Product: 'SFS-MCS DLWs & Windows Expansion Kit (S01)' (v.2013) (Filename: SFS-MCS_S01) Vendor: ShadowGraphics3D (Nicola D.) All content in this package is original, © 2013. Thank you so much for purchasing this product. I hope you will enjoy it. Made in Italy (Forgive me for bad english please) 1. PRODUCT DESCRIPTION 2. SYSTEM REQUIREMENTS 3. NEEDED FILES 4. INSTALLATION INSTRUCTIONS 5. USAGE TIPS/LIMITATIONS 6. FILES LIST -------------------------------------------------------- 1. Product Description: -------------------------------------------------------- This is the first Expansion Kit of my SFS-MCS Project. The Content: What is included in this 'DWLs & Windows Expansion Kit' (S01): - Figures: - 7+4+4+4 more DLW Modules - 9+4+4+4 more Frame Modules - 9 more Tunnel Modules - 9 more Window Modules - Textures/Transparent Maps: - 44 Textures to set DLWs Modules as Touch Screen Display. All Textures are available with/without Logo and horizontal/vertical versions. - 23 Textures to set DLWs Modules as Light Panels. All Textures are available in horizontal/vertical versions. - 6 Transparent Maps to set DLWs/Windows Modules as 'Venetian Style' Windows. Different Transparent Maps have been made to be applied on different size panels. - Poses: - 44+46+6 more Material Poses are available to apply all Textures/Tranparent Maps on figures. Notes: -Tunnel Modules and Window Modules have different material zones for the 2 sides, allowing the user to set the figures with different colors if them, for example dividing 2 rooms with diffrent colors. - DLW Modules and Window Modules have an inner 'Screen'that can be set using the Pose Room, changing the look of those modules to a Touch Screen Display, Light Panel or Windowed Panel. Notes about 2013 Version: - Modified figures Thumbs - Modified files to be compatible with Poser 5 and up. -------------------------------------------------------- 2. System Requirements: -------------------------------------------------------- Poser 5 and Up. DAZ Studio 3a and Up. This product has been created & tested in Poser 8.2. This product has been tested in DAZ Studio 3a. This product has been tested on PC only. -------------------------------------------------------- 3. Needed Files : -------------------------------------------------------- SFS-MCS 'Starter Kit' (S00) (Filename: SFS-MCS_S00). ------------------------------------------------------------ 4. Installation Instructions ------------------------------------------------------------ - For Poser, extract the files in your Poser directory (ex. c:\program files\Smith Micro\Poser8\ ). - For DAZ Studio, extract the files in your DAZ STudio content directory (ex. C:\Program Files\DAZ\Studio\content\ ). If necessary, new folders will be created and files will placed in the correct path. If promped, reply 'Yes' to overwrite existing files. -------------------------------------------------------- 5. Usage Tips/Limitations: -------------------------------------------------------- - DAZ Studio Users: For best results, use Raytraced Shadows. - The Transparent Maps for Venetian Style Windows have been made to have different figures with 'strips' of the same size. Use the Mats Poses as the following examples: Window_1_1x_VenStyle -> for figures with names containing '..._1_1x...' (Ex: DLW_1_1x2) Window_1_x3_VenStyle -> for figures with names containing '..._1_...x3...' (Ex: Window_1_4x3) -------------------------------------------------------- 6. Files List: -------------------------------------------------------- \Documentation\ SFS-MCS_S01_License.txt SFS-MCS_S01_Readme.txt \Runtime\Geometries\SFS-MCS\ DLW_1_1x1.obj DLW_1_1x2.obj DLW_1_1x4.obj DLW_1_2x2.obj DLW_1_2x4.obj DLW_1_3x3.obj DLW_1_3x4.obj DLW_2_90_x1.obj DLW_2_90_x2.obj DLW_2_90_x3.obj DLW_2_90_x4.obj DLW_2_270_x1.obj DLW_2_270_x2.obj DLW_2_270_x3.obj DLW_2_270_x4.obj DLW_3_90_Ext.obj DLW_3_90_Int.obj DLW_3_270_Ext.obj DLW_3_270_Int.obj Frame_1_1x1.obj Frame_1_1x2.obj Frame_1_1x3.obj Frame_1_1x4.obj Frame_1_2x2.obj Frame_1_2x4.obj Frame_1_3x3.obj Frame_1_3x4.obj Frame_1_4x4.obj Frame_2_90_x1.obj Frame_2_90_x2.obj Frame_2_90_x3.obj Frame_2_90_x4.obj Frame_2_270_x1.obj Frame_2_270_x2.obj Frame_2_270_x3.obj Frame_2_270_x4.obj Frame_3_90_Ext.obj Frame_3_90_Int.obj Frame_3_270_Ext.obj Frame_3_270_Int.obj Tunnel_1_1x1.obj Tunnel_1_1x2.obj Tunnel_1_1x3.obj Tunnel_1_1x4.obj Tunnel_1_2x2.obj Tunnel_1_2x4.obj Tunnel_1_3x3.obj Tunnel_1_3x4.obj Tunnel_1_4x4.obj Window_1_1x1.obj Window_1_1x2.obj Window_1_1x3.obj Window_1_1x4.obj Window_1_2x2.obj Window_1_2x4.obj Window_1_3x3.obj Window_1_3x4.obj Window_1_4x4.obj \Runtime\Libraries\Character\SFS-MCS\Modules\ \DLWs\ DLW_1_1x1.cr2 DLW_1_1x1.png DLW_1_1x2.cr2 DLW_1_1x2.png DLW_1_1x4.cr2 DLW_1_1x4.png DLW_1_2x2.cr2 DLW_1_2x2.png DLW_1_2x4.cr2 DLW_1_2x4.png DLW_1_3x3.cr2 DLW_1_3x3.png DLW_1_3x4.cr2 DLW_1_3x4.png DLW_2_90_x1.cr2 DLW_2_90_x1.png DLW_2_90_x2.cr2 DLW_2_90_x2.png DLW_2_90_x3.cr2 DLW_2_90_x3.png DLW_2_90_x4.cr2 DLW_2_90_x4.png DLW_2_270_x1.cr2 DLW_2_270_x1.png DLW_2_270_x2.cr2 DLW_2_270_x2.png DLW_2_270_x3.cr2 DLW_2_270_x3.png DLW_2_270_x4.cr2 DLW_2_270_x4.png DLW_3_90_Ext.cr2 DLW_3_90_Ext.png DLW_3_90_Int.cr2 DLW_3_90_Int.png DLW_3_270_Ext.cr2 DLW_3_270_Ext.png DLW_3_270_Int.cr2 DLW_3_270_Int.png \Frames\ Frame_1_1x1.cr2 Frame_1_1x1.png Frame_1_1x2.cr2 Frame_1_1x2.png Frame_1_1x3.cr2 Frame_1_1x3.png Frame_1_1x4.cr2 Frame_1_1x4.png Frame_1_2x2.cr2 Frame_1_2x2.png Frame_1_2x4.cr2 Frame_1_2x4.png Frame_1_3x3.cr2 Frame_1_3x3.png Frame_1_3x4.cr2 Frame_1_3x4.png Frame_1_4x4.cr2 Frame_1_4x4.png Frame_2_90_x1.cr2 Frame_2_90_x1.png Frame_2_90_x2.cr2 Frame_2_90_x2.png Frame_2_90_x3.cr2 Frame_2_90_x3.png Frame_2_90_x4.cr2 Frame_2_90_x4.png Frame_2_270_x1.cr2 Frame_2_270_x1.png Frame_2_270_x2.cr2 Frame_2_270_x2.png Frame_2_270_x3.cr2 Frame_2_270_x3.png Frame_2_270_x4.cr2 Frame_2_270_x4.png Frame_3_90_Ext.cr2 Frame_3_90_Ext.png Frame_3_90_Int.cr2 Frame_3_90_Int.png Frame_3_270_Ext.cr2 Frame_3_270_Ext.png Frame_3_270_Int.cr2 Frame_3_270_Int.png \Tunnels\ Tunnel_1_1x1.cr2 Tunnel_1_1x1.png Tunnel_1_1x2.cr2 Tunnel_1_1x2.png Tunnel_1_1x3.cr2 Tunnel_1_1x3.png Tunnel_1_1x4.cr2 Tunnel_1_1x4.png Tunnel_1_2x2.cr2 Tunnel_1_2x2.png Tunnel_1_2x4.cr2 Tunnel_1_2x4.png Tunnel_1_3x3.cr2 Tunnel_1_3x3.png Tunnel_1_3x4.cr2 Tunnel_1_3x4.png Tunnel_1_4x4.cr2 Tunnel_1_4x4.png \Windows\ Window_1_1x1.cr2 Window_1_1x1.png Window_1_1x2.cr2 Window_1_1x2.png Window_1_1x3.cr2 Window_1_1x3.png window_1_1x4.cr2 window_1_1x4.png window_1_2x2.cr2 window_1_2x2.png Window_1_2x4.cr2 Window_1_2x4.png Window_1_3x3.cr2 Window_1_3x3.png Window_1_3x4.cr2 Window_1_3x4.png Window_1_4x4.cr2 Window_1_4x4.png \Runtime\Libraries\Pose\SFS-MCS Mats\ \Displays\ Display_1_1x1_Default.png Display_1_1x1_Default.pz2 Display_1_1x1_Logo.png Display_1_1x1_Logo.pz2 Display_1_1x2_Default.png Display_1_1x2_Default.pz2 Display_1_1x2_Logo.png Display_1_1x2_Logo.pz2 Display_1_1x4_Default.png Display_1_1x4_Default.pz2 Display_1_1x4_Logo.png Display_1_1x4_Logo.pz2 Display_1_2x1_Default.png Display_1_2x1_Default.pz2 Display_1_2x1_Logo.png Display_1_2x1_Logo.pz2 Display_1_2x2_Default.png Display_1_2x2_Default.pz2 Display_1_2x2_Logo.png Display_1_2x2_Logo.pz2 Display_1_2x4_Default.png Display_1_2x4_Default.pz2 Display_1_2x4_Logo.png Display_1_2x4_Logo.pz2 Display_1_3x1_Default.png Display_1_3x1_Default.pz2 Display_1_3x1_Logo.png Display_1_3x1_Logo.pz2 Display_1_3x2_Default.png Display_1_3x2_Default.pz2 Display_1_3x2_Logo.png Display_1_3x2_Logo.pz2 Display_1_3x3_Default.png Display_1_3x3_Default.pz2 Display_1_3x3_Logo.png Display_1_3x3_Logo.pz2 Display_1_3x4_Default.png Display_1_3x4_Default.pz2 Display_1_3x4_Logo.png Display_1_3x4_Logo.pz2 Display_1_4x1_Default.png Display_1_4x1_Default.pz2 Display_1_4x1_Logo.png Display_1_4x1_Logo.pz2 Display_1_4x2_Default.png Display_1_4x2_Default.pz2 Display_1_4x2_Logo.png Display_1_4x2_Logo.pz2 Display_1_4x3_Default.png Display_1_4x3_Default.pz2 Display_1_4x3_Logo.png Display_1_4x3_Logo.pz2 Display_1_4x4_Default.png Display_1_4x4_Default.pz2 Display_1_4x4_Logo.png Display_1_4x4_Logo.pz2 Display_2_x1_h_Default.pz2 Display_2_x1_h_Default.png Display_2_x1_h_Logo.pz2 Display_2_x1_h_Logo.png Display_2_x1_v_Default.pz2 Display_2_x1_v_Default.png Display_2_x1_v_Logo.pz2 Display_2_x1_v_Logo.png Display_2_x2_h_Default.pz2 Display_2_x2_h_Default.png Display_2_x2_h_Logo.pz2 Display_2_x2_h_Logo.png Display_2_x2_v_Default.pz2 Display_2_x2_v_Default.png Display_2_x2_v_Logo.pz2 Display_2_x2_v_Logo.png Display_2_x3_h_Default.pz2 Display_2_x3_h_Default.png Display_2_x3_h_Logo.pz2 Display_2_x3_h_Logo.png Display_2_x3_v_Default.pz2 Display_2_x3_v_Default.png Display_2_x3_v_Logo.pz2 Display_2_x3_v_Logo.png Display_2_x4_h_Default.pz2 Display_2_x4_h_Default.png Display_2_x4_h_Logo.pz2 Display_2_x4_h_Logo.png Display_2_x4_v_Default.pz2 Display_2_x4_v_Default.png Display_2_x4_v_Logo.pz2 Display_2_x4_v_Logo.png \Lights\ Light_1_1x1_Off.png Light_1_1x1_Off.pz2 Light_1_1x1_On.png Light_1_1x1_On.pz2 Light_1_1x2_Off.png Light_1_1x2_Off.pz2 Light_1_1x2_On.png Light_1_1x2_On.pz2 Light_1_1x3_Off.png Light_1_1x3_Off.pz2 Light_1_1x3_On.png Light_1_1x3_On.pz2 Light_1_1x4_Off.png Light_1_1x4_Off.pz2 Light_1_1x4_On.png Light_1_1x4_On.pz2 Light_1_2x1_Off.png Light_1_2x1_Off.pz2 Light_1_2x1_On.png Light_1_2x1_On.pz2 Light_1_2x2_Off.png Light_1_2x2_Off.pz2 Light_1_2x2_On.png Light_1_2x2_On.pz2 Light_1_2x3_Off.png Light_1_2x3_Off.pz2 Light_1_2x3_On.png Light_1_2x3_On.pz2 Light_1_2x4_Off.png Light_1_2x4_Off.pz2 Light_1_2x4_On.png Light_1_2x4_On.pz2 Light_1_3x1_Off.png Light_1_3x1_Off.pz2 Light_1_3x1_On.png Light_1_3x1_On.pz2 Light_1_3x2_Off.png Light_1_3x2_Off.pz2 Light_1_3x2_On.png Light_1_3x2_On.pz2 Light_1_3x3_Off.png Light_1_3x3_Off.pz2 Light_1_3x3_On.png Light_1_3x3_On.pz2 Light_1_3x4_Off.png Light_1_3x4_Off.pz2 Light_1_3x4_On.png Light_1_3x4_On.pz2 Light_1_4x1_Off.png Light_1_4x1_Off.pz2 Light_1_4x1_On.png Light_1_4x1_On.pz2 Light_1_4x2_Off.png Light_1_4x2_Off.pz2 Light_1_4x2_On.png Light_1_4x2_On.pz2 Light_1_4x3_Off.png Light_1_4x3_Off.pz2 Light_1_4x3_On.png Light_1_4x3_On.pz2 Light_2_x1_h_Off.png Light_2_x1_h_Off.pz2 Light_2_x1_h_On.png Light_2_x1_h_On.pz2 Light_2_x1_v_Off.png Light_2_x1_v_Off.pz2 Light_2_x1_v_On.png Light_2_x1_v_On.pz2 Light_2_x2_h_Off.png Light_2_x2_h_Off.pz2 Light_2_x2_h_On.png Light_2_x2_h_On.pz2 Light_2_x2_v_Off.png Light_2_x2_v_Off.pz2 Light_2_x2_v_On.png Light_2_x2_v_On.pz2 Light_2_x3_h_Off.png Light_2_x3_h_Off.pz2 Light_2_x3_h_On.png Light_2_x3_h_On.pz2 Light_2_x3_v_Off.png Light_2_x3_v_Off.pz2 Light_2_x3_v_On.png Light_2_x3_v_On.pz2 Light_2_x4_h_Off.png Light_2_x4_h_Off.pz2 Light_2_x4_h_On.png Light_2_x4_h_On.pz2 Light_2_x4_v_Off.png Light_2_x4_v_Off.pz2 Light_2_x4_v_On.png Light_2_x4_v_On.pz2 \Windows\ Window_1_1x_VenStyle.pz2 Window_1_1x_VenStyle.png Window_1_3x_VenStyle.pz2 Window_1_3x_VenStyle.png Window_1_4x_VenStyle.pz2 Window_1_4x_VenStyle.png Window_1_x1_VenStyle.pz2 Window_1_x1_VenStyle.png Window_1_x2_VenStyle.pz2 Window_1_x2_VenStyle.png Window_1_x4_VenStyle.pz2 Window_1_x4_VenStyle.png \Runtime\Textures\SFS-MCS\ Display_1_1x1_Default.png Display_1_1x1_Logo.png Display_1_1x2_Default.png Display_1_1x2_Logo.png Display_1_1x4_Default.png Display_1_1x4_Logo.png Display_1_2x1_Default.png Display_1_2x1_Logo.png Display_1_2x2_Default.png Display_1_2x2_Logo.png Display_1_2x4_Default.png Display_1_2x4_Logo.png Display_1_3x1_Default.png Display_1_3x1_Logo.png Display_1_3x2_Default.png Display_1_3x2_Logo.png Display_1_3x3_Default.png Display_1_3x3_Logo.png Display_1_3x4_Default.png Display_1_3x4_Logo.png Display_1_4x1_Default.png Display_1_4x1_Logo.png Display_1_4x2_Default.png Display_1_4x2_Logo.png Display_1_4x3_Default.png Display_1_4x3_Logo.png Display_1_4x4_Default.png Display_1_4x4_Logo.png Display_2_x1_h_Default.png Display_2_x1_h_Logo.png Display_2_x1_v_Default.png Display_2_x1_v_Logo.png Display_2_x2_h_Default.png Display_2_x2_h_Logo.png Display_2_x2_v_Default.png Display_2_x2_v_Logo.png Display_2_x3_h_Default.png Display_2_x3_h_Logo.png Display_2_x3_v_Default.png Display_2_x3_v_Logo.png Display_2_x4_h_Default.png Display_2_x4_h_Logo.png Display_2_x4_v_Default.png Display_2_x4_v_Logo.png Light_1_1x1.png Light_1_1x2.png Light_1_1x3.png Light_1_1x4.png Light_1_2x1.png Light_1_2x2.png Light_1_2x3.png Light_1_2x4.png Light_1_3x1.png Light_1_3x2.png Light_1_3x3.png Light_1_3x4.png Light_1_4x1.png Light_1_4x2.png Light_1_4x3.png Light_2_x1_h.png Light_2_x1_v.png Light_2_x2_h.png Light_2_x2_v.png Light_2_x3_h.png Light_2_x3_v.png Light_2_x4_h.png Light_2_x4_v.png Window_1_1x_VenStyle.png Window_1_3x_VenStyle.png Window_1_4x_VenStyle.png Window_1_x1_VenStyle.png Window_1_x2_VenStyle.png Window_1_x4_VenStyle.png