WW2 USA airborne @Alejandro Delgado 08-06-2008 Author: Alejandro Delgado Product Description: With this pack you can transform Apollo Maximus figure into a WW2 Usa airborne. This pack comes with separate clothes, so you can combine as you want. -Using the figures: The tunic(jacket): This figure comes with several help dials and morph dials . In the "pelvis" body part you can find 2 help dials: - Vestlife: Put this dial to 1 when you use the tunic with the Vestlife or the parachute Harness. - BigDown: This dial is used to make bigger the bottom of he jacket, it is useful in some poses. - right: Move the front right botton part towards ahead - left : Move the front left botton part towards ahead - left%right: Move the front botton part towards ahead In the "Abdomen" body part, you can find 1 help dial: - belton: Put this dial to 1 if you use the belt figure with the tunic. In the "rforeArm" and in the "lForeARm" body parts, you can find 1 dial: - rGloves: Put this dial to 1, if you use the tunic with the gloves figure. - lGloves : Put this dial to 1 too. In the "rUpArm" body part you can find the next dials: - NoFlag: put this dial to 1 if you want to make the USA flag not visible, this dial is useful when you has a 101st division soldier. - Priv_noRanK: This dial is used to have no rank in the arm soldier. - 1stClass : Put this dial to 1 to have a 1st class private. - Corp: Put this dial to 1 if you want a corporal soldier. - Sarg: Put this dial to 1 if you want a Sargeant soldier - 1stSarg: Put this dial to 1 if you want a 1st Sargeant soldier. - BiggerRanks: This dial comes by default to 1, if you want a smaller rank decal, put a lower value. Important: To use the rank dials, you must have only a 1 value, in the rank rank you want and 0 in the others. In the "lUpArm" body part, you have the next dials: - 101st: (default 1) put this dial to 1 if you want a 101st division soldier. - 82sd: (default 0) Put this dial to 1 and the 101st to 0 if you want a 82sd division soldier. Note: This body part has the same "rank" dials thar "rUpArm" body part has, They work the same way. The pants: Left Shin body part: You can find 1 help dial named noLeftBoot. Put this dial to 1 if you are not going to use the left boot (this dial comes by default with a 0 value) Right Shin body part: You can find 1 help dial named noRightBoot. Put this dial to 1 if you are not going to use the Right boot (this dial comes by default with a 0 value) The belt shovel figure: This figure has a help dial in the Abdomen body part, it is named "turn" and it is used to put the shovel far from the soldier body.(Turn it in the right way) The helmet: This figure has the next dials in the "head" body part: - NochinStrap: (default 1) put this dial to 0 if you want a chin strap, and put it to 1 if you don't want one. - NoOpenStrap: (default 0) put this value to 0 if you want a open strap, and put it to 1 if you don't want one. - NoCloseStrap: (default 1)put this value to 0 if you want a close strap,and put it to 1 if you don't want one. - LeftPart: Use this dial to move the left part of the open strap - RightPart: Use this dial to move the right part of the open strap. - ChinFront: Use this dial to move towards ahead the botton part of the chin strap. - ChinDown: Use this dial to move down the botton part of the chin strap. - Visor:Use this dial to make bigger or smaller the helmet visor.(default 1) This figure has several material sets too. WUAhelmet: This material set is a helmet for a private from 82sd division WUAhelmet 101: This one is for a private from 101st division WUAhelmetCapt: This one is for a captain helmet from the 82sd division WUAhelmet101Capt: This one is for a captain helmet from the 101s division WUAhelmetLieut: This one is for a Lieutenant helmet fromm the 82sd division WUAhelmet101Leut: For a Lieutenant helmet from the 101st division WUAhelmetSubof: This one is for a sub-official helmet from the 82sd division WuahelmetSubof: For a subofficial helmet from the 101st division WUAhelmetAID: this one is foe a medical unit helemet -The Knife Cover: This figure has a help dial in the Right shin body part named "noKnife" put this dial to 1 if you don't want a knife in the cover. If you are going to make more extreme poses, it is a good thing to make not visible the figures body parts that are not visible. The ranks don't work if you use extreme poses in your apollo arms, just use no rank in this cases. The other figures are: - The undfolded parachute with harness (WUAopenChute) - The harness for a folded parachute (WUAharnesses) - The folded parachute (WUAparachute) - The emergency parachute (WUAresParachute) - The vestlife (WUAvestLife) - The undershirt (WUAundershirt) - The suspenders (WUAsuspenders) - The thompson clip bags for the suspenders (WUAsusBag) - The left and the right boot - The back mussete (WUAmussete) - The airborne gloves (WUAgloves) - The canteen in the belt (WUAbeltCanteen) - The M1 garand clip belt bags (WUAbletBags) - The AID belt bag (WUAbeltAid) - The belt (WUAbelt) - The medical unit bracelet (WUAaidBraz) - A clip belt bag (WUA1beltBag) -Using the props. - The canteen prop: Use this prop when you want a "free" movement canteen (not in the belt) This prop has the next morph dials: - openStopper: Put this dial to 1 to open the stopper. - noCover: put this dial to 1 if you want a canteen without cover. - noCont: put this dial to 1 if you want a canteen without the botton container. - The canteen Container prop: Use this prop if you want a "food" ot liquid container (it is the same that comes in the botton of the canteen) This prop had one dial named "handleUp" put this dial to 1 if you want a container with the handle deploied - The M1 garand rifle: This prop has one morph dial named "noSTrap", put this dial to 1 to have a M1 garand without its strap - The Thompson sub-machine: This porp has the next morph dials: -NoClip: Put this dial to 1 if you want to make not visible the clip -NoStrap: Put this dial to 1 if you want to make not visible the strap. -loadAction: Use this dial to make the thompson load action - The shovel: This prop has 2 morph dials: -pos1; Put this dial to 1, if you want to use the shovel like a peak. -pos2: Put this dial to 1 if you want a shovel folded. You have a Knife prop and a Thompson clip prop too. System Requirements: PC version. ( It has been not tested in a Mac) You need Poser 5 or later to use this item. All of this product's content was created by Adh3d, Alejandro Delgado. Needed Files: You don't need any 3rd party files to use this item. Installation instructions: Unzip the zip file to you Poser folder, all the files will be put in their respective folder. (It have been used Winzip 11.1 to create this zip file) -You can open to the scene the WW2 USA ariborne figures and props ,following the next steps: (In Poser) Open your library ---> select figures ---> Adh3d ---> ( you will see a picture of it) (In Poser) Open your library ---> select props ---> Adh3d ---> ( you will see a picture of it) Usage Tips/Limitations: You can use these figures,props and its textures for your comercial or not comercial renders and animations. You cannot sell or share any of the files included in this zip file or the zip file itself. Files list order by forlder : file: WW2 USA airborne 1_2 ..\runtime\Geometries\adh3d\WW2USAairborne\ WUA1beltbag.obj WUAaidBraz.obj WUAbar.obj WUAbelt.obj WUAbeltAid.obj WUAbeltBags.obj WUAbeltCanteen.obj WUAbeltShovel.obj WUAgloves.obj WUAharnesses.obj WUAhelmet.obj WUAknifeCover.obj WUAleftBoot.obj WUAmusette.obj WUAopenChute.obj WUApants.obj WUAparachute.obj WUAresParachute.obj WUArightBoot.obj WUAsusBag.obj WUAsuspender.obj WUAtunic.obj WUAundershirt.obj WUAvestLife.obj ..\runtime\libraries\character\adh3d\ WUA1beltBag.cr2 WUA1beltBag.png WUAaidBraz.cr2 WUAaidBraz.png WUAbelt.cr2 WUAbelt.png WUAbeltAid.cr2 WUAbeltAid.png WUAbeltBags.cr2 WUAbeltBags.png WUAbeltCanteen.cr2 WUAbeltCanteen.png WUAbeltShovel.cr2 WUAbeltShovel.png WUAgloves.cr2 WUAgloves.png WUAharnesses.cr2 WUAharnesses.png WUAhelmet.cr2 WUAhelmet.png WUAknifeCover.cr2 WUAknifeCover.png WUAleftBoot.cr2 WUAleftBoot.png WUAmusette.cr2 WUAmusette.png WUAopenChute.cr2 WUAopenChute.png WUApants.cr2 WUApants.png WUAparachute.cr2 WUAparachute.png WUAresParachute.cr2 WUAresParachute.png WUArightBoot.cr2 WUArightBoot.png WUAsusBag.cr2 WUAsusBag.png WUAsuspender.cr2 WUAsuspender.png WUAtunic.cr2 WUAtunic.png WUAundershirt.cr2 WUAundershirt.png WUAvestLife.cr2 WUAvestLife.png WW2 USA airborne.txt license.txt ..\runtime\libraries\materials\adh3d\WW2USAairborne\ WUAhelmet.mt5 WUAhelmet.png WUAhelmet101.mt5 WUAhelmet101.png WUAhelmet101Capt.mt5 WUAhelmet101Capt.png WUAhelmet101Lieut.mt5 WUAhelmet101Lieut.png WUAhelmetAID.mt5 WUAhelmetAID.png WUAhelmetCapt.mt5 WUAhelmetCapt.png WUAhelmetLieut.mt5 WUAhelmetLieut.png WUAhelmetSubof.mt5 WUAhelmetSubof.png WUahelmet101Subof.mt5 WUahelmet101Subof.png ..\runtime\libraries\props\adh3d\ WUAThompson.png WUAThompson.pp2 WUAcanteen.png WUAcanteen.pp2 WUAcanteenCont.png WUAcanteenCont.pp2 WUAknife.png WUAknife.pp2 WUAm1Garand.png WUAm1Garand.pp2 WUAshovel.png WUAshovel.pp2 WUAthompsonClip.png WUAthompsonClip.pp2 ..\runtime\textures\adh3d\WW2USAairborne\ WUAopenchute.jpg file: WW2 USA airborne 2_2 ..\runtime\textures\adh3d\WW2USAairborne\ WUAaidBraz.jpg WUAbelt.jpg WUAbeltAid.jpg WUAbeltBags.jpg WUAbeltShovel.jpg WUAbeltcanteen.jpg WUAboot.jpg WUAcanteen.jpg WUAgloves.jpg WUAharnesses.jpg WUAhelmet.jpg WUAhelmet101.jpg WUAhelmet101Lieut.jpg WUAhelmet101Subof.jpg WUAhelmet101capt.jpg WUAhelmetAID.jpg WUAhelmetCapt.jpg WUAhelmetLieut.jpg WUAhelmetSubof.jpg WUAknife.jpg WUAknifeCover.jpg WUAm1Garand.jpg WUAmusette.jpg WUApants.jpg WUAparachute.jpg WUAranks.jpg WUAranksTrans.jpg WUAresParachute.jpg WUAshovel.jpg WUAsusBag.jpg WUAsuspender.jpg WUAthompson.jpg WUAtunic.jpg WUAtunicIns.jpg WUAundershirt.jpg WUAvestLife.jpg WW2 USA airborne.txt license.txt