Title: XenacanthusDR All content is created and owned by Raul Lunia 07.09.2011 Limitations: The geometries or textures included herein will not be modified,resold, shared, repackaged or distributed. __________________________________________________________________ Description: Xenacanthus is a genus of prehistoric sharks. The first species of the genus lived in the later Devonian period, and they survived until the end of the Triassic, 202 million years ago. Some species could grow up to 4m in length. It probably fed on crustaceans and palaeoniscid fishes. __________________________________________________________________ System requirements: PC/MAC Needed software: Poser 5-8 or Daz Studio Installation instructions: Poser: copy Runtime folder into your Poser Runtime folder. DAZ Studio: copy Runtime content into your DAZ Studio Runtime folder (content\Runtime). You need to adjust bump and specularity/glossiness settings as DS is not importing material presets correctly. Poser scene to Vue import - bump conversion ratio should be approximately 0.5 (but still needs some individual adjustments, especially specularity channels as imported settings are reversed). Use Poser scene (pz3) for importing into Vue. NB! Fast pose dials (Tail All,Neck All) are not saved with pose file (pz2),they are only for fast posing (it is better to reset neck and tail first or reset all figure).Fast dials are saved only with scene file (pz3). __________________________________________________________________ Morphs: Character has 28 fantasy morphs for head and jaws. __________________________________________________________________ Files list: Documentation folder: License.txt XenacanthusDR_ReadMe.txt Runtime folder: Textures: \Runtime\Textures\Animals\XenacanthusDR\ Xenacanthus_B.jpg Xenacanthus_B_2048.jpg Xenacanthus_C1.jpg Xenacanthus_C1_2048.jpg Xenacanthus_C2.jpg Xenacanthus_C2_2048.jpg Xenacanthus_T.jpg Template: \Runtime\Templates\Animals\ XenacanthusDR_map.jpg Reset poses: \Runtime\Libraries\Pose\Animals\XenacanthusDR\Reset Poses\ All.png All.pz2 Body.png Body.pz2 Eyes.png Eyes.pz2 Fin Front L.png Fin Front L.pz2 Fin Front R.png Fin Front R.pz2 Fin Rear L.png Fin Rear L.pz2 Fin Rear R.png Fin Rear R.pz2 Tail End.png Tail End.pz2 Tail.png Tail.pz2 Material poses: \Runtime\Libraries\Pose\Animals\XenacanthusDR\MAT Poses\ Xena1_2048.png Xena1_2048.pz2 Xena1_4096.png Xena1_4096.pz2 Xena2_2048.png Xena2_2048.pz2 Xena2_4096.png Xena2_4096.pz2 Full poses: \Runtime\Libraries\Pose\Animals\XenacanthusDR\Full Poses\ 01.png 01.pz2 02.png 02.pz2 03.png 03.pz2 04.png 04.pz2 05.png 05.pz2 06.png 06.pz2 07.png 07.pz2 08.png 08.pz2 Material presets: \Runtime\Libraries\Materials\Animals\XenacanthusDR\ Xena1_2048.mc6 Xena1_2048.png Xena1_4096.mc6 Xena1_4096.png Xena2_2048.mc6 Xena2_2048.png Xena2_4096.mc6 Xena2_4096.png Character: \Runtime\Libraries\Character\Animals\ XenacanthusDR.cr2 XenacanthusDR.png Geometry: \Runtime\Geometries\Animals\ DR_Xenacanthus.obj