Title: EryopsDR All content is created and owned by Raul Lunia 16.08.2011 Limitations: The geometries or textures included herein will not be modified,resold, shared, repackaged or distributed. __________________________________________________________________ Description: Eryops megacephalus is a genus of extinct, semi-aquatic carnivorous amphibian from Lower Permian ( 295 m.y.a.). Fossils are found in Texas, New Mexico and parts of the eastern United States. The animal was about 1.5 - 2.0 meters (5-6 ft) long. It ate possibly anything it could catch. Eryops used stealth for hunting, much like a modern crocodile, and sat quietly in the water waiting for prey with only its eyes and nostrils visible above the water. __________________________________________________________________ System requirements: PC/MAC Needed software: Poser 5-8 or Daz Studio Installation instructions: Poser: copy Runtime folder into your Poser Runtime folder. DAZ Studio: copy Runtime content into your DAZ Studio Runtime folder (content\Runtime). You need to adjust bump and specularity/glossiness settings as DS is not importing material presets correctly. Poser scene to Vue import - bump conversion ratio should be approximately 0.5 (but still needs some individual adjustments, especially specularity channels as imported settings are reversed). Use Poser scene (pz3) for importing into Vue. NB! Fast pose dials (Tail All,Neck All) are not saved with pose file (pz2),they are only for fast posing (it is better to reset neck and tail first or reset all figure).Fast dials are saved only with scene file (pz3). __________________________________________________________________ Complete list of morphs: Eyes Closed __________________________________________________________________ Files list: Documentation folder: License.txt EryopsDR_ReadMe.txt Runtime folder: Textures: \Runtime\Textures\Animals\EryopsDR\ Eryops_B.jpg Eryops_B_2048.jpg Eryops_C1.jpg Eryops_C1_2048.jpg Eryops_C2.jpg Eryops_C2_2048.jpg Template: \Runtime\Templates\Animals\ EryopsDR_map.jpg Reset poses: \Runtime\Libraries\Pose\Animals\EryopsDR\Reset Poses\ All.png All.pz2 Body.png Body.pz2 Eyes.png Eyes.pz2 Fingers L.png Fingers L.pz2 Fingers R.png Fingers R.pz2 Tail.png Tail.pz2 Toes L.png Toes L.pz2 Toes R.png Toes R.pz2 Material poses: \Runtime\Libraries\Pose\Animals\EryopsDR\MAT Poses\ Eryops_1_2048.png Eryops_1_2048.pz2 Eryops_1_4096.png Eryops_1_4096.pz2 Eryops_2_2048.png Eryops_2_2048.pz2 Eryops_2_4096.png Eryops_2_4096.pz2 Full poses: \Runtime\Libraries\Pose\Animals\EryopsDR\Full Poses\ 01.png 01.pz2 02.png 02.pz2 03.png 03.pz2 04.png 04.pz2 05.png 05.pz2 06.png 06.pz2 Material presets: \Runtime\Libraries\Materials\Animals\EryopsDR\ Eryops_1_2048.mc6 Eryops_1_2048.png Eryops_1_4096.mc6 Eryops_1_4096.png Eryops_2_2048.mc6 Eryops_2_2048.png Eryops_2_4096.mc6 Eryops_2_4096.png Character: \Runtime\Libraries\Character\Animals\ EryopsDR.cr2 EryopsDR.png Geometry: \Runtime\Geometries\Animals\ DR_Eryops.obj