1) YachtBoss.zip, COPYRIGHT Shawn Davis (Shawnaloroc) 03/11/2013. All product content created by Shawn Davis. 2) Shawn Davis - Shawnaloroc 3) YachtBoss is a 130 foot long, highly detailed luxury ocean going yacht. YachtBoss features two sun decks, one pool, an interior recreation area, complete with a flat screen tv, couches and a bar, a movable sliding glass door, and a detailed wheelhouse interior with adjustable seats. This boat has optional nighttime textures emulating baked on lighting, giving you the look of having many lights illuminating your ship inside and out. YachtBoss also comes with nine smart props which are, five types of furniture, a shuffle board table with two pucks and wake water for those high speed action shots. 4) System requirements Poser VERSION: Poser7+. OBJ VERSION: A software package that can import OBJ files. 5) Needed Files: The contents of the package are the only needed files. 6) For OBJ version: Unpack zip. The obj file named YachtBoss.obj is located in Runtime\Geometries\YachtBossMesh The prop obj files are located in Runtime\Geometries\YachtBossMesh The textures are located in Runtime\Textures\YachtBossTextures 7) Poser usage: YachtBoss is a character located in Runtime\Libraries\Character\Vehicles\YachtBoss Load YachtBoss into scene. Since YachtBoss is at 100 precent scale, you'll need to pull the camera back a bit to get out of the model. All of it's smart props can be loaded from the YachtBossProps folder. This model was made to work with any mesh texured to look like a large body of water, or 360Oceanbackground. If you are using 360OceanBackground with YachtBoss, you should load 360OceanBackgounds into your scene first, then load YachtBoss second, then the smart props and or other characters last. This sequence will ensure that the ocean's surface will line up to the water line on the boat as shown in the promo. For the nighttime look, select the hull in the materials and load the texure map named YachtBossI.jpg into the ambient, then set the color picker above the ambient to white. Select the wheelhouse and Repeat this process and load WheelhouseI.jpg. The door to the wheelhouse can open by translate X and the captains seats adjust in translate Z. Arrange furniture to your liking. UV templates are included, scale to your needs. FOR Poser: Place the YachtBoss folder to: Runtime\Libraries\Character\Vehicles Place the YachtBossMesh folder to: Runtime\Geometries Place the YachtBossProps folder to: Runtime\Libraries\Props\Vehicles Place the YachtBossTextures folder to: Runtime\Textures ================= 8) Files within zip: ================= Documentation license.txt YachtBoss_README.txt Runtime\Libraries\Character\Vehicles\YachtBoss YachtBoss.cr2 YachtBoss.png YachtBoss.xpm Runtime\Geometries\YachtBossMesh chair.obj deckChairA.obj deckChairB.obj loveSeat.obj puckA.obj puckB.obj Stable.obj sunTable.obj wakeWater.obj YachtBoss.obj Runtime\Libraries\Props\Vehicles\YachtBossProps chair.png chair.pp2 chair.xmp deckChairA.png deckChairA.pp2 deckChairA.xmp deckChairB.png deckChairB.pp2 deckChairB.xmp loveSeat.png loveSeat.pp2 loveSeat.xmp puckA.png puckA.pp2 puckA.xmp puckB.png puckB.pp2 puckB.xmp Stable.png Stable.pp2 Stable.xmp sunTable.png sunTable.pp2 sunTable.xmp wakeWater.png wakeWater.pp2 wakeWater.xmp Runtime\Textures\YachtBossTextures wakeWaterB.jpg wakeWaterD.jpg wakeWaterO.jpg WheelhouseB.jpg WheelhouseD.jpg WheelhouseI.jpg WheelhouseS.jpg YachtHullB.jpg YachtHullD.jpg YachtHullI.jpg YachtHullS.jpg YachtWindowsD.jpg