Eerie Morgue (Poser, VUE & OBJ) Copyright Ownership belongs to RPublishing. This product was originally created by ratracer and acquired through VanishingPoint. An old, dark and creepy morgue. Complete with gurneys, body drawers, surgery lamp and bench and including props such as knifes, scissors, microscope and the lot. ____________FOR VUE_______________________ Directions: Extract the file Using the figure: 1) Start Vue. 2) Add the model to your scene. 3) The model contains some groups to allow animation, and all props can be saved seperately. 4) The model can be retextured using Vue materials. ____________FOR POSER_______________________ As usual, several camera and light sets also included, as well as extra textures and with all the materials used - a few more - also available in the material room. For easy load, pz3 files are also included. Files list: license.txt EerieMorgue_readme.txt \runtime\textures\RPublishing\EerieMorgue\ EMalu.jpg EMb05.jpg EMclock.jpg EMdirt.jpg EMglass4.jpg EMk01.jpg EMmtl01.jpg EMmtl02.jpg EMmtlE1.jpg EMpipe.jpg EMrust01.jpg EMrust02.jpg EMrust03.jpg EMrust04.jpg EMrust05.jpg EMrust06.jpg EMrust07.jpg EMrust08.jpg EMrust09.jpg EMrust10.jpg EMrust11.jpg EMrust12.jpg EMrust13.jpg EMrust14.jpg EMrust15.jpg EMrustwa.jpg EMrustwb.jpg EMrustwc.jpg EMrustwd.jpg EMrustwe.jpg EMrustwf.jpg EMtank.jpg EMtileC.jpg EMw10.jpg EMw11.jpg EMw12.jpg EMw13.jpg EMw14.jpg EMw22.jpg EMw31.jpg EMw41.jpg Emrustw2.jpg \runtime\pz3scenes\ EM_01.pz3 EM_DifferentMaterial.pz3 EM_Drawers.pz3 \runtime\libraries\Props\RPublishing\EerieMorgue\ AirTank.pp2 Airtank.png Bench.png Box.png Box.pp2 BoxOpen.png BoxOpen.pp2 Ceiling.png Ceiling.pp2 CeilingLid.png CeilingLid.pp2 ColsA.png ColsA.pp2 ColsB.png ColsB.pp2 ColsC.png ColsC.pp2 ColsH.png ColsH.pp2 CupboardContainers.png CupboardContainers.pp2 Cupboards.png Cupboards.pp2 DrawersABed.png DrawersABed.pp2 DrawersADoorClosed.png DrawersADoorClosed.pp2 DrawersADoorOpenable.png DrawersADoorOpenable.pp2 DrawersBBed_A.png DrawersBBed_B.png DrawersBBed_B.pp2 DrawersBDoorClosed.png DrawersBDoorClosed.pp2 DrawersBDoorOpenable_A.png DrawersBDoorOpenable_A.pp2 DrawersBDoorOpenable_B.png DrawersBDoorOpenable_B.pp2 Drill.png Drill.pp2 Flask.png Flask.pp2 FlaskBent.png FlaskBent.pp2 Floor.png Floor.pp2 GurneyA.png GurneyA.pp2 GurneyB.png GurneyB.pp2 Jar.png Jar.pp2 KnifeA.png KnifeA.pp2 KnifeB.png KnifeB.pp2 KnifeC.png KnifeC.pp2 LampWallA.png LampWallA.pp2 LampWallB.png LampWallB.pp2 LotsOfContainers.png LotsOfContainers.pp2 MetalDoors.png MetalDoors.pp2 Microscope.png Microscope.pp2 PanA.png PanA.pp2 PanB.png PanB.pp2 PanC.png PanC.pp2 PipesA.png PipesA.pp2 PipesB.png PipesB.pp2 PipesCExtra.png PipesCExtra.pp2 PipesD.png PipesD.pp2 ScissorsA.png ScissorsA.pp2 ScissorsB.png ScissorsB.pp2 SurgeryLamp.png SurgeryLamp.pp2 TrolleyA.png TrolleyA.pp2 TrolleyB.png TrolleyB.pp2 TrolleyC.png TrolleyC.pp2 TrolleyD.png TrolleyD.pp2 Tube.png Tube.pp2 TubeBase.png TubeBase.pp2 WallA.png WallA.pp2 WallB.png WallB.pp2 WallC.png WallC.pp2 WallD.png WallE.png WallE.pp2 WallF.png WallF.pp2 bench.pp2 drawersBBed_A.pp2 wallD.pp2 \runtime\libraries\materials\RPublishing\EerieMorgue\ EMFloor.mt5 EMFloor.png EMblack.mt5 EMblack.png EMbody.mt5 EMbody.png EMbox.mt5 EMbox.png EMbrite.mt5 EMbrite.png EMcable.mt5 EMcable.png EMclock.mt5 EMclock.png EMglass1.mt5 EMglass1.png EMglass2.mt5 EMglass2.png EMglass4.mt5 EMglass4.png EMglass4_A.mt5 EMglass4_A.png EMglass4_b.mt5 EMglass4_b.png EMgrid.mt5 EMgrid.png EMlens.mt5 EMlens.png EMlid.mt5 EMlid.png EMliq.mt5 EMliq.png EMmtl01.mt5 EMmtl01.png EMpipe.mt5 EMpipe.png EMrust01.mt5 EMrust01.png EMrust02.mt5 EMrust02.png EMrust03.mt5 EMrust03.png EMrust04.mt5 EMrust04.png EMrust05.mt5 EMrust05.png EMrust06.mt5 EMrust06.png EMrust07.mt5 EMrust07.png EMrust08.mt5 EMrust08.png EMrust08_B.mt5 EMrust08_B.png EMrust09.mt5 EMrust09.png EMrust10.mt5 EMrust10.png EMrust11.mt5 EMrust11.png EMrust12.mt5 EMrust12.png EMrust13.mt5 EMrust13.png EMrust14.mt5 EMrust14.png EMrust15.mt5 EMrust15.png EMstage.mt5 EMstage.png EMtank.mt5 EMtank.png EMwl01_A.mt5 EMwl01_A.png EMwl01_B.mt5 EMwl01_B.png EMwl02_A.mt5 EMwl02_A.png EMwl02_B.mt5 EMwl02_B.png \runtime\libraries\Light\Light Sets\RPublishing\EerieMorgue\ EM01WallSpot1.lt2 EM01WallSpot1.png EM01WallSpot2.lt2 EM01WallSpot2.png EM02WallPoint1.lt2 EM02WallPoint1.png EM02WallPoint2.lt2 EM02WallPoint2.png EM03CeilSpot1.lt2 EM03CeilSpot1.png EM03CeilSpot2.lt2 EM03CeilSpot2.png EM03CeilSpot3.lt2 EM03CeilSpot3.png EM04CeilPoint.lt2 EM04CeilPoint.png EM05SurgeryLight.lt2 EM05SurgeryLight.png \runtime\libraries\Character\RPublishing\EerieMorgue\ FixedFurniture.cr2 FixedFurniture.png TablesAndGurneys.cr2 TablesAndGurneys.png WallsAndFloor.cr2 WallsAndFloor.png \runtime\libraries\Camera\Camera Sets\RPublishing\EerieMorgue\ EM01.cm2 EM01.png EM02.cm2 EM02.png EM03.cm2 EM03.png EM04.cm2 EM04.png EM05.cm2 EM05.png EM06.cm2 EM06.png EM07.cm2 EM07.png EM08.cm2 EM08.png EM09.cm2 EM09.png EM10.cm2 EM10.png EM11.cm2 EM11.png EM12.cm2 EM12.png EM13.cm2 EM13.png \runtime\Geometries\RPublishingEM\ AirTank.obj Box.obj BoxOpen.obj Ceiling.obj CeilingLid.obj ColsA.obj ColsB.obj ColsC.obj ColsH.obj CupboardContainers.obj Cupboards.obj DrawersABed.obj DrawersADoorClosed.obj DrawersADoorOpenable.obj DrawersBBed_B.obj DrawersBDoorClosed.obj DrawersBDoorOpenable_A.obj DrawersBDoorOpenable_B.obj Drill.obj Flask.obj FlaskBent.obj Floor.obj GurneyA.obj GurneyB.obj Jar.obj KnifeA.obj KnifeB.obj KnifeC.obj LampWallA.obj LampWallB.obj LotsOfContainers.obj MetalDoors.obj Microscope.obj PanA.obj PanB.obj PanC.obj PipesA.obj PipesB.obj PipesCExtra.obj PipesD.obj ScissorsA.obj ScissorsB.obj SurgeryLamp.obj TrolleyA.obj TrolleyB.obj TrolleyC.obj TrolleyD.obj Tube.obj TubeBase.obj WallA.obj WallB.obj WallC.obj WallE.obj WallF.obj bench.obj drawersBBed_A.obj wallD.obj Extract the zip file to your Poser folder (eg c:\program files\smith micro\poser) with option "Use Folder Names" checked ON. ---- For easier/immediate load of a scene, you can load the .pz3 files included: Runtime\pz3scenes\ EM_01.pz3 - complete scene, with light set EM_DifferentMaterial.pz3 - complete scene, with light set, but with different materials EM_Drawers.pz3 - camera focused on the body drawers, one Wall set to inVisible. ---- You can also load the props either from props or figures folder: I. Get the figures (and included props) from the "figures" folder, then "RPublishing", then "EerieMorgue" (ie from Runtime\libraries\characters\RPublishing\EerieMorgue). Get the light sets and camera sets: from their folders Light Sets and Camera Sets and clicking within those folders "RPublishing" folder and "EerieMorgue" folder. To apply different materials to the props, you have first to select the figure where the props belong to. All the props are also available at the props folder. II. Both Firefly and Poser renderer can be used. Firefly may deliver better results. If you use Firefly: Set Shadows to ON. You may also set Raytrace to ON. Note that EM02WallPoint1.lt2 has several lights with Ambiance ON, so if with raytrace render ON, the render will take significantly longer Also note that light sets sufixed with Point have point lights, whose shadows are raytraced. Set Smooth Polygons to OFF. The less value of Min Shading Rate (closer or equal to 0.0) the better quality the textures and the overall render will be. If you use Poser renderer: Set Shadows and AntiAlias to ON. III. The props that represent light fixtures are of 2 types: Ceiling lights, these came integrated in the ceiling - but you can cover them with the "CeilingLid" prop, available at the props folder. Wall lights, you have two props to choose, WallLamp_A and WallLamp_B, and they are available at the props folder. NONE of these files may be redistributed (please completely read the enclosed license) Product Support is available by SiteMail to RPublishing. To be automatically updated by email when new items are released, please add RPublishing to your "Favorite Vendors" list.