************************************************************ *Product Name: HL2_Apothecar *Copyright January 12th, 2009 *By: mapps (Michael Mapplebeck) & Richardphotos (Richard Gorden) *Contact: mapps with any technical problems ************************************************************ This is a Poser Construction set for building your own Poser Stages. This set is intended to work like a Hollywood Sound Stage. The props included are theme based to create A Apothecary or Wizards Shoppe. You will find a set of props called "Bottles BulK" These are low res and should be used to add lots of clutter to the scene. The other bottles are high res and could cause a render problem tdue to a high polygon count. The cases that are full of bottle use these low res ones except "CaseB1" it uses the high res ones and should only be used if you are adding very few cases and such. Using the parts included you can create these sets from scratch or load one of the predesigned sets and use it as is or edit it to match your tastes. Like all M&Y sets this set is based on a scale of 6 feet (poser figure scale) and can be combined will all other M&Y sets. -------------------------------------- System Requirements: PC Windows or Mac OSX (No Mac Classic or OS9, this set requires the long file name support of OSX) Poser 6+, DAZ 2.3 -------------------------------------- Ownership Statement: All of this product's content was created by mapps (Michael Mapplebeck) & Richardphotos (Richard Gorden) -------------------------------------- Installation Instructions: unzip to the runtime folder, all items will install in the proper locations. The PZ3 files located in folder "HL1_Habitation-PZ3" can be located anywhere. -------------------------------------- Usage Tips or Limitations: ITEMS OF NOTE Object smoothing can cause ballooning on some of the items in this set. It is recomended that you not use it. The items herein where designed to keep the quality up and file size down. When putting this many items in a single download it is important to watch the file size to keep it under the 25 meg maximum download size. This helps keep the end cost down as it does not require a CD to be burnt and shipped. This is done by planning the polygon count very carefuly and in many cases this means drawing them one at a time. The down side is that ballooning will often occure when smoothing is turned on. NOTE If you are using the latest version of DAZ Studio all of the PZ3 files will open with no problems (Version 2.3 or later) -------------------------------------- There are 242 Files Included in this Product (not counting textures): ..\HL2_Apothecary\ (these Scene Files may be placed anywhere) Apothecary_Room1.pz3 Apothecary_Room2.pz3 Apothecary_Room3.pz3 Apothecary_Room4.pz3 Apothecary_Room5.pz3 Apothecary_Room6.pz3 ..\Runtime\Geometries\Mapps\HL1_Habitation\ Hab_Bolt1.obj Hab_Bolt2.obj Hab_Door1.obj Hab_Door2.obj Hab_Floor.obj Hab_Rafters1.obj Hab_Rafters2.obj Hab_Rafters3.obj Hab_Rafters4.obj Hab_Rafters5.obj Hab_Rafters6.obj Hab_Wall1.obj Hab_Wall2.obj ..\Runtime\Geometries\Mapps\HL2_The_Apothecary\ Apo_ApoCabDraw.obj Apo_ApoCabnet.obj Apo_Aquarium_Jar.obj Apo_Arm_Weights1.obj Apo_Arm_Weights2.obj Apo_Arm_Weights3.obj Apo_Arm_Weights4.obj Apo_Arm_Weights5.obj Apo_Arm_Weights6.obj Apo_Balance_Scale.obj Apo_Balance_Weights1.obj Apo_Balance_Weights2.obj Apo_Balance_Weights3.obj Apo_Balance_Weights4.obj Apo_Balance_Weights5.obj Apo_Bowl1.obj Apo_Bowl2.obj Apo_Bowl3.obj Apo_Bowl4.obj Apo_Bowl5.obj Apo_Bowles.obj Apo_Burner.obj Apo_Cage.obj Apo_Cork.obj Apo_CorkScrew.obj Apo_CuttingB.obj Apo_FishBowl.obj Apo_FishBowl1.obj Apo_Grinder1.obj Apo_Grinder2.obj Apo_HourGlass.obj Apo_Jars1.obj Apo_Jars2.obj Apo_JarsTop.obj Apo_LBottle1.obj Apo_LBottle2.obj Apo_LBottle3.obj Apo_Leech1.obj Apo_Leech2.obj Apo_Pile.obj Apo_Razor_Knife.obj Apo_SBottle1.obj Apo_SBottle2.obj Apo_SBottle3.obj Apo_SBottle4.obj Apo_Stick.obj Apo_Stool.obj Apo_Table.obj Apo_TadPole.obj Apo_Tin.obj Apo_Tin_Can.obj Apo_Tin_Lid.obj Apo_WallCaseA.obj Apo_WallCaseB.obj Motar_&_Pedistal.obj ..\Runtime\Libraries\Character\Mapps\HL2_The_Apothecary\ Apo_FishBowl1.cr2 Apo_FishBowl1.png Apo_FishBowl2.cr2 Apo_FishBowl2.png Balance_Scales1.cr2 Balance_Scales1.png Balance_Scales2.cr2 Balance_Scales2.png Cabnet_A.cr2 Cabnet_A.png Cabnet_B.cr2 Cabnet_B.png Cabnet_C.cr2 Cabnet_C.png Cabnet_D.cr2 Cabnet_D.png CaseA.cr2 CaseA.png CaseB.cr2 CaseB.png CaseB1.cr2 CaseB1.png CaseB2.cr2 CaseB2.png CaseB3.cr2 CaseB3.png CaseB4.cr2 CaseB4.png CaseB5.cr2 CaseB5.png CaseB6.cr2 CaseB6.png CaseB7.cr2 CaseB7.png Motar_&_Pedistal.cr2 Motar_&_Pedistal.png Table1.cr2 Table1.png Table2.cr2 Table2.png Table3.cr2 Table3.png Table4.cr2 Table4.png Table5.cr2 Table5.png ..\Runtime\Libraries\Character\Mapps\HL_Basic\ Hab_Door1.cr2 Hab_Door1.png Hab_Door2.cr2 Hab_Door2.png ..\Runtime\Libraries\Materials\Mapps\HL2_The_Apothecary\Creapy\ Leech1.mt5 Leech1.png Tadpole.mt5 Tadpole.png ..\Runtime\Libraries\Materials\Mapps\HL2_The_Apothecary\Food\ Bottle_Fill_01.mt5 Bottle_Fill_01.png Bottle_Fill_02.mt5 Bottle_Fill_02.png Bottle_Fill_03.mt5 Bottle_Fill_03.png Bottle_Fill_04.mt5 Bottle_Fill_04.png Bottle_Fill_05.mt5 Bottle_Fill_05.png Bottle_Fill_06.mt5 Bottle_Fill_06.png Glass_01.mt5 Glass_01.png Glass_01A.mt5 Glass_01A.png Glass_01B.mt5 Glass_01B.png Glass_01C.mt5 Glass_01C.png Glass_02.mt5 Glass_02.png Powder1.mt5 Powder1.png Powder2.mt5 Powder2.png Powder3.mt5 Powder3.png Powder4.mt5 Powder4.png Powder5.mt5 Powder5.png ..\Runtime\Libraries\Materials\Mapps\HL2_The_Apothecary\Mat Poses P6\ 00-Bowl.mc6 00-Bowl.png 00-Burner.mc6 00-Burner.png Bottle_04.mc6 Bottle_04.png Can1.mc6 Can1.png Can2.mc6 Can2.png SBottle_01.mc6 SBottle_01.png Wall_Case.mc6 Wall_Case.png ..\Runtime\Libraries\Materials\Mapps\HL2_The_Apothecary\Mats P5\ 00-Hide.mt5 00-Hide.png Black.mt5 Black.png Brass_Old.mt5 Brass_Old.png Brass_Old2.mt5 Brass_Old2.png Chrome1.mt5 Chrome1.png Chrome2.mt5 Chrome2.png Gem_Amber.mt5 Gem_Amber.png Gem_Diamond.mt5 Gem_Diamond.png Gem_Fantasy1.mt5 Gem_Fantasy1.png Gem_Fantasy2.mt5 Gem_Fantasy2.png Gem_Fantasy3.mt5 Gem_Fantasy3.png Gem_Gold.mt5 Gem_Gold.png Gem_Green.mt5 Gem_Green.png Gem_Teal.mt5 Gem_Teal.png Gem_Wine.mt5 Gem_Wine.png Glass1.mt5 Glass1.png Glass1A.mt5 Glass1A.png Glass2.mt5 Glass2.png Glass2A.mt5 Glass2A.png Glass3.mt5 Glass3.png Glass4.mt5 Glass4.png Gold_Ref.mt5 Gold_Ref.png Steel.mt5 Steel.png Steel2.mt5 Steel2.png Steel_Blue.mt5 Steel_Blue.png Steel_old.mt5 Steel_old.png Water.mt5 Water.png Water1.mt5 Water1.png imageiio.pe4 imaginfo.pe4 xDull_Black.mt5 xDull_Black.png ..\Runtime\Libraries\Materials\Mapps\HL2_The_Apothecary\Metals\ Can-Mat.mt5 Can-Mat.png Can2-Mat.mt5 Can2-Mat.png Knife.mt5 Knife.png ..\ARuntime\Libraries\Materials\Mapps\HL2_The_Apothecary\Stone\ Bottle1.mt5 Bottle1.png Bottle2.mt5 Bottle2.png Bottle3.mt5 Bottle3.png BottleB1.mt5 BottleB1.png BottleB_Lable2.mt5 BottleB_Lable2.png Grinder.mt5 Grinder.png Jar_Mat1.mc6 Jar_Mat1.png Jar_Mat2.mc6 Jar_Mat2.png Jar_Tex1.mt5 Jar_Tex1.png Jar_Tex2.mt5 Jar_Tex2.png Marble.mt5 Marble.png Mortar_&_Pedistal.mc6 Mortar_&_Pedistal.png ..\Runtime\Libraries\Materials\Mapps\HL2_The_Apothecary\Woods\ Cork.mt5 Cork.png Stick.mt5 Stick.png Wood1.mt5 Wood1.png Wood2.mt5 Wood2.png ..\Runtime\Libraries\Materials\Mapps\HL_Basic\Pose\ Bolt1.mc6 Bolt1.png Cap.mc6 Cap.png Handle.mc6 Handle.png Rafters_Bare.mc6 Rafters_Bare.png Rafters_Covered.mc6 Rafters_Covered.png Roof.mc6 Roof.png Wall1.mc6 Wall1.png Wall2.mc6 Wall2.png Wall3.mc6 Wall3.png ..\Runtime\Libraries\Materials\Mapps\HL_Basic\Tex\ Concrete-01.mt5 Concrete-01.png Concrete-02.mt5 Concrete-02.png Concrete-03.mt5 Concrete-03.png Floor_Boards.mt5 Floor_Boards.png Iron1.mt5 Iron1.png Iron2.mt5 Iron2.png Iron3.mt5 Iron3.png Oil-Skin.mt5 Oil-Skin.png Pewter1.mt5 Pewter1.png Pewter2.mt5 Pewter2.png Pewter3.mt5 Pewter3.png Scarred Wood.mt5 Scarred Wood.png Stone1.mt5 Stone1.png Tin1.mt5 Tin1.png Tin2.mt5 Tin2.png Wood_T.mt5 Wood_T.png Wood_W.mt5 Wood_W.png Wood_Walls.mt5 Wood_Walls.png ..\Runtime\Libraries\Props\Mapps\HL2_The_Apothecary\Apparatus\ AW1.png AW1.pp2 AW2.png AW2.pp2 AW3.png AW3.pp2 AW4.png AW4.pp2 AW5.png AW5.pp2 AW6.png AW6.pp2 Cage1.png Cage1.pp2 Cage2.png Cage2.pp2 HourGlass.png HourGlass.pp2 Pedistal1.png Pedistal1.pp2 Pedistal2.png Pedistal2.pp2 Thumbs.db WL1-Smart.png WL1-Smart.pp2 WL5-Smart.png WL5-Smart.pp2 WR1-Smart.png WR1-Smart.pp2 Weight1.png Weight1.pp2 Weight2.png Weight2.pp2 Weight3.png Weight3.pp2 Weight4.png Weight4.pp2 Weight5.png Weight5.pp2 ..\Runtime\Libraries\Props\Mapps\HL2_The_Apothecary\Bottles\ Cork.png Cork.pp2 Cork_Screw1.png Cork_Screw1.pp2 Cork_Screw2.png Cork_Screw2.pp2 Cork_Screw3.png Cork_Screw3.pp2 SBottle_01.png SBottle_01.pp2 SBottle_01A.png SBottle_01A.pp2 SBottle_01B.png SBottle_01B.pp2 SBottle_01C.png SBottle_01C.pp2 SBottle_02.png SBottle_02.pp2 SBottle_02A.png SBottle_02A.pp2 SBottle_02B.png SBottle_02B.pp2 SBottle_02C.png SBottle_02C.pp2 SBottle_03.png SBottle_03.pp2 SBottle_03A.png SBottle_03A.pp2 SBottle_03B.png SBottle_03B.pp2 SBottle_03C.png SBottle_03C.pp2 SBottle_04.png SBottle_04.pp2 SBottle_04A.png SBottle_04A.pp2 SBottle_04B.png SBottle_04B.pp2 SBottle_04C.png SBottle_04C.pp2 ..\Runtime\Libraries\Props\Mapps\HL2_The_Apothecary\Bottles_Bulk\ BBottle-01-A.png BBottle-01-A.pp2 BBottle-01-B.png BBottle-01-B.pp2 BBottle-01-C.png BBottle-01-C.pp2 BBottle-02-A.png BBottle-02-A.pp2 BBottle-02-B.png BBottle-02-B.pp2 BBottle-02-C.png BBottle-02-C.pp2 BBottle-02-D.png BBottle-02-D.pp2 BBottle-02-E.png BBottle-02-E.pp2 BBottle-02-F.png BBottle-02-F.pp2 BBottle-02-G.png BBottle-02-G.pp2 BBottle-02-H.png BBottle-02-H.pp2 BBottle-03-A.png BBottle-03-A.pp2 BBottle-03-B.png BBottle-03-B.pp2 BBottle-03-C.png BBottle-03-C.pp2 BBottle-03-D.png BBottle-03-D.pp2 BBottle-03-E.png BBottle-03-E.pp2 BBottle-03-F.png BBottle-03-F.pp2 ..\Runtime\Libraries\Props\Mapps\HL2_The_Apothecary\Creapy\ Leech1.png Leech1.pp2 Leech2.png Leech2.pp2 TadPol_Morphs.png TadPol_Morphs.pp2 TadPole.png TadPole.pp2 ..\Runtime\Libraries\Props\Mapps\HL2_The_Apothecary\Furniture\ Stool1.png Stool1.pp2 Stool2.png Stool2.pp2 Stool3.png Stool3.pp2 ..\Runtime\Libraries\Props\Mapps\HL2_The_Apothecary\HL_Basic\ Bolt1.png Bolt1.pp2 Bolt2.png Bolt2.pp2 Floor.png Floor.pp2 Handle.png Handle.pp2 Post.png Post.pp2 Rafters1.png Rafters1.pp2 Rafters2.png Rafters2.pp2 Rafters3.png Rafters3.pp2 Rafters4.png Rafters4.pp2 Rafters5.png Rafters5.pp2 Rafters6.png Rafters6.pp2 Wall_01.png Wall_01.pp2 Wall_02.png Wall_02.pp2 Wall_03.png Wall_03.pp2 Wall_04.png Wall_04.pp2 ..\Runtime\Libraries\Props\Mapps\HL2_The_Apothecary\Jars\ Fish_Bowl.png Fish_Bowl.pp2 Jar1.png Jar1.pp2 Jar1A.png Jar1A.pp2 Jar2.png Jar2.pp2 Jar2A.png Jar2A.pp2 Lid1.png Lid1.pp2 Lid1A.png Lid1A.pp2 ..\Runtime\Libraries\Props\Mapps\HL2_The_Apothecary\Things\ Bowl1.png Bowl1.pp2 Bowl2.png Bowl2.pp2 Bowl3.png Bowl3.pp2 Bowl4.png Bowl4.pp2 Bowl5.png Bowl5.pp2 Bowls.png Bowls.pp2 Burner.png Burner.pp2 Cutting_Board1.png Cutting_Board1.pp2 Cutting_Board2.png Cutting_Board2.pp2 Cutting_Board3.png Cutting_Board3.pp2 Cutting_Board4.png Cutting_Board4.pp2 Powder1.png Powder1.pp2 Powder2.png Powder2.pp2 Powder3.png Powder3.pp2 Powder4.png Powder4.pp2 Powder5.png Powder5.pp2 Razor_Knife1.png Razor_Knife1.pp2 Razor_Knife2.png Razor_Knife2.pp2 Razor_Knife3.png Razor_Knife3.pp2 Stick.png Stick.pp2 Tin.png Tin.pp2 Tin2.png Tin2.pp2 Tin_Can.png Tin_Can.pp2 Tin_Can2.png Tin_Can2.pp2 Tin_Lid.png Tin_Lid.pp2 Tin_Lid2.png Tin_Lid2.pp2 ..\Runtime\Textures\Mapps_Tex\HL1_Basic\ HL1_BakeFloor-Bum-01.jpg HL1_BakeFloor-Bum-03.jpg HL1_BakeFloor-Tex-01.jpg HL1_BakeFloor-Tex-02.jpg HL1_BakeFloor-Tex-03.jpg HL1_Bakewalls-Bum-05.jpg HL1_Bakewalls-Tex-05.jpg HL1_Concrete_Bum.jpg HL1_Concrete_Tex.jpg HL1_Iron_New_Bum.jpg HL1_Iron_New_Tex.jpg HL1_Iron_Old_BumA.jpg HL1_Iron_Old_BumB.jpg HL1_Iron_Old_TexA.jpg HL1_Iron_Old_TexB.jpg HL1_OilSkin_Tex1.jpg HL1_OilSkin_Trn1.jpg HL1_Wall_Face_Bum1.jpg HL1_Wall_Face_Tex1.jpg HL1_WoodT_Bum1.jpg HL1_WoodT_Tex1.jpg HL1_WoodW_Bum1.jpg HL1_WoodW_Tex1.jpg HL1_tin_Bum-02.jpg HL1_tin_Bum-03.jpg HL1_tin_Tex_02.jpg HL1_tin_Tex_03.jpg Hab_BreadBoard_Bum2.jpg Hab_BreadBoard_Tex2.jpg Hab_Pewter_Bum1.jpg Hab_Pewter_Bum2.jpg Hab_Pewter_Bum3.jpg Hab_Pewter_Tex1.jpg Hab_Pewter_Tex1S.jpg ..\Runtime\Textures\Mapps_Tex\HL2_Apothecary\ Apo_Cork_Bum.jpg Apo_Cork_Tex.jpg Apo_Glass_Tex1.jpg Apo_Glass_Tex2.jpg Apo_Glass_Trn1.jpg Apo_Glass_Trn2.jpg Apo_Grinder_Tex1.jpg Apo_Jar_Tex1.jpg Apo_Jar_Tex2.jpg Apo_LBottle2-Lable_Tex1.jpg Apo_LBottle2-Lable_Tex2.jpg Apo_LBottle_Bum.jpg Apo_LBottle_Tex1.jpg Apo_LBottle_Tex2.jpg Apo_LBottle_Tex3.jpg Apo_Leech_Tex1.jpg Apo_Marble_Tex1.jpg Apo_Pile_Bum1.jpg Apo_Pile_tex1.jpg Apo_Pile_tex2.jpg Apo_Pile_tex3.jpg Apo_Pile_tex4.jpg Apo_Pile_tex5.jpg Apo_Pile_trn1.jpg Apo_Razor_Knife_Bum1.jpg Apo_Razor_Knife_Tex1.jpg Apo_Stick_Tex.jpg Apo_TadPole_Tex1.jpg Apo_Tin_Bum1.jpg Apo_Tin_Bum2.jpg Apo_Tin_Tex1.jpg Apo_Tin_Tex2.jpg Apo_Wood_Tex1.jpg ====================================================================== ____________________________________________________________________________________________________ PS: If you like or even dislike this set please leave feedback on the product. We always have extra goodies for those who take the time to leave an honest opinion. If you make renderings using any of the items in this set, and post them to the Renderosity gallery, please use Renderosity's market credit listings so that we can find them and see them. We love seeing how people enjoy using our product :-) We thank you for your purchase and support. We also wish you much happy rendering. ____________________________________________________________________________________________________ mapps & Richardphotos