(copyright 05/08/2010) ------------------------------------------- Fashionable Styles for "SteamPunk Burlesque" ------------------------------------------- You get Textures and MAT-files for: "SteamPunk Burlesque for V4" http://www.renderosity.com/mod/bcs/index.php?vendor=253496 ------------------------------------------- (c) boundless ------------------------------------------- FILELIST AND INSTALLATION: Please unzip the files in your Poser directory. Use the same folder as in this zip. You will find in the Posel-folder "MAT Strings Lingerie To get the same result of renders like I, then please use FireFly. -------------------------------------------- TEXTURES: Runtime\Textures\_boundless\BOU_RB_Stream\BOU_RF4.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_RF7.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRboo_L1.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRboo_L1BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRboo_R1.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRboo_R1BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRcor1_1.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRcor1_1BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRcor1_1TR.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRcor2_1.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRcor2_1BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRcor2_1TR.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRhat_1.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRhat_1BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRhat_1TR.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRsho_1.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRsho_1BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRslv_L1.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRslv_L1BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRslv_L1TR.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRslv_R1.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRslv_R1BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\BOU_STRslv_R1TR.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRboo_L2.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRboo_L2BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRboo_R2.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRboo_R2BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRcor1_2.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRcor1_2BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRcor2_2.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRcor2_2BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRcor2_2TR.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRhat_2.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRhat_2BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRhat_2TR.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRsho_2.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRsho_2BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRslv_L2.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRslv_L2BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRslv_L2TR.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRslv_R2.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRslv_R2BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\2\BOU_STRslv_R2TR.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRboo_L3.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRboo_L3BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRboo_R3.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRboo_R3BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRcor1_3.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRcor1_3BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRcor2_3.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRcor2_3BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRcor2_3TR.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRhat_3.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRhat_3BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRhat_3TR.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRsho_3.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRsho_3BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRslv_L3.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRslv_L3BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRslv_L3TR.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRslv_R3.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRslv_R3BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\3\BOU_STRslv_R3TR.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRboo_L4.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRboo_L4BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRboo_R4.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRboo_R4BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRcor1_4.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRcor1_4BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRcor2_4.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRcor2_4BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRcor2_4TR.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRhat_4.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRhat_4BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRhat_4TR.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRsho_4.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRsho_4BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRslv_L4.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRslv_L4BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRslv_L4TR.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRslv_R4.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRslv_R4BM.jpg Runtime\Textures\_boundless\BOU_RB_Stream\4\BOU_STRslv_R4TR.jpg POSES: Runtime\Libraries\Pose\MAT RB_Stream\!Corset.png Runtime\Libraries\Pose\MAT RB_Stream\!Corset.pz2 Runtime\Libraries\Pose\MAT RB_Stream\!Skirt.png Runtime\Libraries\Pose\MAT RB_Stream\!Skirt.pz2 Runtime\Libraries\Pose\MAT RB_Stream\!TopSL.png Runtime\Libraries\Pose\MAT RB_Stream\!TopSL.pz2 Runtime\Libraries\Pose\MAT RB_Stream\!Vail.png Runtime\Libraries\Pose\MAT RB_Stream\!Vail.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Boots 1.png Runtime\Libraries\Pose\MAT RB_Stream\Boots 1.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Boots 2.png Runtime\Libraries\Pose\MAT RB_Stream\Boots 2.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Boots 3.png Runtime\Libraries\Pose\MAT RB_Stream\Boots 3.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Boots 4.png Runtime\Libraries\Pose\MAT RB_Stream\Boots 4.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Dress 1.png Runtime\Libraries\Pose\MAT RB_Stream\Dress 1.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Dress 2.png Runtime\Libraries\Pose\MAT RB_Stream\Dress 2.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Dress 3.png Runtime\Libraries\Pose\MAT RB_Stream\Dress 3.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Dress 4.png Runtime\Libraries\Pose\MAT RB_Stream\Dress 4.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Hat 1.png Runtime\Libraries\Pose\MAT RB_Stream\Hat 1.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Hat 2.png Runtime\Libraries\Pose\MAT RB_Stream\Hat 2.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Hat 3.png Runtime\Libraries\Pose\MAT RB_Stream\Hat 3.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Hat 4.png Runtime\Libraries\Pose\MAT RB_Stream\Hat 4.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Shorts 1.png Runtime\Libraries\Pose\MAT RB_Stream\Shorts 1.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Shorts 2.png Runtime\Libraries\Pose\MAT RB_Stream\Shorts 2.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Shorts 3.png Runtime\Libraries\Pose\MAT RB_Stream\Shorts 3.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Shorts 4.png Runtime\Libraries\Pose\MAT RB_Stream\Shorts 4.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Sleeves 1.png Runtime\Libraries\Pose\MAT RB_Stream\Sleeves 1.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Sleeves 2.png Runtime\Libraries\Pose\MAT RB_Stream\Sleeves 2.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Sleeves 3.png Runtime\Libraries\Pose\MAT RB_Stream\Sleeves 3.pz2 Runtime\Libraries\Pose\MAT RB_Stream\Sleeves 4.png Runtime\Libraries\Pose\MAT RB_Stream\Sleeves 4.pz2 -------------------------------------------- ReadMe\PH-V4-StrpK-RB.txt ReadMe\RR_EULA.txt -------------------------------------------- PRODUCT RESTRICTIONS: You may use this package in any commercial or non commercial renders. You may not give it away as a gift, or offer it for free downloading. -------------------------------------------- NOTE: Mac users must convert these files in order to use them by using the Mac Converter at www.soft-rabbit.com -------------------------------------------- "All of this product's content was created by boundless using the follow Merchant Resourses - own resources - textures by Atenais - Photos at 3D.sk - Sew_and_Sew by macatelier -------------------------------------------- Good luck and enjoy! boundless ----------------------------------------------------------------------------- Needed application and Products: Poser 6up and V4 at DAZ -----------------------------------------------------------------------------