Productname: HIGHFASHION Controversy for V4 © 2009 by Bice & outoftouch Thank you very much for purchasing! Have fun with this product and Happy Rendering :-) -------------------------------------------------------- Required Products: -------------------------------------------------------- - Victoria 4 from Daz3D -------------------------------------------------------- What you get with this package: -------------------------------------------------------- 04 Geometry Files 04 Conforming Clothing Items for V4 (Armband, Sweater, Pants, Ankleboots) with Morphs Different Texture Options for all items 08 Textures for the Sweater (3500x3500) 01 Displacementmaps for the Sweater (3500x3500) 06 Textures for the Pants (4000x4000) 08 Textures for the Rose (1500x1500) 06 Textures for the Shoes (2500x2500) 01 Bumpmap for the Shoes (2500x2500) Matposes: 45 Matposes 01 Feet INJ for V4 01 Feet REM for V4 Matposes and Material Settings are optimized for Poser 5 and higher. -------------------------------------------------------- Information about Copyrights: -------------------------------------------------------- All contents of this package are copyrighted by Bice & OUTOFTOUCH - Design ©2009. All rights reserved. All of the content in this package was created by Bice & outoftouch, and may include derivatives of the following Vendor/Merchant resources: - Marlin Studios Seamless Textures 9 - Fabrics - Pretty Cloths 1 TheMadPainter - Patterns 1 and 2 by boundless - Profesional Resource Pack-Leather Set by archode & qb - Others scanned or digitally created by outoftouch -------------------------------------------------------- Installation & Usage Instructions: -------------------------------------------------------- Loading the Clothing: 01 Load Vicky 4. Please always select her when loading a new item! (IMPORTANT TO GET JCMs WORKING!) 02 Go to your Character library "BO Controversy". 03 Load the Clothing items and conform them to V4. Please use the "Magnetize" poses on the clothing, delivered with the original Victoria 4 installation. All clothing is super conforming, means that all items automatically follow the bodyshapes when dialed in Victoria 4. The Bodymorphs can be found in the BODY of each figure. Because the clothing is tight-fitting you may need to adjust some parts in extreme poses / bodyshapes. We included several Adjustment Morphs to help you fixing those issues. The Shoes have been built around the BO-HighHeel Feet INJ for Victoria 4. Load the shoes and inject the INJ file into V4 and they will fit perfectly. (Hint: If you are applying a body pose to V4 after injecting, use the INJ file once again and the feet will be in the right place!) 04 Go to your Pose library "MAT Controversy" and apply the matposes to the Clothing. Please make sure the correct figures are selected. After applying a armband mat you can mix and match it with the "Rose" Matposes. Shoe Matposes load without "Rose" Materials, please apply them with the "Rose" Matposes. Pants Matposes load without "Belt" Materials, Please apply them with the "Belt" Matposes. -------------------------------------------------------- Rendering Tips -------------------------------------------------------- Please select Raytracing in your Render Settings. All clothing models load with a Shading Rate set internally to 0.2! You may want, as long as your performance can handle it, to put this value down for clearer and more high quality rendering results! You need to select each bodypart of the figure (or prop) and in the Parameter Dials window go to the tab "Properties" and decrease the Shading Rate value. -------------------------------------------------------- Other Information -------------------------------------------------------- This product was tested in Poser 8 on a PC. This product was not tested on a MAC system. Matposes and Material Settings are optimized for Poser 5 and higher. This product was NOT tested in DAZ Studio. If you should have any problems to get this package working correctly, please feel free to contact us. (through PM or E-Mail) Bice Outoftouch Design http://www.outoftouch.de -------------------------------------------------------- Detailed Filelist: -------------------------------------------------------- \Runtime\textures\outoftouch\controversy\ 01COPants.jpg 01CORose.jpg 01COShoes.jpg 01COSweater.jpg 01COSweaterD.jpg 02COPants.jpg 02CORose.jpg 02COShoes.jpg 02COSweater.jpg 03COPants.jpg 03CORose.jpg 03COShoes.jpg 03COSweater.jpg 04COPants.jpg 04COPantsB.jpg 04CORose.jpg 04COShoes.jpg 04COShoesB.jpg 04COSweater.jpg 05COPants.jpg 05CORose.jpg 05COShoes.jpg 05COSweater.jpg 06COPants.jpg 06CORose.jpg 06COShoes.jpg 06COSweater.jpg 07CORose.jpg 07COSweater.jpg 08CORose.jpg 08COSweater.jpg \Runtime\Readme\ License0409.txt controversy_readme.txt \Runtime\libraries\Pose\MAT Controversy\ !!CO Feet INJ.png !!CO Feet INJ.pz2 !!CO Feet REM.png !!CO Feet REM.pz2 !HIDE Neck.png !HIDE Neck.pz2 !HIDE Rose.png !HIDE Rose.pz2 !HIDE Sleeves.png !HIDE Sleeves.pz2 Armband 01.png Armband 01.pz2 Armband 02.png Armband 02.pz2 Armband 03.png Armband 03.pz2 Armband 04.png Armband 04.pz2 Armband 05.png Armband 05.pz2 Armband 06.png Armband 06.pz2 Armband 07.png Armband 07.pz2 Armband 08.png Armband 08.pz2 Belt 01.png Belt 01.pz2 Belt 02.png Belt 02.pz2 Belt 03.png Belt 03.pz2 Belt 04.png Belt 04.pz2 Belt 05.png Belt 05.pz2 Belt 06.png Belt 06.pz2 Pants 01.png Pants 01.pz2 Pants 02.png Pants 02.pz2 Pants 03.png Pants 03.pz2 Pants 04.png Pants 04.pz2 Pants 05.png Pants 05.pz2 Pants 06.png Pants 06.pz2 Rose 01.png Rose 01.pz2 Rose 02.png Rose 02.pz2 Rose 03.png Rose 03.pz2 Rose 04.png Rose 04.pz2 Rose 05.png Rose 05.pz2 Rose 06.png Rose 06.pz2 Rose 07.png Rose 07.pz2 Rose 08.png Rose 08.pz2 Shoes 01.png Shoes 01.pz2 Shoes 02.png Shoes 02.pz2 Shoes 03.png Shoes 03.pz2 Shoes 04.png Shoes 04.pz2 Shoes 05.png Shoes 05.pz2 Shoes 06.png Shoes 06.pz2 Sweater 01.png Sweater 01.pz2 Sweater 02.png Sweater 02.pz2 Sweater 03.png Sweater 03.pz2 Sweater 04.png Sweater 04.pz2 Sweater 05.png Sweater 05.pz2 Sweater 06.png Sweater 06.pz2 Sweater 07.png Sweater 07.pz2 Sweater 08.png Sweater 08.pz2 \Runtime\libraries\character\BO Controversy\ CO Armband.cr2 CO Armband.png CO Pants.cr2 CO Pants.png CO Shoes.cr2 CO Shoes.png CO Sweater.cr2 CO Sweater.png \Runtime\libraries\!outoftouch\BOHighHeelFeet\ hideBO-HighHeelFeet-lFoot.pz2 hideBO-HighHeelFeet-lShin.pz2 hideBO-HighHeelFeet-lToe.pz2 hideBO-HighHeelFeet-rFoot.pz2 hideBO-HighHeelFeet-rShin.pz2 hideBO-HighHeelFeet-rToe.pz2 injBO-HighHeelFeet-lFoot.pz2 injBO-HighHeelFeet-lShin.pz2 injBO-HighHeelFeet-lToe.pz2 injBO-HighHeelFeet-rFoot.pz2 injBO-HighHeelFeet-rShin.pz2 injBO-HighHeelFeet-rToe.pz2 remBO-HighHeelFeet-lFoot.pz2 remBO-HighHeelFeet-lShin.pz2 remBO-HighHeelFeet-lToe.pz2 remBO-HighHeelFeet-rFoot.pz2 remBO-HighHeelFeet-rShin.pz2 remBO-HighHeelFeet-rToe.pz2 showBO-HighHeelFeet-lFoot.pz2 showBO-HighHeelFeet-lShin.pz2 showBO-HighHeelFeet-lToe.pz2 showBO-HighHeelFeet-rFoot.pz2 showBO-HighHeelFeet-rShin.pz2 showBO-HighHeelFeet-rToe.pz2 \Runtime\Geometries\Bice\Controversy\ CO_Armband.obj CO_Pan.obj CO_Shoes.obj CO_Sweater.obj