Starship Medical Lab for Poser 4 and above Poser 5 and above recommended c 2008 VanishingPoint Copyright Ownership belongs to RPublishing. This product was originally created by and acquired through VanishingPoint. Author: VanishingPoint Directions: Extract the files into the specified folders: Put the obj files into Runtime\Geometries\VP Put the cm2/ rsr/ png (camera files) into Runtime\Libraries\Camera\VP-MedicalLab Put the cr2/ rsr/ png (figure files) into Runtime\Libraries\Character\VP-MedicalLab Put the pz2/ rsr/ png (pose files) into Runtime\Libraries\Pose\VP-MedicalLab Put the jpg files (textures) into Runtime\Textures\VP\messhall Put the gif files (templates) into Runtime\Textures\VP\messhall\templates Notes: 1) The gif files are not used on the model: they are included in case you want to make your own textures. Using the individual figures: 1) Start Poser. 2) Go to the Figures > VP-Medical Lab Library. 3) Add the Medical Lab to your scene. 4) Add the other objects to your scene to suit your taste. 5) Optinal: Add people to your scene to suit your taste. 6) Pose the people to suit your taste. * OR * Load the complete scene file. 1) Start Poser. 2) Go to File > Open. 3) Browse to where you extracted the MedicalLab.pz3 (scene file) and open it. Note: it's probably in the \Runtime folder. To change the textures using the included MAT poses: 1) Go to the Poses > VP-MedicalLab Library. 2) Select one of objects and apply the corresponding MAT poses. Note: The MAT poses for the furniture objects are in the Poses > VP-MedicalLab > Furniture folder. Notes: 1) The Medical Lab (room) will be added to the center of the scene. Depending on your light set and camera angle, the scene may appear dark. Go to the Poses > VP-MedicalLab Library to hide any walls (or ceiling) that may be blocking your lights or camera. 2) The hide and show poses which hide a wall with doors will also hide and show the doors. 3) For best results, be sure to use the FireFly Renderer with at least 4 ray-traced bounces. 4) Framed Picture: The "Picture" material uses a "maximized" map, which means you can use any image. Be sure to check the proportions (height/ width) of the Picture Frame to make sure your image isn't stretched. 5) The Chair, Dispenser, and Framed Picture are the same files as found in the Mess Hall. When you extract the files, you do not need to overwrite the exisitng files. If you have already purchased the Starship Mess Hall, you don't even need to extract these files- they are included for completeness and for people who may not yet have the Starship Mess Hall. 6) Camera files: Please note that the camera files will only hide the Medical Lab's walls (and doors) ONLY if it is the currently selected figure. Note that the camera files do *not* hide other objects, such as the Framed Picture, Food Dispensers, or Medical Beds. Hints: 1) Depending on your light set, you may get better results by rotating or moving the Medical Lab Room (by using the Floor or BODY) rather than moving the camera. 2) In the "Medical Lab" scene file, all of the objects are parented to the "Medical Lab" (BODY part). This means that everything within the room will rotate or move with the room. This makes it very easy to rotate or position the objects in the scene to suit your taste. 3) Depending on the size of your Poser Document Window, you may get a message about how the scene is larger than the available document size. Click OK to ignore the message and resize the document window to suit your taste. Note that the scene file already has the Render Settings set to use the Firefly Renderer (and reflections and displacement maps). Feel free to adjust these settings to suit your taste. 4) Please note that the ceiling may render as black. Rest assured that the actual color is white, but it may render black because it blocks the lights. You may want is to use a light set which points upwards or render the scene without shadows. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You may NOT sell or give away any files found in this zip package without express permission. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. ----------------------------------- File Listing for Starship Medical Lab !readme_MedicalLab.txt -this product's readme file license.txt -end user license file ------------------------ Product Files: \Runtime\ -MedicalLab.pz3 \Runtime\Geometries\vp\medlab -medchair.obj -medicalbed.obj -medlab.obj -medtable.obj \Runtime\Geometries\vp\messhall -mhchair.obj -mhdispenser.obj -mhpicturea.obj \Runtime\Libraries\camera\VP-MedicalLab -Hallway1.cm2 -Hallway1.png -Hallway2.cm2 -Hallway2.png -Hallway3.cm2 -Hallway3.png -Lab1.cm2 -Lab1.png -Lab2.cm2 -Lab2.png -Lab3.cm2 -Lab3.png -Lab4.cm2 -Lab4.png -Office1.cm2 -Office1.png -Office2.cm2 -Office2.png -Overview1.cm2 -Overview1.png \Runtime\Libraries\character\VP-MedicalLab -Dispenser.cr2 -Dispenser.png -FramedPicture.cr2 -FramedPicture.png -MedicalBed.cr2 -MedicalBed.png -MedicalChair.cr2 -MedicalChair.png -MedicalLab.cr2 -MedicalLab.png -MedicalTable.cr2 -MedicalTable.png \Runtime\Libraries\character\VP-MessHall -Chair.cr2 -Chair.png \Runtime\Libraries\Pose\VP-MedicalLab -HallBackWallHide.png -HallBackWallHide.pz2 -HallBackWallShow.png -HallBackWallShow.pz2 -HallCeilingHide.png -HallCeilingHide.pz2 -HallCeilingShow.png -HallCeilingShow.pz2 -HallFrontWallHide.png -HallFrontWallHide.pz2 -HallFrontWallShow.png -HallFrontWallShow.pz2 -HallRightWallHide.png -HallRightWallHide.pz2 -HallRightWallShow.png -HallRightWallShow.pz2 -LabBackWallHide.png -LabBackWallHide.pz2 -LabBackWallShow.png -LabBackWallShow.pz2 -LabCeilingHide.png -LabCeilingHide.pz2 -LabCeilingShow.png -LabCeilingShow.pz2 -LabFrontWallHide.png -LabFrontWallHide.pz2 -LabFrontWallShow.png -LabFrontWallShow.pz2 -LabLeftWallHide.png -LabLeftWallHide.pz2 -LabLeftWallShow.png -LabLeftWallShow.pz2 -LabRightWallHide.png -LabRightWallHide.pz2 -LabRightWallShow.png -LabRightWallShow.pz2 -OffBackWallHide.png -OffBackWallHide.pz2 -OffBackWallShow.png -OffBackWallShow.pz2 -OffCeilingHide.png -OffCeilingHide.pz2 -OffCeilingShow.png -OffCeilingShow.pz2 -OffFrontWallHide.png -OffFrontWallHide.pz2 -OffFrontWallShow.png -OffFrontWallShow.pz2 -OffLeftWallHide.png -OffLeftWallHide.pz2 -OffLeftWallShow.png -OffLeftWallShow.pz2 -OffRightWallHide.png -OffRightWallHide.pz2 -OffRightWallShow.png -OffRightWallShow.pz2 \Runtime\Libraries\Pose\VP-MedicalLab\Furniture -ChairMAT1.png -ChairMAT1.pz2 -ChairMAT2.png -ChairMAT2.pz2 -DispenserMAT1.png -DispenserMAT1.pz2 -DispenserMAT2.png -DispenserMAT2.pz2 -FramedPictureMAT1.png -FramedPictureMAT1.pz2 -FramedPictureMAT2.png -FramedPictureMAT2.pz2 -MedBedLControlHide.png -MedBedLControlHide.pz2 -MedBedLControlShow.png -MedBedLControlShow.pz2 -MedBedLegs0.png -MedBedLegs0.pz2 -MedBedLegs1.png -MedBedLegs1.pz2 -MedBedLegs2.png -MedBedLegs2.pz2 -MedBedLegsFolded.png -MedBedLegsFolded.pz2 -MedBedLegsHide.png -MedBedLegsHide.pz2 -MedBedLegsShow.png -MedBedLegsShow.pz2 -MedBedMAT1.png -MedBedMAT1.pz2 -MedBedMAT2.png -MedBedMAT2.pz2 -MedBedRControlHide.png -MedBedRControlHide.pz2 -MedBedRControlShow.png -MedBedRControlShow.pz2 -MedBedUpArmHide.png -MedBedUpArmHide.pz2 -MedBedUpArmShow.png -MedBedUpArmShow.pz2 -MedChairMAT1.png -MedChairMAT1.pz2 -MedChairMAT2.png -MedChairMAT2.pz2 -MedTableMATBlue.png -MedTableMATBlue.pz2 -MedTableMATRed.png -MedTableMATRed.pz2 \Runtime\Textures\VP -VP_ReflectBeach.JPG \Runtime\Textures\VP\medicallab -medchair_seatingblue.jpg -medchair_seatingBUM.jpg -medchair_seatingred.jpg -medicalbed_cushionfabric1.jpg -medicalbed_cushionfabric2.jpg -medicalbed_screens1.jpg -medicalbed_screens2.jpg -medicalbed_wallscreen1.jpg -medicalbed_wallscreen2.jpg -medlab_doors2.jpg -medlab_doorsBUM.jpg -medlab_glasstrans1.jpg -mldispenser_controls1.jpg -mldispenser_controls2.jpg -mldispenser_plastic.jpg -mlpicture_medical1.jpg -mlpicture_medical2.jpg \Runtime\Textures\VP\medicallab\templates -0medchair_baseblack.gif -0medchair_metal.gif -0medchair_seating.gif -0medicalbed_bedbase.gif -0medicalbed_controlboxes.gif -0medicalbed_cushionfabric.gif -0medicalbed_metaltrim.gif -0medicalbed_screens.gif -0medicalbed_wall.gif -0medicalbed_wallscreen1.gif -0medlab_carpet.gif -0medlab_ceiling.gif -0medlab_exterior.gif -0medlab_glasswalls.gif -0medlab_halldoors.gif -0medlab_labdoors.gif -0medlab_lightsmetal.gif -0medlab_rightdoors.gif -0medtable_bottom.gif -0medtable_metal.gif -0messhall_doors.gif \Runtime\Textures\VP\messhall -mhchair_fabricback1.jpg -mhchair_fabricback2.jpg -mhchair_fabricbackBUM.jpg -mhchair_fabricfront1.jpg -mhchair_fabricfront2.jpg -mhchair_fabricfrontBUM.jpg \Runtime\Textures\VP\messhall\templates -0mhchair.gif -0mhpicture1_frame.gif -0mhpicture1_picture.gif Product Support: RPublishing@Renderosity.com NONE of these files may be redistributed (please completely read the enclosed license) Product Support is available by Renderosity SiteMail to RPublishing. 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