Productname: HIGHFASHION Enigma for V4 © 2009 by Bice & outoftouch Thank you very much for purchasing! Have fun with this product and Happy Rendering :-) -------------------------------------------------------- Required Products: -------------------------------------------------------- - Victoria 4 from Daz3D -------------------------------------------------------- What you get with this package: -------------------------------------------------------- 05 Geometry Files 05 Conforming Clothing Items for V4 (Blouse, Pants, Buttons, Shoes, Top) with Morphs 01 Pair of smartpropped Earrings for V4 01 Pair of smartpropped Earrings for A4 01 Pair of smartpropped Earrings for G4 Different Texture Options for all items 07 Textures for the Blouse (3500x3500) 03 Displacementmaps for the Blouse (3500x3500) 03 Transmaps for the Blouse (3500x3500) 06 Textures for the Pants (4000x4000) 01 Bumpmap for the Pants (4000x4000) 06 Textures for the Shoes (2500x2500) 01 Displacementmap for the Shoes (2500x2500) 02 Bumpmap for the Shoes (2500x2500) 10 Textures for the Top (2500x2500) 01 Displacementmap for the Top (2500x2500) 06 Reflectionmaps Matposes: 44 Matposes 01 Feet INJ for V4 01 Feet REM for V4 Matposes and Material Settings are optimized for Poser 5 and higher. -------------------------------------------------------- Information about Copyrights: -------------------------------------------------------- All contents of this package are copyrighted by Bice & OUTOFTOUCH - Design ©2009. All rights reserved. All of the content in this package was created by Bice & outoftouch, and may include derivatives of the following Vendor/Merchant resources: - Marlin Studios Seamless Textures 9 - Fabrics - Pretty Cloths 1 TheMadPainter - Patterns 1 and 2 by boundless - Lace Resource by kebu99 - Others scanned or digitally created by outoftouch -------------------------------------------------------- Installation & Usage Instructions: -------------------------------------------------------- Loading the Clothing: 01 Load Vicky 4. Please always select her when loading a new item! (IMPORTANT TO GET JCMs WORKING!) 02 Go to your Character library "BO Enigma". 03 Load the Clothing items and conform them to V4. Please use the "Magnetize" poses on the clothing, delivered with the original Victoria 4 installation. All clothing is super conforming, means that all items automatically follow the bodyshapes when dialed in Victoria 4. The Bodymorphs can be found in the BODY of each figure. Because the clothing is tight-fitting you may need to adjust some parts in extreme poses / bodyshapes. We included several Adjustment Morphs to help you fixing those issues. The Shoes have been built around the BO-HighHeel Feet INJ for Victoria 4. Load the shoes and inject the INJ file into V4 and they will fit perfectly. (Hint: If you are applying a body pose to V4 after injecting, use the INJ file once again and the feet will be in the right place!) The Pants (+ Morphs) fits V4 standard feet pose though it has been built around the included Feet Injection. In some poses / bodyshapes you might need to adjust the lower part of the pants a bit. The Pants does not fit the included Shoes automatically. Please set the "Fit-Shoes" Morph to 1.00 to make it fit. The Blouse has been created in a different way than other conforming clothing. Due to the extraordinary shape of the sleeves and resulting problems with rigging, we decided to conform the blouse to V4 arms movement with control morphs in order to create better and more natural results when posing. Posing is limited and the ruffles may need to be adjusted in some poses with arms being bent to the back. 04 Go to your Pose library "MAT Enigma" and apply the matposes to the Clothing. Please make sure the correct figures are selected. The EARRINGS matposes can only be applied once a figure is in the scene and they are PARENTED to a figure! -------------------------------------------------------- Rendering Tips -------------------------------------------------------- Please select Raytracing in your Render Settings. All clothing models load with a Shading Rate set internally to 0.2! You may want, as long as your performance can handle it, to put this value down for clearer and more high quality rendering results! You need to select each bodypart of the figure (or prop) and in the Parameter Dials window go to the tab "Properties" and decrease the Shading Rate value. -------------------------------------------------------- Other Information -------------------------------------------------------- This product was tested in Poser 7 & 8 on a PC. This product was not tested on a MAC system. Matposes and Material Settings are optimized for Poser 5 and higher. This product was NOT tested in DAZ Studio. If you should have any problems to get this package working correctly, please feel free to contact us. (through PM or E-Mail) Bice Outoftouch Design http://www.outoftouch.de -------------------------------------------------------- Detailed Filelist: -------------------------------------------------------- \Runtime\textures\outoftouch\enigma\ 01ENBlouse.jpg 01ENBlouseD.jpg 01ENBlouseTR.jpg 01ENPants.jpg 01ENShoes.jpg 01ENShoesInner.jpg 01ENShoesInnerD.jpg 01ENTop.jpg 01ENTopD.jpg 02ENBlouse.jpg 02ENBlouseD.jpg 02ENBlouseTR.jpg 02ENPants.jpg 02ENShoes.jpg 02ENTop.jpg 03ENBlouse.jpg 03ENBlouseD.jpg 03ENBlouseTR.jpg 03ENPants.jpg 03ENShoes.jpg 03ENTop.jpg 04ENBlouse.jpg 04ENPants.jpg 04ENPantsB.jpg 04ENShoes.jpg 04ENShoesB.jpg 04ENTop.jpg 05ENBlouse.jpg 05ENPants.jpg 05ENShoes.jpg 05ENTop.jpg 06ENBlouse.jpg 06ENPants.jpg 06ENTop.jpg 07ENBlouse.jpg 07ENTop.jpg 08ENTop.jpg 09ENTop.jpg 10ENTop.jpg OOTReflection1.jpg OOTReflection2.jpg OOTReflection3.jpg OOTReflection4.jpg OOTReflection5.jpg OOTReflection6.jpg \Runtime\Readme\ License0409.txt enigma_readme.txt \Runtime\libraries\Pose\MAT Enigma\ !!EN Feet INJ.png !!EN Feet INJ.pz2 !!EN Feet REM.png !!EN Feet REM.pz2 Blouse 01.png Blouse 01.pz2 Blouse 02.png Blouse 02.pz2 Blouse 03.png Blouse 03.pz2 Blouse 04.png Blouse 04.pz2 Blouse 05.png Blouse 05.pz2 Blouse 06.png Blouse 06.pz2 Blouse SC 01.png Blouse SC 01.pz2 Blouse SC 02.png Blouse SC 02.pz2 Blouse SC 03.png Blouse SC 03.pz2 Blouse SC 04.png Blouse SC 04.pz2 Blouse SC 05.png Blouse SC 05.pz2 Blouse SC 06.png Blouse SC 06.pz2 Blouse SC 07.png Blouse SC 07.pz2 Blouse SC 08.png Blouse SC 08.pz2 Blouse SC 09.png Blouse SC 09.pz2 Blouse SC 10.png Blouse SC 10.pz2 Earrings Gold.png Earrings Gold.pz2 Earrings Silver.png Earrings Silver.pz2 Pants 01.png Pants 01.pz2 Pants 02.png Pants 02.pz2 Pants 03.png Pants 03.pz2 Pants 04.png Pants 04.pz2 Pants 05.png Pants 05.pz2 Pants 06.png Pants 06.pz2 Pants Buttons 01.png Pants Buttons 01.pz2 Pants Buttons 02.png Pants Buttons 02.pz2 Pants Buttons 03.png Pants Buttons 03.pz2 Pants Buttons 04.png Pants Buttons 04.pz2 Shoes 01.png Shoes 01.pz2 Shoes 02.png Shoes 02.pz2 Shoes 03.png Shoes 03.pz2 Shoes 04.png Shoes 04.pz2 Shoes 05.png Shoes 05.pz2 Shoes 06.png Shoes 06.pz2 Top 01.png Top 01.pz2 Top 02.png Top 02.pz2 Top 03.png Top 03.pz2 Top 04.png Top 04.pz2 Top 05.png Top 05.pz2 Top 06.png Top 06.pz2 Top 07.png Top 07.pz2 Top 08.png Top 08.pz2 Top 09.png Top 09.pz2 Top 10.png Top 10.pz2 \Runtime\libraries\character\BO Enigma\ EN Blouse.cr2 EN Blouse.png EN Earrings A4.cr2 EN Earrings A4.png EN Earrings G4.cr2 EN Earrings G4.png EN Earrings V4.cr2 EN Earrings V4.png EN Pants Buttons.cr2 EN Pants Buttons.png EN Pants.cr2 EN Pants.png EN Shoes.cr2 EN Shoes.png EN Top.cr2 EN Top.png \Runtime\libraries\!outoftouch\BOHighHeelFeet\ hideBO-HighHeelFeet-lFoot.pz2 hideBO-HighHeelFeet-lShin.pz2 hideBO-HighHeelFeet-lToe.pz2 hideBO-HighHeelFeet-rFoot.pz2 hideBO-HighHeelFeet-rShin.pz2 hideBO-HighHeelFeet-rToe.pz2 injBO-HighHeelFeet-lFoot.pz2 injBO-HighHeelFeet-lShin.pz2 injBO-HighHeelFeet-lToe.pz2 injBO-HighHeelFeet-rFoot.pz2 injBO-HighHeelFeet-rShin.pz2 injBO-HighHeelFeet-rToe.pz2 remBO-HighHeelFeet-lFoot.pz2 remBO-HighHeelFeet-lShin.pz2 remBO-HighHeelFeet-lToe.pz2 remBO-HighHeelFeet-rFoot.pz2 remBO-HighHeelFeet-rShin.pz2 remBO-HighHeelFeet-rToe.pz2 showBO-HighHeelFeet-lFoot.pz2 showBO-HighHeelFeet-lShin.pz2 showBO-HighHeelFeet-lToe.pz2 showBO-HighHeelFeet-rFoot.pz2 showBO-HighHeelFeet-rShin.pz2 showBO-HighHeelFeet-rToe.pz2 \Runtime\Geometries\Bice\Enigma\ EN_Blouse.obj EN_EarringL.obj EN_EarringR.obj EN_Pan.obj EN_PanButtons.obj EN_Shoes.obj EN_Top.obj