************************************************************ *Product Name: Developer Pack for Michael 4 *Copyright 11/2008 *By: Randy Bouse - OKCRandy ************************************************************ Includes: 8 cr2 templates for comforming clothing: FullBody with fingers FullBody no fingers Long Sleeve Shirt Short Sleeve Shirt Long Pants Long Dress Shorts Shoes or Socks 9 obj files Medium** and lo res, body part groups and single group (body suit style) **Medium res contains neck and head geometry Medium and lo res, body part groups and single group (Dress style) One obj for socks or shoes and One bonus obj for shoes with a sole. More information contained in the Additional Notes.rtf supplied with this product. ---------------------------------------------------------------------- * You can find new icons for loading this product in the following Poser Libraries: o Figures: "OKC_M4:M4 DevelopmentPack" * Product Notes: o This pack is meant as a resource for clothing developers who would like to create clothing for DAZ 3D Michael 4 figure. Although it is fairly simple to create clothing for DAZ 3D Michael 4 using this product, it is presumed that the purchaser does know something about conforming clothing. The included figures and OBJ files are not intended to be used as-is. They are a starting point for developing your own clothing figures. o Please Note: + The two Wavefront OBJ files (found in the "Geometries:OKCClothes:Michael4:M4DevPack" folder) and CR2 templates in this package may be used to create your own saleable/free add-on content for DAZ 3D Michael 4 figure. However, you must alter the OBJ files and CR2 files and make them your own before you can resell or distribute them. + The two Wavefront OBJ files (found in the "Geometries:OKCClothes:Michael4:M4DevPack" folder) are based on the DAZ 3D Michael 4 figure and come in two mesh resolutions. These two OBJ files and the rigging CR2 files included in this product are redistributeable as part of a add-on product for the DAZ 3D Michael 4 figure. This means you can take one of the redistributable OBJ flies into your choice of modeller and use them as a base for your DAZ 3D Michael 4 clothing. The Grouped OBJ files are already grouped correctly, so if you maintain this grouping, creating a conforming item for DAZ 3D Michael 4 will be pretty easy. o To cater for most clothing types, pre-rigged CR2 files are supplied as follows: + M4Dev (WithFingers) # This CR2 contains the joint information for the entire figure and includes fingers + M4Dev (No Fingers) # This CR2 contains all joint information EXCLUDING the fingers + M4Dev (LongShirt) # This CR2 contains all upper body joints and the full arms, excluding the hands + M4Dev (ShortShirt) # This CR2 contains all upper body joints excluding the forearms and hands + M4Dev (LongPants) # This CR2 contains all lower body joints excluding the toes + M4Dev (ShortPants) # This CR2 contains the hips and legs. It excludes the feet and toes + M4Dev (SockShoes) # This CR2 contains only the shins, feet and toes and is perfect for shoes/boots/etc. + M4Dev (LongDress) # This CR2 contains all upper body joints, hip, body handles and the full arms, excluding the fingers o .:USING THE CR2 TEMPLATES:. + Once you have created your OBJ file (with grouping intact), simply save it in the Poser runtime Geometries:YourFolder. + Make a copy of the correct CR2 file (depending on the clothing type). + Open the copy and replace the OBJ references with your own OBJ file name and path. + If all goes well, your new CR2 should conform to DAZ 3D Michael 4 with some joint adjustments. o Remember, you must alter the OBJ files and CR2 files and make them your own before you can resell or distribute them. Note: The medium res files m4MR_FormGrouped.obj and m4MR_Form.obj contain head and neck geometry not welded to bodysuit. A useful tool for editing the cr2 files is CR2 Editor 1.51 by John Stallings available at: http://www.morphography.uk.vu/dlutility.html For short skirts you may want to delete the Shin body handles from the cr2. More information contained in the Additional Notes.rtf supplied with this product. ---------------------------------------------------------------------- All of this product's content was created by OKCRandy ---------------------------------------------------------------------- I shall, in no event, be liable for any damages from computer failure or malfunction or any and all other commercial damages or losses as a result of using the files in this package. For support please email through the messaging service provided by the site. Cheers, Randy :) ---------------------------------------------------------------------- Files Included in the Product: ..:ReadMe's:OKCRandy: OKC_M4DevPack.txt Additional Notes.rtf ..:Runtime:geometries:OKCClothes:Michael4:M4DevPack: M4SocksDev.obj m4DevLongDressHR.obj m4DevLongDressHR1g.obj m4DevLongDressLR.obj m4DevLongDressLR1g.obj m4LR_Form.obj m4LR_FormGrouped.obj m4MR_Form.obj m4MR_FormGrouped.obj m4DevShoesWithSole.obj ..:Runtime:geometries:OKCClothes:V4:BodyHandles: l_ShinBH.obj l_ThighBH.obj r_ShinBH.obj r_ThighBH.obj skirtBH.obj skirtBackBH.obj skirtFrontBH.obj skirtLeftBH.obj skirtRightBH.obj ..:Runtime:Libraries:Character:OKC_M4:M4 DevelopmentPack: M4Dev(LongPants).cr2 M4Dev(LongPants).png M4Dev(LongShirt).cr2 M4Dev(LongShirt).png M4Dev(NoFingers).cr2 M4Dev(NoFingers).png M4Dev(ShortShirt).cr2 M4Dev(ShortShirt).png M4Dev(Shorts).cr2 M4Dev(Shorts).png M4Dev(SockShoes).cr2 M4Dev(SockShoes).png M4Dev(WithFingers).cr2 M4Dev(WithFingers).png M4DevLR(NoFingers).cr2 M4DevLongDress.cr2 M4DevLongDress.png ==========================================================