-------------------------------------- Product Name: Steam Rifle - Ultimate Construction Kit Copyright 05-27-2011 (c) Robert Blanda By: Robert Blanda Contact: Cybertenko -------------------------------------- System Requirements: PC, Poser 6 and higher, (not tested on MAC) -------------------------------------- Product Description: Hartwig´s Steam Powered Repeater Rifle model 1895 know mostly as Steam Rifle is modular weapon system using one universal core lockwork system "The Engine" and various independent weapon attachement parts like barrels, magazines, stock, optical instruments and so on. Hartwig was asked to produce universal steam powered gun system usable for various kind and calibers od rifles. It was simple task, the resulting engine should be small but powerful enough to propel various kind and calibers of bullets, slugs or pellets shots and also maintain mechanical loading procedure. The system should be as much compact as possible but still realiable and easy to maintain and repair. He started works on such task at the beginning of 1893 and one year later he had the first prototypes. The Engine consisted of three main parts - the body - in which was located universal ammo loading chamber, pressure chamber and pressurizing mechanism as well as ammo loading system. Second part, the boiler was a water tank and gas propelled furnace for producing hot haighly pressurized steam. Finally there was a grip, with trigger mechanism and socket for holding gas bottle for fueling the furnace. With only minor effort, the system can be adapted for holding various caliber insets and types of magazine need for specific type of rifle. The engine was so versatile it can provide steam pressure according task necessary for particular type of rifle - either for singe powerful shot, or for numerous, rapidly successive less powerfull burst. For even stronger punch, weapon can be equiped with steam compensators, which were constructed for gathering surplus steam pressure, concetrated it in secondary pressure tank and releasing it for one even more powerful shot or for rapid fire sequence. Compensators were producued in several variants either for rapid firing weapons (light variants) or for powerful antitank oer anti-material sniper based rifles (medium to heavy variants). There was wide array of various accessories for many Hartwig´s Rifle variant, such ase numerous optical instruments, statives and bipods, stocks, steam condensors, muzzle breaks, silencers and so on. Many of them are presented as part of our model. Ownership Statement: All of this product's content was created by Robert Blanda and may include derivatives of the following vendor/merchant resources: Royalty free textures from www.cgtextures.com,FALLOUTIC: Rust Textures by Coflek-Gnorg, Helmet Texture from Enforcer Helmet used with permission of Coflek-Gnorg. -------------------------------------- Installation Instructions: Poser: Unzip into any poser runtime. You will find the items in Hand, Character, Pose and Props folders named Steam Rifle. Geometries, Reflection Maps and Textures are stored in respective folders. -------------------------------------- Usage Tips or Limitations: Model of Steam Rifle is indended as construction kit for creating almost endless variations of steampunk style, fantasy or sci-fi steam powered rifle or weapon. It consists of three poser figures with movable or hideable bodyparts and larger amount of various props as weapon accessory. Basicaly you need to use the core figure - named "steam rifle engine" with one of four types of stocks (or use it without any stock at all), one of several barrel lenghts and types. Type of barrel determines which forend you can use and what kind of magazine will be the most suitable. This will form the besic shape of weapon, but you can ad other props - accessories as well - optical instruments, muzzle breaks, bipod, bayonets, off-hand handles or several special fantastic "steampunk instruments" like steam condesers or steam compensators. You can apply several distincitve wood or metal material poses to change the look of your weapon. If you need to change material for prop that is not included among mat poses, go to material room and sample the material from the prop and copy it to another. All props are smart parented either to steam rifle engine body or to their logical parent - like optical instruments parented to optical instrument railings. In that case - for collimator, targeting cross, telescope Zaitsev, laser pointer and color filter please apply Optical Device Rail prop first. Muzzle breaks (named end brakes here) are parented to steam rifle engine body and not to barrel so they can be used with any other barrel - you just need to adjust to proper position on barrel axis. Knife bayonet is intended for Forend RIF new variant, while Needle bayonet is intended for Forend RIF old variant. But both bayonet can be used also to different barrel types - knife bayonet works well with Front Sight Ring which have the bayonet railing on the lower side, while the needle bayonet can be applied to almost any barrel (except small bore rifle barrel which is thinner). The same is valid for endbrakes, steam condensers and grenade launcher. Bipod is erc coded figure with two channels in body actor - one is for synchronized opening and folding of bipod legs and second for synchoznized lowering of bipod legs. Bipod figure need be parented either to steam rifle engine body or current barrel type. The third figure is Advanced stock (which need be parented to steam rifle engine body). It has several moving bodyparts for adjusting (and raising or lowering) movable facepad. Ale four type of stock can be folded down so the gas cannister prop can be removed from steam rifle engine grip. This is more logical realistic feature that actualy need for the use of poser model. If you interested in little background - than front feeding magazines - pipes - are used for large caliber shotgun type ammo (pellets and slugs), while lower magazines - cases and drums are used for rifle type ammo - bullets. The heaviest weapon types like anti-tank rifle or anti-material rifle or heavy variation of sniper rifles can be used without any magazine at all since single rounds are loaded manualy into chamber through lid on upper right part of the gun engine. But you can uses any magazine to any type of weapons to your likings. For those fortunate owners of my previous weapon model Steam Dragon - Mechanical Rifle there is possibility to use Dragon´s Tripod mount for Steam Rifle model. Load Steam Dragon Mounted variant and delete steam dragon figure and hose figure. Than hide heavy diffuser body part on tripod - sophisticated Hartwig´s design of Steam Rifle does not needed such equipment, and load Steam Rifle Figure any apply any needed props to it. Instead of front feeding magazines - shotgun pipe magazines - use tripod mount prop. The apply pose "Steam Rifle for Tripod" Steam Rifle Body and it will move the whole weapon to Steam Dragon´s Tripod. Than parent steam rifle body to Tripod´s "gunmout" bodypart and thats it! You can use tripod mount with or wihtout shield. Steam Dragon´s M4 mounted operator poses need be adjusted for proper operation of mounted steam rifle. Steam Rifle is inteneded for use with M4 model and V4 as well. For use with M4 just load M4 and steam rifle engine figure (or whole before that prepared rifle). Then apply BASE pose to M4 and parent steam rifle engine body to M4´s right hand. After that you can apply any other provided pose - walk or kneeling or any other rifle holding poses. Since there are a lot of possible forends variants (not speaking about off-hand handles) you need to adjust left hand forend holding position to better grip. For using rifle with V4, the procedure is the same, but you will need to move steam rifle model to V4 posistion (slightly lower). For that use "Steam Rifle for V4" pose applied to Steam Rifle Engine body. If you need to apply any other props to already positioned weapon - you need to select steam rifle engine body actor, otherwise the smart prop will not load to proper changed position. There are several props which can be moved (rotated or translated) for better variety - like "optical bench" instruments - collimator, color filters, targeting cross, laser pointer) which can be moved along the the railing or flip aside if currently not needed. You can make your own configuration of optical bench by sliding those instruments to various position along the rail. Night vision props, revolver barrel consists from several props, so these can be moved. On night vision prop you can turn the disc with various objectives and on revolver barrel, you can turn cylinder with ammo props. Other props which consists of several parts are forexample some types of barrels which may have two parts so you can change the barrel length. There are also some individual props for front sights with protective ring around them. This can be removed for more variable look of the barrel. Model is completely UV mapped and uses tiled textures or procedural materials. No texture template is aplicable and needed. One or more textures on this 3D model have been created with images from CGTextures.com. These images may not be redistributed by default, please visit www.cgtextures.com for more information. -------------------------------------- Files Included in the Product: \runtime\Geometries\Steam Rifle Advanced Stock.obj Barrel ATR.obj Barrel FAR.obj Barrel LBB.obj Barrel PIS.obj Barrel RIF.obj Barrel SBB.obj Barrel SBR.obj Barrel SSR.obj beam.obj Big Drum Magazine.obj Bipod.obj Bullet.obj Caliber Inset PIS.obj Caliber Inset RIF.obj Caliber Inset SSR.obj Case Magazine Long.obj Case Magazine Segment.obj Case Magazine.obj Collimator.obj Compensator SSR.obj Conic Magazine.obj Cooler.obj Endbrake 1.obj Endbrake 2.obj Endbrake 3.obj Endbrake 4.obj Forend CAR.obj Forend LSG.obj Forend RIF New.obj Forend RIF New_0.obj Forend RIF Old Loop.obj Forend RIF Old Loop_0.obj Forend SBR.obj Forend SSG.obj Frame Stock.obj Frontsights Ring.obj frontsights.obj Gas Can.obj Glass Filter Blue.obj Glass Filter Red.obj green filter.obj Heavy Compensator ATR.obj Heavy Condenser.obj Horizontal Rod.obj Knife Bayonet.obj laser.obj Launcher and Grenade.obj Launcher and Grenade_0.obj Light Compensator.obj Light Condenser.obj Long Telescope Set.obj Long Telescope Set_0.obj Magazine LUP.obj Needle Bayonet.obj New Set.obj Night Vision.obj Night Vision_0.obj Offhand Handle 1.obj Offhand Handle 2.obj Pipe Magazine LSG.obj Pipe Magazine SSG.obj Revolver.obj Revolver_0.obj Revolver_1.obj Revolver_2.obj Sights Protective Ring.obj Simple Stock.obj Small Drum Magazine.obj Steam Rifle.obj Targeting Cross.obj Targeting Device.obj Targeting Device_0.obj Telescope Konig.obj Telescope Zaitsev.obj Tripodmount.obj Watercooler.obj Wooden Stock.obj \runtime\Libraries\Character\Steam Rifle Advanced Stock.png Rifle Bipod.png Steam Rifle Engine.png Advanced Stock.cr2 Rifle Bipod.cr2 Steam Rifle Engine.cr2 \runtime\Libraries\Hand\Steam Rifle M4 LH.hd2 M4 LH.png M4 RH.hd2 M4 RH.png V4 LH.hd2 V4 LH.png V4 RH.hd2 V4 RH.png \runtime\Libraries\pose\Steam Rifle Steam Rifle for Tripod.png Steam Rifle for Tripod.pz2 Steam Rifle for V4.png Steam Rifle for V4.pz2 \runtime\Libraries\pose\Steam Rifle\M4 Poses M4 Rifle BASE.png M4 Rifle BASE.pz2 M4 Rifle Kneeling.png M4 Rifle Kneeling.pz2 M4 Rifle Walk.png M4 Rifle Walk.pz2 \runtime\Libraries\pose\Steam Rifle\Mat Poses\Bayonets Knife Bayonet Bloody.png Knife Bayonet Bloody.pz2 Knife Bayonet Clean.png Knife Bayonet Clean.pz2 Needle Bayonet Bloody.png Needle Bayonet Bloody.pz2 Needle Bayonet Clean.png Needle Bayonet Clean.pz2 \runtime\Libraries\pose\Steam Rifle\Mat Poses\Gun Engine Boiler Brass.png Boiler Brass.pz2 Boiler Copper.png Boiler Flat Brass.png Boiler Flat Brass.pz2 Boiler Green.png Boiler Green.pz2 Engine Copper.png Engine Copper.pz2 Engine Dark.png Engine Dark.pz2 Engine Green.png Engine Green.pz2 Engine Rust.png Engine Rust.pz2 Engine Steel.png Engine Steel.pz2 Grip Dark Wood.png Grip Dark Wood.pz2 Grip Fine Wood.png Grip Fine Wood.pz2 Grip Light Wood.png Grip Light Wood.pz2 Boiler Copper.pz2 \runtime\Libraries\pose\Steam Rifle\Mat Poses\Stocks and Forends Advanced Stock Dark.png Advanced Stock Dark.pz2 Advanced Stock Fine.png Advanced Stock Light.png Advanced Stock Light.pz2 Forend CAR Dark.png Forend CAR Dark.pz2 Forend CAR Fine.png Forend CAR Fine.pz2 Forend CAR Light.png Forend CAR Light.pz2 Forend RIFn Dark.png Forend RIFn Dark.pz2 Forend RIFn Fine.png Forend RIFn Light.png Forend RIFo Dark.png Forend RIFo Fine.png Forend RIFo Light.png Wooden Stock Dark.png Wooden Stock Dark.pz2 Wooden Stock Fine.png Wooden Stock Light.png Wooden Stock Light.pz2 Advanced Stock Fine.pz2 Forend RIFn Fine.pz2 Forend RIFn Light.pz2 Forend RIFo Dark.pz2 Forend RIFo Fine.pz2 Forend RIFo Light.pz2 Wooden Stock Fine.pz2 \runtime\Libraries\pose\Steam Rifle\V4 Poses V4 Rifle BASE.png V4 Rifle BASE.pz2 V4 Rifle Kneeling.png V4 Rifle Kneeling.pz2 V4 Rifle Walk.png V4 Rifle Walk.pz2 \runtime\Libraries\props\Steam Rifle\Accessories Bullet.png Bullet.pp2 End Brake 1.png End Brake 1.pp2 End Brake 2.png End Brake 2.pp2 End Brake 3.png End Brake 3.pp2 End Brake 4.png End Brake 4.pp2 Front Sights Ring.png Front Sights Ring.pp2 Gas Can.png Grenade and Launcher.png Grenade and Launcher.pp2 Heavy Condensor.png Heavy Condensor.pp2 Knife Bayonet.png Knife Bayonet.pp2 Light Condensor.png Light Condensor.pp2 Needle Bayonet.png Needle Bayonet.pp2 Tripod Mount.png Tripod Mount.pp2 Gas Can.pp2 \runtime\Libraries\props\Steam Rifle\Barrels Air Cooler.png Air Cooler.pp2 Barrel ATR.png Barrel ATR.pp2 Barrel CAR.png Barrel CAR.pp2 Barrel FAR.png Barrel FAR.pp2 Barrel LBB.png Barrel LBB.pp2 Barrel LSG.png Barrel LSG.pp2 Barrel LUP.png Barrel LUP.pp2 Barrel PIS.png Barrel PIS.pp2 Barrel RIF.png Barrel RIF.pp2 Barrel SBB.png Barrel SBB.pp2 Barrel SBR.png Barrel SBR.pp2 Barrel SSG.png Barrel SSG.pp2 Barrel SSR.png Barrel SSR.pp2 Heavy Compensator ATR.png Heavy Compensator ATR.pp2 Light Compensator FAR.png Light Compensator FAR.pp2 Medium Compensator SSR.png Medium Compensator SSR.pp2 Revolver REV.png Revolver REV.pp2 Water Cooler.png Water Cooler.pp2 \runtime\Libraries\props\Steam Rifle\Magazines Big Drum Magazine.png Big Drum Magazine.pp2 Case Magazine Long.png Case Magazine Long.pp2 Case Magazine Segment.png Case Magazine Segment.pp2 Case Magazine.png Case Magazine.pp2 Conic Magazine.png Conic Magazine.pp2 Pipe Magazine LSG.png Pipe Magazine LSG.pp2 Pipe Magazine LUP.png Pipe Magazine LUP.pp2 Pipe Magazine SSG.png Pipe Magazine SSG.pp2 Small Drum Magazine.png Small Drum Magazine.pp2 \runtime\Libraries\props\Steam Rifle\Optics Collimator.png Collimator.pp2 Glass Filter Blue.png Glass Filter Blue.pp2 Glass Filter Green.png Glass Filter Green.pp2 Glass Filter Red.png Glass Filter Red.pp2 Laser Pointer.png Laser Pointer.pp2 Night Vision.png Optical Device Rail.png Optical Device Rail.pp2 Targeting Cross.png Targeting Cross.pp2 Targeting Device.png Telescope Konig.png Telescope Konig.pp2 Telescope Long.png Telescope Long.pp2 Telescope Zaitsev.png Telescope Zaitsev.pp2 Targeting Device.pp2 Night Vision.pp2 \runtime\Libraries\props\Steam Rifle\Stocks and Forends Forend CAR.png Forend CAR.pp2 Forend LSG.png Forend LSG.pp2 Forend RIF New.png Forend RIF New.pp2 Forend RIF Old.png Forend RIF Old.pp2 Forend SBR.png Forend SBR.pp2 Forend SSG.png Forend SSG.pp2 Frame Stock.png Frame Stock.pp2 Off-Hand Handle 1.png Off-Hand Handle 1.pp2 Off-Hand Handle 2.png Off-Hand Handle 2.pp2 Simple Stock.png Simple Stock.pp2 Wooden Stock.png Wooden Stock.pp2 \runtime\Reflection Maps\Steam Rifle enviro.jpg \runtime\Textures\Steam Rifle Bronze.jpg Bronze_B.jpg Bronze_S.jpg copper.jpg darksteel.jpg displayscreen.jpg green.jpg green_b.jpg green_s.jpg iron.jpg iron_b.jpg iron_s.jpg label.jpg Leather.jpg metalplate.jpg metalplate_b.jpg nightvisiontablet_B.jpg Rubber.jpg Rubber_B.jpg Rubber_S.jpg rusted10.jpg rusted10_b.jpg rusted4.jpg rusted4_b.jpg rusted5.jpg rusted5_b.jpg signs.jpg signs_D.jpg steel.jpg steelbladebloody.jpg steelbladeclear.jpg treadtile.jpg treadtile_B.jpg Wooddark.jpg WoodFine.jpg Woodlight.jpg yellowrust.jpg yellowrust_B.jpg \Documentation Steam_Rifle_Ultimate_Construction_Kit_README.txt License.txt Steam Rifle 2 FEATURES.jpg Steam Rifle 3 FEATURES.jpg Steam Rifle 4 FEATURES.jpg Steam Rifle 5 RIFLE TYPES.jpg Steam Rifle 6 EQUIPMENT.jpg Steam Rifle 7 EQUIPMENT.jpg Steam Rifle 8 POSES.jpg Steam Rifle 9 EXAMPLES.jpg Steam Rifle 1 CONCEPT.jpg