Defenser Robot Mech for Poser c 2010 RPublishing 11/20/2004 update: corrected the joint-centers for the front toe sections. This zip file contains the Defenser Robot Mech, THREE (3) sets of textures, MAT poses for each texture, a "reset" pose, and texture templates. Directions: Extract the files into the specified folders: Put the obj files into Runtime\Geometries\VP Put the cr2/ rsr/ png (figure files) into Runtime\Libraries\Character\vp Put the pz2/ rsr/ png (pose files) into Runtime\Libraries\Pose\VP Put the jpg files (textures) and gif files (templates) into Runtime\Textures\VP\defenser --The gif files are the texture templates and are not used on the models. They are included in case you want to build your own textures. The mpi file is the "figure definition file" for use with my MAT Pose Creator (available at the Marketplace). Open the program, go to File > Import, select this file, and you can easily create your own MAT poses. Notes: 1) Poser 4 users do not need to extract the png files and Poser Pro Pack and Poser 5 users do not need to extract the rsr files. 2) If there is no template for a material (such as "black"), then that material uses a solid color. Using the figure: 1) Start Poser. 2) Go to the Figures > VP Library. 3) Add the Defenser to your scene. Notes: 1) The Defenser will seem very big and will fill the scene. This is normal- it is scaled so Poser figures can sit in the cockpit. 2) Since this is a robotic model, the joints do not have the same flexibility as a human's. You should only move the dials that have non-standard names. For example, you *should* use the dial called "FrontBack" or "LeftRight", but you should *not* use the dial called "yRotate" or "zRotate". I have included a "zero pose" file to reset all of the Defenser's parts to their original, zero-ed position. 3) To change the texture, simply select a MAT pose from the Poses > VP folder. 4) Unlike my other models, using Poser's "Drop to Ground" command works fine and will not cause parts to fly off the model. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You may NOT sell or give away any files found in this zip package without express permission. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file.