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#           Techno Town Construction Set Vol1          #
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          Props for Poser5 and above & DazStudio
            By Dominik Lenardo (coflek-gnorg)

1. INTRODUCTION
2. INSTALLATION
3. FILE LIST
4. COPYRIGHT
5. OWNERSHIP STATEMENT

-------------------- INTRODUCTION --------------------------

Construction set for building Sci-Fi/Cyberpunk street environments.
Tileable construction porps (buildings, roads) and decorative props.
Featuring detailed geometry and hi-res textures for clear close-up
renders. Many combinations and variations.

- 4 building props (2 narrow, front-only and 2 big corner buildings)
- 4 road segments ( I, L, X and T shape)
- 13 decorative props 


------------------- INSTALATION ---------------------------

If You import .pp2 props into DAZ Studio  You'll get all 
textures in place with proper mapping. To get all other 
parameters (bump maping, specular maping, ambient,opacity),
You'll need to place textures manually:

SPECULAR textures 
- under glossiness, color and strength put corresponding
 .jpg file with extension _s leave other parameters as they are.

BUMP textures 
- _b.jpg texture is already loaded but parameters aren't 
right: strength should be around 80-100. Positive from 
0.5 to 2 (depending on surface roughness)

AMBIENT texture - if there's lit objects on scene 
(like lanterns) I use ambient texture to light that part.
_i.jpg file should be placed under strength parameter. 
Color can stay as it is.

OPACITY texture - use _o.jpg map to define which part of 
surface is transparent and how much and should be placed
under strength parameter.

REFLECTION texture - use _r.jpg map to define which part of 
surface reflect already loaded texture and should be placed
under reflection strength.

Props are created in Poser 5, so maybe You'll need to tweak
some parameters (bump and opacity) in newer versions, but
even without that You'll get impressive results.


------------------------- FILE LIST -----------------------


..\Runtime\libraries\props\TechnoTown\

   Antenna.png
   Antenna.pp2
   Building 1.png
   Building 1.pp2
   Building 2.png
   Building 2.pp2
   Building 3.png
   Building 3.pp2
   Building 4.png
   Building 4.pp2
   ComAdvert.png
   ComAdvert.pp2
   ComPillar Corner.png
   ComPillar Corner.pp2
   ComPillar Straight.png
   ComPillar Straight.pp2
   ComPillar.png
   ComPillar.pp2
   Info Station.png
   Info Station.pp2
   Neon Sign.png
   Neon Sign.pp2
   Road I.png
   Road I.pp2
   Road L.png
   Road L.pp2
   Road T.png
   Road T.pp2
   Road X.png
   Road X.pp2
   Satellite Dish 1.png
   Satellite Dish 1.pp2
   Satellite Dish 2.png
   Satellite Dish 2.pp2
   Sign 1.png
   Sign 1.pp2
   Sign 2.png
   Sign 2.pp2
   Traffic Light.png
   Traffic Light.pp2
   Traffic Sign 1.png
   Traffic Sign 1.pp2

..\Runtime\textures\TechnoTown\

   addcar.jpg
   addcar_s.jpg
   bl1se1.jpg
   bl1se1_b.jpg
   bl1se1_s.jpg
   bl1se2.jpg
   bl1se2_b.jpg
   bl1se2_s.jpg
   bl1se3.jpg
   bl1se3_b.jpg
   bl1se3_s.jpg
   bl1se4.jpg
   bl1se4_b.jpg
   bl1se4_s.jpg
   bl1se5.jpg
   bl1se5_b.jpg
   bl1se5_s.jpg
   bl1se6.jpg
   bl1se6_b.jpg
   bl1se6_s.jpg
   bl2se1.jpg
   bl2se1_b.jpg
   bl2se1_s.jpg
   bl2se2.jpg
   bl2se2_b.jpg
   bl2se2_s.jpg
   bl2se3.jpg
   bl2se3_b.jpg
   bl2se3_s.jpg
   bl2se4.jpg
   bl2se4_b.jpg
   bl2se4_s.jpg
   bl2se5.jpg
   bl2se5_b.jpg
   bl2se5_s.jpg
   bl3se1.jpg
   bl3se1_b.jpg
   bl3se1_s.jpg
   bl3se2.jpg
   bl3se2_b.jpg
   bl3se2_s.jpg
   bl3se3.jpg
   bl3se3_b.jpg
   bl3se3_s.jpg
   bl3se4.jpg
   bl3se4_b.jpg
   bl3se4_s.jpg
   bl3se5.jpg
   bl3se5_b.jpg
   bl3se5_s.jpg
   bl3se6.jpg
   bl3se6_s.jpg
   bl3se7.jpg
   bl3se7_b.jpg
   bl3se7_o.jpg
   bl3se7_s.jpg
   bl4se1.jpg
   bl4se1_b.jpg
   bl4se1_s.jpg
   bl4se2.jpg
   bl4se2_b.jpg
   bl4se2_s.jpg
   bl4se3.jpg
   bl4se3_b.jpg
   bl4se3_s.jpg
   bl4se4.jpg
   bl4se4_b.jpg
   bl4se4_s.jpg
   bl4se5.jpg
   bl4se5_b.jpg
   bl4se5_i.jpg
   bl4se5_s.jpg
   bl4se6.jpg
   bl4se6_b.jpg
   bl4se6_s.jpg
   bl4se7.jpg
   bl4se7_b.jpg
   bl4se7_s.jpg
   bl4se8.jpg
   bl4se8_i.jpg
   bl4se8_s.jpg
   clecon.jpg
   combot.jpg
   combot_r.jpg
   combot_s.jpg
   comlin.jpg
   comlin_b.jpg
   comlin_s.jpg
   commid.jpg
   commid_b.jpg
   commid_s.jpg
   comscr.jpg
   comupp.jpg
   comupp_b.jpg
   comupp_s.jpg
   neon2.jpg
   neon3.jpg
   neons1.jpg
   refmap.jpg
   road1.jpg
   road1_b.jpg
   road1_i.jpg
   road1_s.jpg
   road2.jpg
   road2_b.jpg
   road2_s.jpg
   tralig.jpg
   tralig_i.jpg
   tralig_o.jpg
   tralig_s.jpg
   trasig.jpg
   trasig_i.jpg
   trasig_s.jpg
   wndws1.jpg
   wndws1_o.jpg


-------------------- COPYRIGHT ----------------------------

All output forms of models (still pictures,animations,etc)
are free to use in commercial or non-commercial purposes 
without any limitations.
Distributing or selling models in their original state 
(geometry files), or as part of another models is forbidden.

-------------- OWNERSHIP STATEMENT -------------------------

All of this product's content was created by Dominik Lenardo 
(coflek-gnorg of renderosity). 
Copyright 25.10.2010. Dominik Lenardo


