************************************************************ *Product Name: Horror Classics 8 - old European Sewers *Copyright August 13th, 2011 *By: mapps (Michael Mapplebeck), Richardphotos (Richard Gorden) *Contact: mapps with any technical problems ************************************************************ This is a Poser Construction set for building your own Poser Stages. This set is intended to work like a Hollywood Sound Stage. The props included are theme based to create a wide range settings. Using the parts included you can create sets from scratch or load one of the predesigned sets and use it as is or edit it to match your tastes. Like all M&R sets this set is based on a scale of 6 feet (poser figure scale) and can be combined will all of our other sets. There are 67 object files and 12 predesigned Sewers in this set, saved as PZ3 files that will LOAD into Poser or IMPORT into DAZ Studio. This set has been tested in Poser 7 and DAZ Studio 3. When loading PZ3 files into DAZ Studio, you will need to set your own lighting as poser lighting does not import. -------------------------------------- System Requirements: PC Windows or Mac OSX (No Mac Classic or OS9, this set requires the long file name support of OSX) Poser 6+, DAZ Studio 3 To achive the full effect of RayTracing used in this set it is recomended to use Poser 6 or later. DAZ studio depends on which plugins you have purchased. -------------------------------------- Ownership Statement: All of this product's content was created by mapps (Michael Mapplebeck) & Richardphotos (Richard Gorden) -------------------------------------- Installation Instructions: unzip to the runtime folder, all items will install in the proper locations. The PZ3 files are in the folder "HC8-Old_European_Sewers-Rooms". These files can be located anywhere you would like to put them. -------------------------------------- Usage Tips or Limitations: ITEMS OF NOTE Object smoothing can cause ballooning on some items in this set, It is recomended that you not use it. The items most effected are the walls. -------------------------------------- ..\Documentation\ license.txt HC8-Old_European_Sewers.txt ..\HC8-Old_European_Sewers-Rooms\ Sewers-001.pz3 Sewers-002.pz3 Sewers-003.pz3 Sewers-004.pz3 Sewers-005.pz3 Sewers-006.pz3 Sewers-007.pz3 Sewers-008.pz3 Sewers-009.pz3 Sewers-010.pz3 Sewers-011.pz3 Sewers-012.pz3 ..\Runtime\Geometries\Mapps\HC7_Old_Asylum\ Ladder.obj ..\Runtime\Geometries\Mapps\HC8_Old_Sewers\ Angle_Iron.obj Arch.obj Arch_Base.obj Arch_Brace.obj Barrel_Closed.obj Barrel_Open.obj Bike_Tire.obj Bridge.obj Can1.obj Can2.obj Clutter1.obj Clutter2.obj Clutter3.obj Corner.obj Divider1.obj Divider2.obj Drain_Pipe.obj Drainage_Pipe.obj Exit_Pipe.obj FlashLight.obj Garbage_Bag1.obj Garbage_Bag2.obj Hall_Section1.obj Hall_Section2.obj Hall_Section3.obj Hall_Section4.obj Intersection1.obj Intersection1a.obj Intersection2.obj Intersection2a.obj Intersection3.obj Intersection3a.obj Intersection_Trench.obj Landing-L.obj Landing-U.obj Metal_Floor.obj Mushroom.obj Mushroom_Group1.obj Mushroom_Group2.obj Mushroom_Group3.obj Mushroom_Group4.obj Old_Brick.obj Punt.obj Refuse1.obj Refuse2.obj Runner.obj Sewer-Walls.obj Sewer_Flush.obj Sewer_Trench.obj Sq_Block.obj Stairs.obj Stairs2.obj Stairs3.obj Trench_Wall.obj VW_Hubcap.obj Walk-Section1.obj WalkWay1.obj WalkWay2.obj WalkWay3.obj Wall-2.obj Wall-SD.obj Wall-Secret_Door.obj Wall.obj Wall_&_Door.obj Water1.obj Water2.obj ..\Runtime\Libraries\Character\Mapps\Horror_Classics\HC8-Old_Europian_Sewers\ Wall_&_Door.cr2 Wall_&_Door.png Wall_Secret_Door.cr2 Wall_Secret_Door.png ..\Runtime\Libraries\Light\Mapps\Horror_Classics\HC8-Old_Europian_Sewers\ Sewer-Bright.lt2 Sewer-Bright.png Sewer-Default.lt2 Sewer-Default.png Sewer-Flashlight-Distant.lt2 Sewer-Flashlight-Distant.png Sewer-Flashlight-Low.lt2 Sewer-Flashlight-Low.png Sewer-Flashlight.lt2 Sewer-Flashlight.png Sewer-Flashlight2.lt2 Sewer-Flashlight2.png Water-Lights1.lt2 Water-Lights1.png Water-Lights2.lt2 Water-Lights2.png Water-Lights3.lt2 Water-Lights3.png ..\Runtime\Libraries\Materials\Mapps\Horror_Classics\HC8-Old_Europian_Sewers\Poser-Materials\ 00-Gone.mt5 00-Gone.png Black.mt5 Black.png Garbage_Bags.mt5 Garbage_Bags.png Glass.mt5 Glass.png Light.mt5 Light.png Met1.mt5 Met1.png Water1.mt5 Water1.png Water2.mt5 Water2.png Water3.mt5 Water3.png Water4.mt5 Water4.png Water5.mt5 Water5.png Water6-NoReflect.mt5 Water6-NoReflect.png met2.mt5 met2.png met3.mt5 met3.png ..\Runtime\Libraries\Materials\Mapps\Horror_Classics\HC8-Old_Europian_Sewers\Texture-maps\ Brick.mt5 Brick.png Garbage.mt5 Garbage.png Mushroom.mt5 Mushroom.png Rust-VW.mt5 Rust-VW.png Rust1.mt5 Rust1.png Rust2.mt5 Rust2.png Rust3.mt5 Rust3.png Rust4.mt5 Rust4.png Rust5.mt5 Rust5.png Sludge1.mt5 Sludge1.png Sludge2.mt5 Sludge2.png Sludge3.mt5 Sludge3.png Sludge4.mt5 Sludge4.png VW-Face.mt5 VW-Face.png ..\Runtime\Libraries\Props\Mapps\Horror_Classics\HC8-Old_Europian_Sewers\Clutter\ Angle_Iron.png Angle_Iron.pp2 Barrel-Closed.png Barrel-Closed.pp2 Barrel-Open.png Barrel-Open.pp2 Bike_Tire.png Bike_Tire.pp2 Can1.png Can1.pp2 Can2.png Can2.pp2 Clutter1.png Clutter1.pp2 Clutter2.png Clutter2.pp2 Clutter3.png Clutter3.pp2 Flashlight.png Flashlight.pp2 Garbage1.png Garbage1.pp2 Garbage2.png Garbage2.pp2 Garbage_Bag1.png Garbage_Bag1.pp2 Garbage_Bag2.png Garbage_Bag2.pp2 Hub_Cap.png Hub_Cap.pp2 Old-Brick.png Old-Brick.pp2 ..\Runtime\Libraries\Props\Mapps\Horror_Classics\HC8-Old_Europian_Sewers\Details\ Arch_Base.png Arch_Base.pp2 Arch_Brace.png Arch_Brace.pp2 Bridge.png Bridge.pp2 Divider1.png Divider1.pp2 Divider2.png Divider2.pp2 Metal_Floor.png Metal_Floor.pp2 Refuse-1.png Refuse-1.pp2 Refuse-2.png Refuse-2.pp2 Runner.png Runner.pp2 Stairs-Full.png Stairs-Full.pp2 Stairs-Lower-Landing.png Stairs-Lower-Landing.pp2 Stairs-No Arms.png Stairs-No Arms.pp2 Stairs-Upper-Landing.png Stairs-Upper-Landing.pp2 Stairs.png Stairs.pp2 Walk-Section1.png Walk-Section1.pp2 WalkWay_Block.png WalkWay_Block.pp2 WalkWay_Corner.png WalkWay_Corner.pp2 WalkWay_Square.png WalkWay_Square.pp2 WalkWay_Strait.png WalkWay_Strait.pp2 Wall-Large.png Wall-Large.pp2 Wall1.png Wall1.pp2 Water1.png Water1.pp2 Water2.png Water2.pp2 Water3.png Water3.pp2 Water4.png Water4.pp2 ..\Runtime\Libraries\Props\Mapps\Horror_Classics\HC8-Old_Europian_Sewers\Intersections\ Intersection-1.png Intersection-1.pp2 Intersection-2.png Intersection-2.pp2 Intersection-3.png Intersection-3.pp2 Intersection1A.png Intersection1A.pp2 Intersection2A.png Intersection2A.pp2 Intersection3A.png Intersection3A.pp2 ..\Runtime\Libraries\Props\Mapps\Horror_Classics\HC8-Old_Europian_Sewers\Mushrooms\ Mushroom_Morphs.png Mushroom_Morphs.pp2 Mushrooms.png Mushrooms.pp2 Mushrooms_Group1.png Mushrooms_Group1.pp2 Mushrooms_Group2.png Mushrooms_Group2.pp2 Mushrooms_Group3.png Mushrooms_Group3.pp2 Mushrooms_Group4.png Mushrooms_Group4.pp2 ..\Runtime\Libraries\Props\Mapps\Horror_Classics\HC8-Old_Europian_Sewers\Pipes\ Exit_Pipe.png Exit_Pipe.pp2 Pipe1.png Pipe1.pp2 Pipe2.png Pipe2.pp2 ..\Runtime\Libraries\Props\Mapps\Horror_Classics\HC8-Old_Europian_Sewers\Trenches\ Intersection-Trench.png Intersection-Trench.pp2 Trench_Corner.png Trench_Corner.pp2 Trench_Wall.png Trench_Wall.pp2 ..\Runtime\Libraries\Props\Mapps\Horror_Classics\HC8-Old_Europian_Sewers\Tunnels\ Hall_Section1.png Hall_Section1.pp2 Hall_Section2.png Hall_Section2.pp2 Hall_Section3.png Hall_Section3.pp2 Hall_Section4.png Hall_Section4.pp2 ..\Runtime\Textures\Mapps_Tex\HC8_Old_Sewers\ Garbage_Bum1.jpg Garbage_Texture1.jpg HC8_Brick_Bum1.jpg HC8_Brick_Tex1.jpg HC8_Metal_Rust_Bum-VW-1Small.jpg HC8_Metal_Rust_Bum1.jpg HC8_Metal_Rust_Bum5.jpg HC8_Metal_Rust_Bum6.jpg HC8_Metal_Rust_Tex-VW-1Small.jpg HC8_Metal_Rust_Tex1.jpg HC8_Metal_Rust_Tex1Small.jpg HC8_Metal_Rust_Tex2.jpg HC8_Metal_Rust_Tex3.jpg HC8_Metal_Rust_Tex5.jpg HC8_Metal_Rust_Tex6.jpg Lights_Water_Effect1.jpg Lights_Water_Effect2.jpg Mushroom_Bum1.jpg Mushroom_Texture1.jpg Sludge_Water_Bump_All.jpg Sludge_Water_Texture1.jpg Sludge_Water_Texture2.jpg Sludge_Water_Texture3.jpg Sludge_Water_Texture4.jpg VW_Logo_Bump.jpg ====================================================================== ____________________________________________________________________________________________________ PS: If you like or even dislike this set please leave feedback on the product. We always have extra goodies for those who take the time to leave an honest opinion. If you make renderings using any of the items in this set, and post them to the Renderosity gallery, please use Renderosity's market credit listings so that we can find them and see them. We love seeing how people enjoy using our product :-) We thank you for your purchase and support. We also wish you much happy rendering. ____________________________________________________________________________________________________ Mike, Richard