HERO M4 by adamthwaites copyright 2009.


All of this product's content was created by adamthwaites (Adam Thwaites) 



Files:

ReadMe.txt
License.txt

See below for list of other files



Needed Files List:

Poser 4 or newer OR DAZ Studio 2.1 or newer and M4 Base Figure from DAZ. A graphic program like Photoshop or GIMP is very useful for HERO M4, but is not a requirement for using the product.


  
Installation Instructions:

1. Extract the Zip folder to your Poser folder or your DAZ/studio/content folder.

2. As an alternative you can extract the Zip folder to a different location and manually copy the folders and files to the correct location as listed below.



Exact folder names and locations:

..\Runtime\Geometries\HeroM4\
   Boot L.obj
   Boot R.obj
   Cape.obj
   Glove L.obj
   Glove R.obj
   Hood.obj
   Mask 1.obj
   Mask 2.obj
   Pants.obj
   Suit.obj

..\Runtime\libraries\Character\HeroM4\
   Boot L.cr2
   Boot L.png
   Boot L.rsr
   Boot R.cr2
   Boot R.png
   Boot R.rsr
   Cape.cr2
   Cape.png
   Cape.rsr
   Glove L.cr2
   Glove L.png
   Glove L.rsr
   Glove R.cr2
   Glove R.png
   Glove R.rsr
   Hood.cr2
   Hood.png
   Hood.rsr
   Mask 1.cr2
   Mask 1.png
   Mask 1.rsr
   Mask 2.cr2
   Mask 2.png
   Mask 2.rsr
   Pants.cr2
   Pants.png
   Pants.rsr
   Suit.cr2
   Suit.png
   Suit.rsr

..\Runtime\libraries\Pose\HeroM4\
   Belt Buckle.png
   Belt Buckle.pz2
   Belt Buckle.rsr
   Belt FULL.png
   Belt FULL.pz2
   Belt FULL.rsr
   Belt Loops.png
   Belt Loops.pz2
   Belt Loops.rsr
   Belt Packs.png
   Belt Packs.pz2
   Belt Packs.rsr
   Boot Armor.png
   Boot Armor.pz2
   Boot Armor.rsr
   Boot FULL.png
   Boot FULL.pz2
   Boot FULL.rsr
   Boot Foot.png
   Boot Foot.pz2
   Boot Foot.rsr
   Boot Leg.png
   Boot Leg.pz2
   Boot Leg.rsr
   Boot Spikes.png
   Boot Spikes.pz2
   Boot Spikes.rsr
   Boot Top.png
   Boot Top.pz2
   Boot Top.rsr
   Glove Armor.png
   Glove Armor.pz2
   Glove Armor.rsr
   Glove L Arm.png
   Glove L Arm.pz2
   Glove L Arm.rsr
   Glove L FULL.png
   Glove L FULL.pz2
   Glove L FULL.rsr
   Glove L Hand.png
   Glove L Hand.pz2
   Glove L Hand.rsr
   Glove R Arm.png
   Glove R Arm.pz2
   Glove R Arm.rsr
   Glove R FULL.png
   Glove R FULL.pz2
   Glove R FULL.rsr
   Glove R Hand.png
   Glove R Hand.pz2
   Glove R Hand.rsr
   Glove Spikes.png
   Glove Spikes.pz2
   Glove Spikes.rsr
   Glove Top.png
   Glove Top.pz2
   Glove Top.rsr
   Glove Wrist.png
   Glove Wrist.pz2
   Glove Wrist.rsr
   M4HideAll.png
   M4HideAll.pz2
   M4HideAll.rsr
   M4HideArms.png
   M4HideArms.pz2
   M4HideArms.rsr
   M4HideBody.png
   M4HideBody.pz2
   M4HideBody.rsr
   M4HideHands.png
   M4HideHands.pz2
   M4HideHands.rsr
   M4HideLegs.png
   M4HideLegs.pz2
   M4HideLegs.rsr
   M4HideTorso.png
   M4HideTorso.pz2
   M4HideTorso.rsr
   Mask Bottom.png
   Mask Bottom.pz2
   Mask Bottom.rsr
   Mask FULL.png
   Mask FULL.pz2
   Mask FULL.rsr
   Mask Face Bottom.png
   Mask Face Bottom.pz2
   Mask Face Bottom.rsr
   Mask Face.png
   Mask Face.pz2
   Mask Face.rsr
   Mask Top.png
   Mask Top.pz2
   Mask Top.rsr
   Suit Bottom.png
   Suit Bottom.pz2
   Suit Bottom.rsr
   Suit FULL.png
   Suit FULL.pz2
   Suit FULL.rsr
   Suit Sleeves.png
   Suit Sleeves.pz2
   Suit Sleeves.rsr
   Suit Top.png
   Suit Top.pz2
   Suit Top.rsr

..\Runtime\libraries\Props\HeroM4\
   Belt.png
   Belt.pp2
   Belt.rsr
   Mask 3.png
   Mask 3.pp2
   Mask 3.rsr
   Sign A.png
   Sign A.pp2
   Sign A.rsr
   Sign B.png
   Sign B.pp2
   Sign B.rsr
   Sign C.png
   Sign C.pp2
   Sign C.rsr

..\Runtime\textures\HeroM4\
   herobump.jpg
   herosignbump.jpg
   herosigntex.jpg
   herotex.jpg
   stingerbump.jpg
   stingermaskbump.jpg
   stingermasktex.jpg
   stingertex.jpg

..\HeroM4Tutor\
   HeroM4Tutor.pdf
   belt.jpg
   belt_buckle.jpg
   belt_loop.jpg
   belt_pack.jpg
   boot.jpg
   boot_armor.jpg
   boot_top.jpg
   cape.jpg
   glove.jpg
   glove_armor.jpg
   glove_top_wrist.jpg
   hood.jpg
   mask_1.jpg
   mask_2.jpg
   mask_3.jpg
   pants.jpg
   sign_a.jpg
   sign_b.jpg
   sign_c.jpg
   spike.jpg
   suit.jpg



Application Instructions:

1. Start Poser or DAZ Studio.

2. Empty the scene and then load M4 and turn of IK and zero the figure.

3. Open the Character library and then HeroM4.

4. Load the items of clothing you want to use and conform them to M4. Remember to select M4 before you load each item.

5. If you are using the suit with other items over the top of it you will need to fit those items. Select the whole body of the item to fit and set the Fit morph dial to 1.000.

6. Open the Props library and then HeroM4.

7. Select M4 and then load the smart props you want to use.

8. You can fit the belt by using the Fit morph or scale, rotate and move it using the dials.

9. Open the Pose library and then HeroM4.

10. To stop any parts of M4's body poking through the clothing you can make parts of it invisible using the M4Hide poses. Select M4 and then load a Hide pose to do this.

11. There are hide poses for the parts of the suit also included to give the items a different look. Select an item and then load one of the poses to remove a part of it e.g. Mask Face Bottom will remove the bottom part of the mask face to make a cowl.

12. You can colour the items in the material room or surface select menu using simple colours or you can make your own textures using the templates in the HeroM4Tutor pack. For more information about how I created the three heroes used for the promo renders, you should read through the HeroM4Tutor.pdf tutorial.

13. To use the morphs that are included in the clothing in Poser you must select the whole body of an item and then set the morphs manually using the dials. To help with getting a perfect fit you can adjust the Expand dial in each item.

14. If you are using DAZ Studio then the clothing will cross talk with M4. Select M4's body and then set e.g. the Bodybuilder dial and you will see that the clothing changes shape with the figure. To get an exact fit you may need to adjust the Expand morph dial for each item.

15. The cape is an original figure, select bone_1 and then set the parent object as M4's chest for the figure. This means the cape will move with M4 when you pose him. You can also select bone_1 and move the cape manually into position. The cape can be posed using the dials for each bone and you can also use the included morphs. Select the whole body of the cape to set the morph dials.



Tips and Limitations:

If you use your own textures and colours this pack offers you infinite possibilities for making your own superhero or your favourite superhero from comics or movies. The only limitation is your creative imagination.


 
If you have any questions just drop me a line on the SiteMail.

I hope you enjoy this pack for M4! 


Cheers

Adam


You may use this package as you wish in your commercial and non-commercial renders. You are not permitted to redistribute the package or any of its contents without written permission.

Any textures and MAT poses you make for the outfit can be sold or given away for free.

