Starship Bridge 13 for Poser 5 and above c 2012 VanishingPoint All of this product's content was created by VanishingPoint. Author: VanishingPoint Directions: Extract the files into the specified folders: Put the obj files into Runtime\Geometries\VP Put the cm2/ png (camera files) into Runtime\Libraries\camera\VP\bridge13 Put the cr2/ png (figure files) into Runtime\Libraries\Character\VP Put the pz2/ png (pose files) into Runtime\Libraries\Pose\VP\bridge13 Put the jpg files (textures) and gif files (templates) into Runtime\Textures\VP\bridge13 Notes: 1) The gif files are not used on the model: they are included in case you want to make your own textures. Using the figure: 1) Start Poser. 2) Go to the Figures > VP Library. 3) Add the Bridge13 or Bridge13RR (Ready Room) to your scene. Note: The Ready Room will load with all of the chairs in the correct location. OR 1) Start Poser. 2) Go to File > Open 3) Browse to where you extracted the StarshipBridge13.pz3 or StarshipBridge13RR.pz3 scene file. 4) Add people to your scene to suit your taste. 5) Pose the people to suit your taste: either sitting in the chairs or standing or walking. Notes: The Bridge and Ready Room will be added to the center of your scene, already positioned in the proper place. The Ready Room is positioned forward in the scene so it will fit next to the Bridge. Camera movement through the sets is very easy and camera files are included -You can use these camera files to render the scene or use them as starting points. -Every camera file automatically hides the wall that may be blocking the shot. For example, a from-the-Rear camera view will automatically hide the Rear wall. Hide and show poses are included to hide and show the walls and roof. The Bridge and Ready Room share the same set of doors. If you use both sets in the same scene, make sure to apply the "Main Doors Hide" pose to *either* the Bridge OR the Ready Room. Otherwise, you'll see a double set of doors. ERC dials to open and close doors are located on the BODY part. On the Bridge, the doors lead to either the full lift interior or to the Ready Room. On the Ready Room, the doors lead to either on rooms in the Ready Room or to the Bridge. Depending on your light set, you may want to hide the Ceiling so you don't block the lights or create dark shadows. The scene file includes a light set with Ambient Occlusion. Although this increases the level of detail by adding small shadows, this feature may increase rendering times. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You may NOT sell or give away any files found in this zip package without express permission. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. ----------------------------------- File Listing for Starship Bridge 13 !readme_StarshipBridge13.txt -this product's readme file license.txt -Renderosity end user license file ------------------------ Product Files: \Runtime\Geometries\VP -bridge13.obj -bridge13chair.obj -bridge13rr.obj \Runtime\libraries\camera\VP\Bridge13\ 1Overview.cm2 1Overview.png CaptainChair.cm2 CaptainChair.png Front1.cm2 Front1.png Helm.cm2 Helm.png Rear1.cm2 Rear1.png RearLeft.cm2 RearLeft.png RearRight.cm2 RearRight.png RearStations.cm2 RearStations.png \Runtime\libraries\camera\VP\Bridge13RR\ 00ShowAll.cm2 1Overview.cm2 1Overview.png ConfRoom1.cm2 ConfRoom1.png ConfRoom2.cm2 ConfRoom2.png DeskRoom1.cm2 DeskRoom1.png DeskRoom2.cm2 DeskRoom2.png LeftRoom1.cm2 LeftRoom1.png LeftRoom2.cm2 LeftRoom2.png \Runtime\libraries\character\VP\ -Bridge13.cr2 -Bridge13.png -Bridge13Chair.cr2 -Bridge13Chair.png -Bridge13RR.cr2 -Bridge13RR.png \Runtime\libraries\Pose\VP\Bridge13\ 1MainDoorsHide.png 1MainDoorsHide.pz2 1MainDoorsShow.png 1MainDoorsShow.pz2 CeilingHide.png CeilingHide.pz2 CeilingShow.png CeilingShow.pz2 FrontWallHide.png FrontWallHide.pz2 FrontWallShow.png FrontWallShow.pz2 LeftLiftHide.png LeftLiftHide.pz2 LeftLiftShow.png LeftLiftShow.pz2 LeftWallHide.png LeftWallHide.pz2 LeftWallShow.png LeftWallShow.pz2 RearWallHide.png RearWallHide.pz2 RearWallShow.png RearWallShow.pz2 RightLiftHide.png RightLiftHide.pz2 RightLiftShow.png RightLiftShow.pz2 RightWallHide.png RightWallHide.pz2 RightWallShow.png RightWallShow.pz2 \Runtime\libraries\Pose\VP\Bridge13RR\ 1MainDoorsHide.png 1MainDoorsHide.pz2 1MainDoorsShow.png 1MainDoorsShow.pz2 CeilingHide.png CeilingHide.pz2 CeilingShow.png CeilingShow.pz2 CenterWallHide.png CenterWallHide.pz2 CenterWallShow.png CenterWallShow.pz2 FrontWallHide.png FrontWallHide.pz2 FrontWallShow.png FrontWallShow.pz2 LeftWallHide.png LeftWallHide.pz2 LeftWallShow.png LeftWallShow.pz2 MidWallHide.png MidWallHide.pz2 MidWallShow.png MidWallShow.pz2 RearWallHide.png RearWallHide.pz2 RearWallShow.png RearWallShow.pz2 RightWallHide.png RightWallHide.pz2 RightWallShow.png RightWallShow.pz2 \Runtime\pz3scenes\ -StarshipBridge13.pz3 -StarshipBridge13RR.pz3 \Runtime\Textures\VP\ -VPSilver.jpg \Runtime\Textures\VP\bridge13\ 0bridge13_ceiling.gif 0bridge13_chairs.gif 0bridge13_ConsoleRear.gif 0bridge13_FloorCarpet.gif 0bridge13_lights.gif 0bridge13_MonitorRear.gif 0bridge13_viewscreen2.gif 0bridge13_walls.gif 0bridge13rr_ceiling.gif 0bridge13rr_doors.gif 0bridge13rr_floorcarpet.gif 0bridge13rr_lights.gif 0bridge13rr_monitorrear1.gif 0bridge13rr_monitorrear2.gif 0bridge13rr_walls.gif bridge13_chairs.jpg bridge13_doors.jpg bridge13_floorcarpet_BMP.jpg bridge13_floorcarpet1.jpg bridge13_floorcarpet2.jpg bridge13_floorcarpet3.jpg bridge13_keys.jpg bridge13_keys1.jpg bridge13_keys2.jpg bridge13_keys3.jpg bridge13_Monitor01.jpg bridge13_Monitor02.jpg bridge13_Monitor03.jpg bridge13_MonitorRear1.jpg bridge13_MonitorRear2.jpg bridge13_MonitorRear3.jpg bridge13_MonitorRear4.jpg bridge13_SideBar.jpg bridge13_viewscreen.jpg bridge13_Viewscreen2.jpg