WW2 German Infatry M3 @Alejandro Delgado 08-13-2007

Author: Alejandro Delgado   


Product Description:

		This is a Pack to use in Poser 5 or later with the "Daz3d Michael 3" figure.
		It represents the uniform and the equipment of a WW2 german infantry soldier.

	

			
		-using the pack:

			This pack comes with 4 figures and 5 props.

			- Using the figures:

				You get with this item the next figures:

				   - GIM3Jacket:
					This is the uniform jacket.To use with "Daz3d Michael 3", conform to it.
					You can do this adding from library "daz3d Michael3"(if you don't have it
				        in the scene already), adding the GIM3Jacket from "library-->figures-->adh3d",
					select the GIM3Jacket, go to "menu-->figure-->Conform to" and select the figure	
					that represents "daz3d Michael 3". Then you have the GIM3Jacket conformed.

				   - GIM3Pants:
					This is the uniform pants.To use with "Daz3d Michael 3", conform to it.
					You can do this adding from library "daz3d Michael3"(if you don't have it
				        in the scene already), adding the GIM3Pants from "library-->figures-->adh3d",
					select the GIM3Pants, go to "menu-->figure-->Conform to" and select the figure	
					that represents "daz3d Michael 3". Then you have the GIM3Pants conformed.

				   - GIM3LeftBoot:
					This is the uniform left boot. To use with "Daz3d Michael 3", conform to it.
					You can do this adding from library "daz3d Michael3"(if you don't have it
				        in the scene already), adding the GIM3LeftBoot from "library-->figures-->adh3d",
					select the GIM3LeftBoot, go to "menu-->figure-->Conform to" and select the figure	
					that represents "daz3d Michael 3". Then you have the GIM3LeftBoot conformed.

				   - GIM3RightBoot:
					This is the uniform Right boot. To use with "Daz3d Michael 3", conform to it.
					You can do this adding from library "daz3d Michael3"(if you don't have it
				        in the scene already), adding the GIM3RightBoot from "library-->figures-->adh3d",
					select the GIM3RightBoot, go to "menu-->figure-->Conform to" and select the figure	
					that represents "daz3d Michael 3". Then you have the GIM3RightBoott conformed.


			    Once you have the figures conformed to "Daz3d Michael 3", then use this figure to apply your poses, 
			    the figures that comes with this pack will follow the movements of "Daz3d Micahel 3".


			- Using the props:

				You get with this item the next props: GIM3Canteen ( The canteen), GIM3Helmet ( the helmet)
				GIM3Mk98 ( the Mk98 gun ), GIM3LoaderBags ( the little bags), and the GIM3BackPart ( the accesories
				that goes in the back of the soldier)

				To use any of these props I advice you that set them to a part of the "Daz3d Michael3" figure
				or a part of any of the figures of this pack. I think the better parents that you can use for 
				these props are the next:

					-GIM3Canteen ---> to the "abdomen" of the GIM3Jacket figure.

					-GIM3Helmet ---> to the "head" of the "daz3d Michael 3" figure

					-GIM3BackPart ---> to the "chest" of the GIM3Jacket figure

					-GIM3LoaderBags ---> to the "abdomen" of the GIM3Jacket figure.

					-GIM3Mk98 ---> If you want that the soldier has the gun in his shoulder( like
							comes as a default place", use the chest of the GIM3Jacket like
							parent. If you want to use the gun in other place, use the parent
							that you consider better or don't you use any.

				The GIM3Mk98 and the GIM3BackPart has specials morph, they are the next:

					GIM3Mk98: It has 2 special morph dials, the named "Neutral Horizontal" and the named
						  "Neutral Vertical".

				    		The "Neutral Horizontal" is designed you can put the gun strap in the right place when
						the gun is in horizontal position . The optimal value is put that dial to 1
					        but you can put it the way you want.

				    		The "Neutral vertical" is designed you can put the gun strap in the right place when
						the gun is in vertical position and you don't have it in the soldier
						choulder. The optimal value is put that dial to 1 but you can put 
						it the way you want.

					GIM3BackPart: It has 1 special morph dial, the named "Near Bag". This dial is used
						      to put the bottom bag of the prop near to the soldier body. 
						      It is usefull  in some poses.


				In general, to set a parent of a prop, you must do the next:

				Select the prop you want, go to its properties, push the "set parent" button, a new window
				will be shown, from the list of that new window, select the body part of the figure you want like a 
				parent of that prop and press "ok".

				To return the prop to its "no parent" way, select it, go to its properties, push the 
				"set parent" button, and in the window that will be shown, don't select anything and 
				press the "ok" button, then the prop will have no parent.

	
		 If you use this pack and "Daz3d Michael 3" figure with extreme poses, I advice you make not visible
		 the Michael 3 body parts that are down the clothes and boots, so you don't have any crossing problem.			

		
			

		- Geometry information:
			
			Only for your information, this item has the next polygons or facets :

				-props:
					GIM3BackPart: 5540 
					GIM3Mk98: 10890 
					GIM3LoaderBags: 5925
					GIM3Canteen: 894
					GIM3Helmet: 3275

				-Figures:
					GIM3Jacket: 27505
					GIM3Pants: 3046
					GIM3LeftBoot: 2052
					GIM3RightBoot: 2052

			Adding all the props and all the figures of this pack, you have in the scene: 61179

						
						
	
					
			



System Requirements:
		
		PC version. ( It has been not ed in a Mac)

		You need Poser 5 or later to use this item. 

		



All of this product's content was created by Adh3d, Alejandro Delgado.




Needed Files:
 		Although You don't need any 3rd party files to use this figure ( open the props and figures in the
		Poser scene), This pack is designed to use with the "Daz3d Michael 3" figure.




Installation instructions:
		
		Unzip the zip file to you Poser folder, all the files will be put in their respective folder.
		(It have been used Winzip 11.1 to create this zip file)
		
		-You can open the figures and props to the Psoer scene  ,following the next steps:

		(In Poser) Open your library ---> select figures ---> Adh3d ---> GIM3Jacket ( you will see		
		a picture of it)  
		(In Poser) Open your library ---> select figures ---> Adh3d ---> GIM3Pants ( you will see		
		a picture of it)  
		(In Poser) Open your library ---> select figures ---> Adh3d ---> GIM3LeftBoot ( you will see		
		a picture of it)  
		(In Poser) Open your library ---> select figures ---> Adh3d ---> GIM3RightBoot ( you will see		
		a picture of it)  

	        (In Poser) Open your library ---> select props ---> Adh3d ---> GIM3Canteen ( you will see		
		a picture of it)  
	        (In Poser) Open your library ---> select props ---> Adh3d ---> GIM3Mk98 ( you will see		
		a picture of it
	        (In Poser) Open your library ---> select props ---> Adh3d ---> GIM3BackPart ( you will see		
		a picture of it
	        (In Poser) Open your library ---> select props ---> Adh3d ---> GIM3LoaderBags ( you will see		
		a picture of it
	        (In Poser) Open your library ---> select props ---> Adh3d ---> GIM3Helmet ( you will see		
		a picture of it


		


Usage Tips/Limitations:

		You can use these figures,props and its textures  for your comercial or not comercial renders 
		and animations.

		You cannot sell or share any of the files included in this zip file(WW2 Geman Infantry M3.zip) or the zip		
		file itself.
	
		You cannot use  figures,props and its textures, included 
		in this item to  make derivate works to share or sell.
		



Files list:

		Folder							File

  :runtime:libraries:character:adh3d:                          GIM3Jacket.cr2                            
  :runtime:libraries:character:adh3d:                          GIM3Jacket.png                             
  :runtime:libraries:character:adh3d:                          GIM3LeftBoot.cr2                         
  :runtime:libraries:character:adh3d:                          GIM3LeftBoot.png                           
  :runtime:libraries:character:adh3d:                          GIM3Pants.cr2                            
  :runtime:libraries:character:adh3d:                          GIM3Pants.png                              
  :runtime:libraries:character:adh3d:                          GIM3RightBoot.cr2                        
  :runtime:libraries:character:adh3d:                          GIM3RightBoot.png                           
  :runtime:libraries:character:adh3d:                          GIM3_jacket.obj                           
  :runtime:libraries:character:adh3d:                          Left_boot.obj                                             
  :runtime:libraries:character:adh3d:                          pants.obj                               
  :runtime:libraries:character:adh3d:                          Right_boot.obj  
                          
  :runtime:libraries:character:adh3d:                          WW2 German Infantry M3.txt                
  :runtime:libraries:character:adh3d:                          license.txt 

  :runtime:libraries:props:adh3d:                             GIM3BackPart.png                                
  :runtime:libraries:props:adh3d:                    	      GIM3BackPart.pp2                             
  :runtime:libraries:props:adh3d:                    	      GIM3Canteen.png                               
  :runtime:libraries:props:adh3d:                             GIM3Canteen.pp2                             
  :runtime:libraries:props:adh3d:                  	      GIM3Helmet.png                                  
  :runtime:libraries:props:adh3d:                             GIM3Helmet.pp2                               
  :runtime:libraries:props:adh3d:                             GIM3LoaderBags.png                             
  :runtime:libraries:props:adh3d:               	      GIM3LoaderBags.pp2                           
  :runtime:libraries:props:adh3d:                             GIM3Mk98.png                                   
  :runtime:libraries:props:adh3d:                             GIM3Mk98.pp2                                   

:runtime:textures:adh3d:WW2 German Infantry M3:                GIM3_BackPart.jpg              
:runtime:textures:adh3d:WW2 German Infantry M3:                GIM3_Boot.jpg                  
:runtime:textures:adh3d:WW2 German Infantry M3:                GIM3_canteen.jpg               
:runtime:textures:adh3d:WW2 German Infantry M3:                GIM3_helmet.jpg                
:runtime:textures:adh3d:WW2 German Infantry M3:                GIM3_jacketCloth.jpg           
:runtime:textures:adh3d:WW2 German Infantry M3:                GIM3_jacketDetail.jpg          
:runtime:textures:adh3d:WW2 German Infantry M3:                GIM3_LoaderBags.jpg            
:runtime:textures:adh3d:WW2 German Infantry M3:                GIM3_mk98.jpg                  
:runtime:textures:adh3d:WW2 German Infantry M3:                GIM3_pants.jpg  		
