Hexagon Hall (Poser & OBJ) Copyright Ownership belongs to RPublishing. This product was originally created by ratracer and acquired through VanishingPoint. A hall and corridor that can be created from several types of columns and different materials. As usual, several camera and light sets also included, as well as extra textures. All the promo pictures were done using exclusively the objects included in the set. For easy load, there are several pz3 files included. Each are composed with different columns. Files list (what is included in the zip): license0409.txt HexagonHall_readme.txt \runtime\textures\ratracer\HexagonHall\ HHflr01.jpg HHflr02.jpg HHflr03.jpg HHflr04.jpg HHflr05.jpg HHflr06.jpg HHflr07.jpg HHflrB3.jpg HHgreen01.jpg HHmet01.jpg HHmet02.jpg HHmet03.jpg HHmet04.jpg HHmet05.jpg HHmet06.jpg HHmetb5.jpg HHred01.jpg HHred02.jpg HHrst01.jpg HHrst02.jpg HHrst03.jpg HHrstb1.jpg HHrstb2.jpg HHrstb3.jpg HHrstb4.jpg HHrstb5.jpg HHrstb6.jpg HHsky01.jpg HHsky02.jpg HHsky03.jpg \runtime\Readme\ratracer\HexagonHall\ license.txt readme.txt \runtime\pz3scenes\ HexaHallpz01.pz3 HexaHallpz02.pz3 HexaHallpz03.pz3 HexaHallpz04.pz3 HexaHallpz05.pz3 \runtime\libraries\Props\ratracer\HexagonHall\ Ceiling.png Ceiling.pp2 ColCentral_6_.png ColCentral_6_.pp2 ColCentral_6_Skel.png ColCentral_6_Skel.pp2 ColCentral_9_.png ColCentral_9_.pp2 ColCentral_9_Skel.png ColCentral_9_Skel.pp2 ColCentral_R.png ColCentral_R.pp2 ColCentral_R_Skel.png ColCentral_R_Skel.pp2 ColLat_6.png ColLat_6.pp2 ColLat_6_Skel.png ColLat_6_Skel.pp2 ColLat_9.png ColLat_9.pp2 ColLat_9_Skel.png ColLat_9_Skel.pp2 ColLat_R.png ColLat_R.pp2 ColLat_R_Skel.png ColLat_R_Skel.pp2 CorridorCols_A.png CorridorCols_A.pp2 CorridorCols_A_Skel.png CorridorCols_A_Skel.pp2 CorridorCols_B.png CorridorCols_B.pp2 CorridorCols_B_Skel.png CorridorCols_B_Skel.pp2 CorridorWall_A.png CorridorWall_A.pp2 CorridorWall_A_Skel.png CorridorWall_A_Skel.pp2 CorridorWall_B.png CorridorWall_B.pp2 CorridorWall_B_Skel.png CorridorWall_B_Skel.pp2 CorridorWall_C.png CorridorWall_C.pp2 CorridorWall_C_Skel.png CorridorWall_C_Skel.pp2 CorridorWall_D.png CorridorWall_D.pp2 CorridorWall_D_Skel.png CorridorWall_D_Skel.pp2 Floor.png Floor.pp2 InnerRim_A.png InnerRim_A.pp2 InnerRim_A_Skel.png InnerRim_A_Skel.pp2 InnerRim_B.png InnerRim_B.pp2 InnerRim_B_Skel.png InnerRim_B_Skel.pp2 OuterRim_A.png OuterRim_A.pp2 OuterRim_A_Skel.png OuterRim_A_Skel.pp2 OuterRim_B.png OuterRim_B.pp2 OuterRim_B_Skel.png OuterRim_B_Skel.pp2 \runtime\libraries\materials\ratracer\HexagonHall\ MHFloor_A.mt5 MHFloor_A.png MHFloor_B.mt5 MHFloor_B.png MHWall_A.mt5 MHWall_A.png MHWall_B.mt5 MHWall_B.png MHWall_C.mt5 MHWall_C.png MHWall_D.mt5 MHWall_D.png MHWall_E.mt5 MHWall_E.png MHWall_F.mt5 MHWall_F.png MHWall_G.mt5 MHWall_G.png \runtime\libraries\Light\Light Sets\ratracer\HexagonHall\ LS_I.lt2 LS_I.png LS_P.lt2 LS_P.png LS_S.lt2 LS_S.png \runtime\libraries\Character\ratracer\HexagonHall\ Columns_6-sided.cr2 Columns_6-sided.png Columns_6-sided_Fins.cr2 Columns_6-sided_Fins.png Columns_9-sided.cr2 Columns_9-sided.png Columns_9-sided_Fins.cr2 Columns_9-sided_Fins.png Columns_Rounded.cr2 Columns_Rounded.png Columns_Rounded_Fins.cr2 Columns_Rounded_Fins.png CorridorCols.cr2 CorridorCols.png CorridorCols_Fins.cr2 CorridorCols_Fins.png CorridorWalls.cr2 CorridorWalls.png CorridorWalls_Fins.cr2 CorridorWalls_Fins.png FloorAndWalls.cr2 FloorAndWalls.png FloorAndWalls_Fins.cr2 FloorAndWalls_Fins.png \runtime\libraries\Camera\Camera Sets\ratracer\HexagonHall\ CS01.cm2 CS01.png CS02.cm2 CS02.png CS03.cm2 CS03.png CS04.cm2 CS04.png \runtime\Geometries\ratracerHH\ Ceiling.obj ColCentral_6.obj ColCentral_6_Skel.obj ColCentral_9.obj ColCentral_9_Skel.obj ColCentral_R.obj ColCentral_R_Skel.obj ColLat_6.obj ColLat_6_Skel.obj ColLat_9.obj ColLat_9_Skel.obj ColLat_R.obj ColLat_R_Skel.obj CorridorCols_A.obj CorridorCols_A_Skel.obj CorridorCols_B.obj CorridorCols_B_Skel.obj CorridorWall_A.obj CorridorWall_A_Skel.obj CorridorWall_B.obj CorridorWall_B_Skel.obj CorridorWall_C.obj CorridorWall_C_Skel.obj CorridorWall_D.obj CorridorWall_D_Skel.obj Floor.obj InnerRim_A.obj InnerRim_A_Skel.obj InnerRim_B.obj InnerRim_B_Skel.obj OuterRim_A.obj OuterRim_A_Skel.obj OuterRim_B.obj OuterRim_B_Skel.obj Extract the zip file to your Poser folder (eg c:\program files\smith micro\poser) with option "Use Folder Names" checked ON. ---- For easy & fast load, you can load the .pz3 files included: \Runtime\pz3scenes\ HexaHallpz01.pz3 HexaHallpz02.pz3 HexaHallpz03.pz3 HexaHallpz04.pz3 HexaHallpz05.pz3 ---- You can also load the props either from props or figures folder: Get the figures (and included props) from the "figures" folder, then "ratracer", then "HexagonHall" (ie from Runtime\libraries\characters\ratracer\HexagonHall). Get the light sets and camera sets: from their folders Light Sets and Camera Sets and clicking within those folders "ratracer" folder and "HexagonHall" folder. To apply different materials to the props, you have first to select the figure where the props belong to. All the props are also available at the props folder. There are 3 different types of columns in the hall: 6-sided, 9-sided or rounded. They are mutually exclusive. There are also 2 different colunades in the corridor. They are mutually exclusived. You can load them either from the props or figures folders. There are props which are suffixed with _Skel or figures which are suffixed with _Fins: these are merely optional "embelishments". These types of props are also included within the pz3 scene files Both Firefly and Poser renderer can be used. Firefly may deliver better results. If you use Firefly: Set Shadows to ON. You may also set Raytrace to ON. Set Smooth Polygons to OFF. The less value of Min Shading Rate (closer or equal to 0.0) the better quality the textures and the overall render will be. If you use Poser renderer: Set Shadows and AntiAlias to ON. Exact folder names and poser location paths NONE of these files may be redistributed (please completely read the enclosed license) Product Support is available by SiteMail to RPublishing. To be automatically updated by email when new items are released, please add RPublishing to your "Favorite Vendors" list. If you like this product, please make sure to give a product review. If you do not like this product, please SiteMail RPublishing with the reasons why so we can give you credit or try to help you resolve the problem. Thank you for purchasing from RPublishing!