######################################################## # # # DEAD END: No Way Out! # # # ######################################################## Architectural prop for Poser5 and above & DazStudio By Dominik Lenardo (coflek-gnorg) 1. INTRODUCTION 3. INSTALLATION 4. LIMITATIONS 5. FILE LIST 6. COPYRIGHT 7. OWNERSHIP STATEMENT -------------------- INTRODUCTION -------------------------- There's many great street props and scenes for Poser, but I wanted to create small but detailed part of the streets. So, I modeled this alley. Each building is separated prop, so You can use only those needed for Your scene, saving Your resources and enabling free positioning of camera. I modeled and textured props for close-up renders. Building will look great even if You place camera few feet away. All textures are hi-res, but optimized for faster renders. You can place props in different way and order. I included 8 light sets (reference pictures are included in pack), infinite lights and spotlights - compatible with Poser 5. I also included 10 camera positions and DAZ Studio material presets. ------------------- INSTALATION --------------------------- POSER 5 and above users: Unpack .zip into Your Poser folder. If You're using Daz Studio, unpack zipped file into custom directory and IMPORT props into DAZ Studio. target folder for textures is: Runtime\textures\DeadEnd -------------------------- LIMITATIONS -------------------- Props aren't tested in Poser 4 and I can't guarantee proper functionality in that program. If You import .pp2 props into DAZ Studio You'll get all textures in place with proper mapping. To get all other parameters (bump maping, specular maping, ambient,opacity), select desired props and merge .dsb file with same name. DS material presets are created with Daz Studio 3. Props are created in Poser 5, so maybe You'll need to tweak some parameters (bump and opacity) in newer versions, but even without that You'll get impressive results. ------------------------- FILE LIST ----------------------- ..\Runtime\libraries\props\TheSewer Building Left Top.png Building Left Top.pp2 Building Left.png Building Left.pp2 Building Right Top.png Building Right Top.pp2 Building Right.png Building Right.pp2 Floor.png Floor.pp2 Razor Wire.png Razor Wire.pp2 Wall.pp2 wall.png ..\Euntime\textures\DeadEnd brwal1.jpg brwal1_b.jpg brwal1_s.jpg confrm.jpg confrm_b.jpg confrm_s.jpg decos1.jpg decos1_b.jpg decos1_s.jpg decos2.jpg decos2_b.jpg decos2_o.jpg decos2_s.jpg firesc.jpg firesc_b.jpg firesc_s.jpg ligmsk.jpg limask.jpg powlin.jpg powlin_b.jpg powlin_s.jpg roldor.jpg roldor_b.jpg roldor_s.jpg stairs.jpg stairs_b.jpg stairs_s.jpg tarmid.jpg tarmid_b.jpg tarmid_d.jpg tarmid_s.jpg topwl1.jpg topwl1_b.jpg topwl1_s.jpg topwl2.jpg topwl2_b.jpg topwl2_s.jpg topwl3.jpg topwl3_b.jpg topwl3_s.jpg topwl4.jpg topwl4_b.jpg topwl4_s.jpg walla1.jpg walla1_b.jpg walla1_s.jpg walla2.jpg walla2_b.jpg walla2_s.jpg walla3.jpg walla3_b.jpg walla3_s.jpg wallb.jpg wallb_b.jpg wallb_s.jpg wallc1.jpg wallc1_b.jpg wallc1_s.jpg wallc2.jpg wallc2_b.jpg wallc2_s.jpg ..\Runtime\libraries\camera\DeadEnd Camera 01.cm2 Camera 01.png Camera 02.cm2 Camera 02.png Camera 03.cm2 Camera 03.png Camera 04.cm2 Camera 04.png Camera 05.cm2 Camera 05.png Camera 06.cm2 Camera 06.png Camera 07.cm2 Camera 07.png Camera 08.cm2 Camera 08.png Camera 09.cm2 Camera 09.png Camera 10.cm2 Camera 10.png ..\Runtime\libraries\lights\DeadEnd Light Set 1.lt2 Light Set 1.png Light Set 2.lt2 Light Set 2.png Light Set 3.lt2 Light Set 3.png Light Set 4.lt2 Light Set 4.png Light Set 5.lt2 Light Set 5.png Light Set 6.lt2 Light Set 6.png Light Set 7.lt2 Light Set 7.png Light Set 8.lt2 Light Set 8.png ..\DeadEnd_DAZmats\ Building Left Top.png Building Left.png building left top.dsb building left.dsb building right top.dsb building right top.png building right.dsb building right.png floor.dsb floor.png razor wire.dsb razor wire.png wall.dsb wall.png ..\LIGHTS_reference lset1.jpg lset2.jpg lset3.jpg lset4.jpg lset5.jpg lset6.jpg lset7.jpg lset8.jpg -------------------- COPYRIGHT ---------------------------- All output forms of models (still pictures,animations,etc) are free to use in commercial or non-commercial purposes without any limitations. Distributing or selling models in their original state (geometry files), or as part of another models is forbidden. -------------- OWNERSHIP STATEMENT ------------------------- All of this product's content was created by Dominik Lenardo (coflek-gnorg of renderosity). Copyright 21.02.2010. Dominik Lenardo