartesiusInformation\ License.txt Pirate Hat_ReadMe.txt Pirate Hat_thumb.jpg \Runtime\textures\cartesius\ PirateHat_BMP.jpg PirateHat_COL.jpg \Runtime\libraries\Props\CartesiusPirates\ Pirate Hat.png Pirate Hat.pp2 Pirate Hat.rsr \Runtime\geometries\cartesius\ pirate_hat.obj --------------------- System Requirements: Poser 4 (Mac/Windows) and higher, or any application that can import the Wavefront *.obj file format --------------------- Have fun and don't hesitate to contact me if you need any help! Anders Kjellberg http://www.cartesiuscreations.com