######################################################## # # # MODERN BEDROOM # # # ######################################################## Set of props for Poser5 and above & DAZ Studio By Dominik Lenardo (coflek-gnorg) 1. INTRODUCTION 3. INSTALLATION 4. LIMITATIONS 5. FILE LIST 6. COPYRIGHT 7. OWNERSHIP STATEMENT -------------------- INTRODUCTION -------------------------- Architectural set of props for modern bedroom. 9 props are parts of the room; 4 walls, floor, ceiling, 2 doors and exterior 'screen'. Other 32 props are furniture and decorative stuff: 3 different type beds 2 different type chairs 2 different type coffe tables 3 different type rugs/carpets 1 big picture (canvas on wooden frame) 2 framed picture (portrait and landscape oriented) 2 wall shelves 3 wall lamp 2 floor lamp 1 LCD tv 6 decorative pots and vases 1 decorative chest 1 window shutter (morph open/close, raise/lower) 1 window curtain (morph together/apart) 1 fake fireplace 1 self-standing mirror ------------------- INSTALATION --------------------------- POSER 5 and above users: Unpack .zip into Your Poser folder. If You're using Daz Studio, unpack zipped file into custom directory and IMPORT props into DAZ Studio. target folder for textures is: Runtime\textures\ModernBedroom -------------------------- LIMITATIONS -------------------- If You import .pp2 props into DAZ Studio You'll get all textures in place with proper mapping. To get all other parameters (bump maping, specular maping, ambient,opacity), You'll need to place textures manually: SPECULAR textures - under glossiness, color and strength put corresponding .jpg file with extension _s leave other parameters as they are. BUMP textures - _b.jpg texture is already loaded but parameters aren't right: strength should be around 80-100. Positive from 0.5 to 2 (depending on surface roughness) AMBIENT texture - if there's lit objects on scene (like lanterns) I use ambient texture to light that part. _i.jpg file should be placed under strength parameter. Color can stay as it is. OPACITY texture - use _o.jpg map to define which part of surface is transparent and how much and should be placed under strength parameter. REFLECTION texture - use _r.jpg map to define which part of surface reflect already loaded texture and should be placed under reflection strength. Props are created in Poser 5, so maybe You'll need to tweak some parameters (bump and opacity) in newer versions, but even without that You'll get impressive results. ------------------------- FILE LIST ----------------------- ..\Runtime\libraries\props\ModernBedroom\ !Back Wall.png !Back Wall.pp2 !Ceiling.png !Ceiling.pp2 !Floor.png !Floor.pp2 !Front Wall.png !Front Wall.pp2 !Left Wall.png !Left Wall.pp2 !Right Wall.png !Right Wall.pp2 Bed 1.pp2 Bed 2.pp2 Bed 3.pp2 Big Picture.png Big Picture.pp2 Carpet 1.png Carpet 1.pp2 Carpet 2.png Carpet 2.pp2 Carpet 3.png Carpet 3.pp2 Chair 1.png Chair 1.pp2 Chair 2.png Chair 2.pp2 Deco Chest.png Deco Chest.pp2 Deco Pot 1.png Deco Pot 1.pp2 Deco Pot 2.png Deco Pot 2.pp2 Deco Pot 3.png Deco Pot 3.pp2 Deco Pot 4.png Deco Pot 4.pp2 Deco Pot 5.png Deco Pot 5.pp2 Deco Pot 6.png Deco Pot 6.pp2 Door Back Wall.png Door Back Wall.pp2 Door Right Wall.png Door Right Wall.pp2 Exterior.png Exterior.pp2 Fake Fireplace.png Fake Fireplace.pp2 Framed Picture 1.png Framed Picture 1.pp2 Framed Picture 2.png Framed Picture 2.pp2 LCD tv.png LCD tv.pp2 Lamp Floor 1.png Lamp Floor 1.pp2 Lamp Floor 2.png Lamp Floor 2.pp2 Lamp Wall 1.png Lamp Wall 1.pp2 Lamp Wall 2.png Lamp Wall 2.pp2 Lamp Wall 3.png Lamp Wall 3.pp2 Mirror.png Mirror.pp2 Shelf 1.png Shelf 1.pp2 Shelf 2.png Shelf 2.pp2 Table 1.png Table 1.pp2 Table 2.png Table 2.pp2 Window Curtains.png Window Curtains.pp2 Window Shades.png Window Shades.pp2 bed 1.png bed 2.png bed 3.png ..\Runtime\textures\ModernBedroom\ bedmat.jpg bedmat_b.jpg brnlet.jpg ceitil.jpg ceitil_b.jpg ceitrm.jpg ceitrm_b.jpg ceitrm_s.jpg certi1.jpg certi1_b.jpg certi1_s.jpg crmics.jpg crmics_s.jpg crpets.jpg crpets_b.jpg crtain_o.jpg drkmet.jpg drkwod.jpg exteria.jpg floor1.jpg frming.jpg frming_s.jpg frplce.jpg frplce_i.jpg litwod.jpg pictu1.jpg pictu2.jpg pictu3.jpg pictu3_s.jpg plasma.jpg refmap.jpg walls1.jpg walls2.jpg walls3.jpg walls4.jpg walls5.jpg whtpls.jpg whtpls_s.jpg winpar.jpg winpar_s.jpg ..\Runtime\libraries\light\ModernBedroom\ P5 Day HIres.lt2 P5 Day HIres.png P5 Day LOres.lt2 P5 Day LOres.png P5 night.lt2 P5 night.png P8 Day.lt2 P8 Day.png P8 Night.lt2 P8 Night.png --------------- COPYRIGHT -------------------- All output forms of models (still pictures, animations, etc...) are free to use in commercial or non-commercial purposes without any limitations. Distributing or selling models in their original state (geometry files), or as part of another models is forbidden. ---------- OWNERSHIP STATEMENT --------------- All of this product's content was created by Dominik Lenardo (coflek-gnorg of renderosity). Copyright 22.06.2010. Dominik Lenardo