******************************************************************* *Product Name: DM's Cube *Copyright March 2013 *By: Daniela Hobracht (Danie), Martin Fornoni (marforno) ******************************************************************* -------------------------------------- System Requirements: -------------------------------------- PC and Mac compatible Poser 7 and above This package was tested in Poser 7 and PoserPro 2012. Not tested in DazStudio. Poses are usually working in DazStudio. Prop materials may need adjustment (Bump, Displacement,Specular). -------------------------------------- Ownership Statement: -------------------------------------- All of the content in this package was created by Martin Fornoni and Daniela Hobracht, and may include derivatives of merchant resources. Resources on file with Renderosity. -------------------------------------- Needed Files: -------------------------------------- Daz3D's Victoria 4 -------------------------------------- Installation Instructions: -------------------------------------- Run Winzip or another Zip-program into your Poser-Directory. All files will be placed as shown below from the package-list. -------------------------------------- Usage Tips: -------------------------------------- The easiest way is to use one of the pz3's which are included. You will find them in "Runtime\DM Production Pz3's\Cube" You will find new items in the following folders: -Camera/DM/Cube -Hand/DM/Cube -Light/DM/Cube -Pose/DM/Cube -Props/DM/Cube Props: ===== Start Poser and load any prop to create your scene. Smartprops are props that are parented to another prop/figure. Poses: ===== Load the V4 figure of your choice, locate the pose-folder and apply any pose you would like to use. "GoTo" poses will move your character to the right spot in the scene without affecting the figure pose. Lights and cameras: =============== In case you need to restore any of the provided scenes, all camera - and light settings can be found in your camera and light - folders. You should render with activated Raytrace and Displacement for best results. -------------------------------------- Files Included in the Product: ..\Documentation\ License-DMsCube.txt Readme-DMsCube.txt ..\DM Production Pz3's\Cube\ Cscene01.jpg Cscene01_P7+.png Cscene01_P7+.pz3 Cscene02.jpg Cscene02_P7+.png Cscene02_P7+.pz3 Cscene03.jpg Cscene03_P7+.png Cscene03_P7+.pz3 Cscene04.jpg Cscene04_P7+.png Cscene04_P7+.pz3 Cscene05.jpg Cscene05_P7+.png Cscene05_P7+.pz3 PromoRenderSettingsP2012.jpg PromoRenderSettingsP7.jpg ..\Runtime\Geometries\Marforno\Cube\ DMSCbarrel1.obj DMSCbarrel2.obj DMSCbox1.obj DMSCbox2.obj DMSCcube.obj DMSCground.obj DMSCgun.obj DMSCgunSil.obj DMSCsilencer.obj DMSCtanks.obj ..\Runtime\libraries\Camera\DM\Cube\ Pz3-01.cm2 Pz3-01.png Pz3-02.cm2 Pz3-02.png Pz3-03.cm2 Pz3-03.png Pz3-04.cm2 Pz3-04.png Pz3-05.cm2 Pz3-05.png ..\Runtime\libraries\Hand\DM\Cube\ Guns.hd2 Guns.png ..\Runtime\libraries\Light\DM\Cube\ Pz3-01.lt2 Pz3-01.png Pz3-02.lt2 Pz3-02.png Pz3-03.lt2 Pz3-03.png Pz3-04.lt2 Pz3-04.png Pz3-05.lt2 Pz3-05.png ..\Runtime!\Runtime\libraries\Materials\DM\Cube\ RedLights_OFF.mc6 RedLights_OFF.png RedLights_ON.mc6 RedLights_ON.png WhiteLights_OFF.mc6 WhiteLights_OFF.png WhiteLights_ON.mc6 WhiteLights_ON.png ..\Runtime\libraries\Pose\DM\Cube\Action\ Action01_Gun_LH.png Action01_Gun_LH.pz2 Action01_Gun_RH.png Action01_Gun_RH.pz2 Action02_Guns.png Action02_Guns.pz2 Action02_GunsF.png Action02_GunsF.pz2 Action03_Guns.png Action03_Guns.pz2 Action03_GunsF.png Action03_GunsF.pz2 Action04_Gun_LH.png Action04_Gun_LH.pz2 Action04_Gun_RH.png Action04_Gun_RH.pz2 Action05_Guns.png Action05_Guns.pz2 Action05_GunsF.png Action05_GunsF.pz2 Action06_Gun_LH.png Action06_Gun_LH.pz2 Action06_Gun_RH.png Action06_Gun_RH.pz2 Action07_Guns.png Action07_Guns.pz2 Action07_GunsF.png Action07_GunsF.pz2 ..\Runtime\libraries\Pose\DM\Cube\Floor\ Floor01_Guns.png Floor01_Guns.pz2 Floor01_GunsF.png Floor01_GunsF.pz2 Floor02_Gun_LH.png Floor02_Gun_LH.pz2 Floor02_Gun_RH.png Floor02_Gun_RH.pz2 Floor03_Gun_LH.png Floor03_Gun_LH.pz2 Floor03_Gun_RH.png Floor03_Gun_RH.pz2 Floor04_Gun_LH.png Floor04_Gun_LH.pz2 Floor04_Gun_RH.png Floor04_Gun_RH.pz2 Floor05_Gun_LH.png Floor05_Gun_LH.pz2 Floor05_Gun_RH.png Floor05_Gun_RH.pz2 Floor06_Gun_LH.png Floor06_Gun_LH.pz2 Floor06_Gun_RH.png Floor06_Gun_RH.pz2 ..\Runtime\libraries\Pose\DM\Cube\Stand\ Stand01_Guns.png Stand01_Guns.pz2 Stand01_GunsF.png Stand01_GunsF.pz2 Stand02_Gun_LH.png Stand02_Gun_LH.pz2 Stand02_Gun_RH.png Stand02_Gun_RH.pz2 Stand03_Guns.png Stand03_Guns.pz2 Stand03_Guns.xmp Stand03_GunsF.png Stand03_GunsF.pz2 Stand04_Guns.png Stand04_Guns.pz2 Stand04_GunsF.png Stand04_GunsF.pz2 Stand05_Gun_LH.png Stand05_Gun_LH.pz2 Stand05_Gun_RH.png Stand05_Gun_RH.pz2 Stand06_Gun_LH.png Stand06_Gun_LH.pz2 Stand06_Gun_RH.png Stand06_Gun_RH.pz2 Stand07_Gun_LH.png Stand07_Gun_LH.pz2 Stand07_Gun_RH.png Stand07_Gun_RH.pz2 Stand08_Gun_LH.png Stand08_Gun_LH.pz2 Stand08_Gun_RH.png Stand08_Gun_RH.pz2 Stand09_Gun_LH.png Stand09_Gun_LH.pz2 Stand09_Gun_RH.png Stand09_Gun_RH.pz2 Stand10_Guns.png Stand10_Guns.pz2 Stand10_GunsF.png Stand10_GunsF.pz2 Stand11_Guns.png Stand11_Guns.pz2 Stand11_GunsF.png Stand11_GunsF.pz2 Stand12_Guns.png Stand12_Guns.pz2 Stand12_GunsF.png Stand12_GunsF.pz2 ..\Runtime\libraries\Pose\DM\Cube\ Default.png Default.pz2 GoTo 000.png GoTo 000.pz2 GoTo CubeBase.png GoTo CubeBase.pz2 ..\Runtime\libraries\props\DM\Cube\Smartprops\ Gun2_LH.png Gun2_LH.pp2 Gun2_RH.png Gun2_RH.pp2 Gun_LH.png Gun_LH.pp2 Gun_RH.png Gun_RH.pp2 ..\Runtime\libraries\props\DM\Cube\ !Info.png !Info.pp2 01_Cube.png 01_Cube.pp2 02_Tanks.png 02_Tanks.pp2 03_Box_1.png 03_Box_1.pp2 04_Box_2.png 04_Box_2.pp2 05_Barrel_1.png 05_Barrel_1.pp2 05_Barrel_1A.png 05_Barrel_1A.pp2 06_Barrel_2.png 06_Barrel_2.pp2 06_Barrel_2A.png 06_Barrel_2A.pp2 07_Ground.png 07_Ground.pp2 08_Gun.png 08_Gun.pp2 09_Gun2.png 09_Gun2.pp2 10_Silencer.png 10_Silencer.pp2 ..\Runtime\textures\danieNmarforno\Cube\ DMSCbarrel1.jpg DMSCbarrel1A.jpg DMSCbarrel1B.jpg DMSCbarrel2.jpg DMSCbarrel2A.jpg DMSCbarrel2B.jpg DMSCbase.jpg DMSCbaseB.jpg DMSCbox1.jpg DMSCbox1B.jpg DMSCbox1D.jpg DMSCbox2.jpg DMSCbox2B.jpg DMSCfrontout.jpg DMSCfrontoutB.jpg DMSCfrontoutD.jpg DMSCfrontoutS.jpg DMSCground.jpg DMSCgroundB.jpg DMSCgun1.jpg DMSCgun1B.jpg DMSCgun1S.jpg DMSCgun2.jpg DMSCgun2B.jpg DMSCgun2D.jpg DMSCgun3.jpg DMSCgun3B.jpg DMSCgun3D.jpg DMSCintdet.jpg DMSCintdetB.jpg DMSCintdetS.jpg DMSCinter.jpg DMSCinterB.jpg DMSCroof.jpg DMSCroofB.jpg DMSCsil.jpg DMSCsilB.jpg DMSCsilD.jpg DMSCtanks.jpg DMSCtanks2.jpg DMSCtanks2B.jpg DMSCtanksB.jpg DMSCwallout.jpg DMSCwalloutB.jpg