###############################################
#                                             #
#      "TEKKNIKA: Quantum Drive Tubes"        #
#                                             #
###############################################

  Set of props For Poser 5-7 and DAZ Studio

      By Dominik Lenardo (coflek-gnorg)

1. INTRODUCTION
2. INSTALLATION
3. FILE LIST
4. LIMITATIONS
5. DAZ STUDIO COMPATIBILITY
6. OWNERSHIP STATEMENT

------------- INTRODUCTION -------------------

My idea for this product was to create detailed
 and complex machinery.
I decided to model large cylinders filled with 
hi-tech machinery, wires and tubes.
Those cylinders can be connected into some kind 
of 'pipeline', supported with carriers (morph 
into erected position). Of course, You don't 
need to use them in that manner, I planned to 
create multi-purpose props; place cylinders 
side to side and You'll have some kind of hi-
tech wall, scale them down and You can use them
as containers, scale them down some more for 
machinery parts.
In pack You'll get:
4 main cylinders, each with different panelling 
  and detailed interior.
4 'light' (for resources) cylinders without 
  interior, only with additional panelling.
1 cylinder carrier
2 flexible parts, straight and 90 percent curved
4 wall panels (can be tiled)
5 technical parts (in fact, parts of machinery 
  from cylinders)

-------------- INSTALATION -------------------

Unpack QuanTubes.zip into Your Poser directory.
If You're using Daz Studio, unpack zipped file
into custom directory and IMPORT props into
DAZ Studio.

--------------- FILE LIST --------------------

Runtime\libraries\props\QuantumTubes\

   Flexi Part I.png
   Flexi Part I.pp2
   Flexi Part L.png
   Flexi Part L.pp2
   Full Tube 1.png
   Full Tube 1.pp2
   Full Tube 2.png
   Full Tube 2.pp2
   Full Tube 3.png
   Full Tube 3.pp2
   Full Tube 4.png
   Full Tube 4.pp2
   Light Tube 1.png
   Light Tube 1.pp2
   Light Tube 2.png
   Light Tube 2.pp2
   Light Tube 3.png
   Light Tube 3.pp2
   Light Tube 4.png
   Light Tube 4.pp2
   Morphing Carrier.png
   Morphing Carrier.pp2
   TechPart 3.png
   TechPart 3.pp2
   TechPart 4.png
   TechPart 4.pp2
   TechPart 5.png
   TechPart 5.pp2
   TechnoPart 1.png
   TechnoPart 1.pp2
   TechnoPart 2.png
   TechnoPart 2.pp2
   Wall 1.png
   Wall 1.pp2
   Wall 2.png
   Wall 2.pp2
   Wall 3.png
   Wall 3.pp2
   Wall 4.png
   Wall 4.pp2



Runtime\textures\QuantumTubes\

   qcarr.jpg
   qcarr_s.jpg
   qcover.jpg
   qcover_b.jpg
   qhose.jpg
   qlid.jpg
   qlid_b.jpg
   qlid_s.jpg
   qpart1.jpg
   qpart1_s.jpg
   qpart2.jpg
   qpart2_b.jpg
   qpart2_s.jpg
   qpart3.jpg
   qpart3_b.jpg
   qpart3_s.jpg
   qpart4.jpg
   qpart4_b.jpg
   qpart4_s.jpg
   qtub1.jpg
   qtub1_b.jpg
   qtub1_s.jpg
   qtub2.jpg
   qtub2_b.jpg
   qtub2_s.jpg
   qtub3.jpg
   qtub3_b.jpg
   qtub3_s.jpg
   qtub4.jpg
   qtub4_b.jpg
   qtub4_s.jpg
   qwires.jpg
   qwires_s.jpg

-------------- LIMITATIONS -------------------

Props aren't tested in Poser 4 & PP and I 
can't guarantee proper functionality in those
programs. Testing props in Poser 5, 6 and 7 
(and Daz Studio) didn't result with any 
problem in geometry or textures.

------- DAZ STUDIO COMPATIBILITY -------------

If You import props into DAZ Studio You'll get
all textures in place with proper mapping,
however, You'll have to manually adjust 
specular maps and bump maps. It's easy to 
recognize and place those textures because they 
have same name as main textures and mark _s 
means specular map. 


---------- OWNERSHIP STATEMENT ----------------

All of this product's content was created by 
Dominik Lenardo (coflek-gnorg of renderosity). 
Copyright 29.01.2008. Dominik Lenardo
