************************************************************ *Barricades 3 for Poser *Copyright 2013 *All of this product's content was created by andreasgr *Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You may NOT sell or give away any files found in this zip package without express permission. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. ************************************************************ The package contains two concrete beach obstacles (one with steel teeth defined as smartparent) and two versions of 'cheval de fries' (barbed wire barrier). First 'cheval de fries' barrier object listed as 'Cheval_de_fries' is a high polygon object and the second version listed 'Cheval_de_friesLO' a more hardware and resource gentle object. If you don't need the teeth, then you can select the teeth object and either delete it directly from the scene or switch to the properties tab of this object and deselect the 'Visible' option, to make it disappear. If you delete or make the teeth invisible, you may want to copy the material 'concrete_without_teeth' onto this now teethless barricade, to make the unneeded extra rust traces disappear. The materials 'concrete_with_teeth' and 'concrete_without_teeth' can be found in the Materials folder (complete folder structure listed at the end of this documentation). The props are fully UV-mapped (size bitmaps up to 2048*2048). -------------------------------------- System requirements: PC ONLY (Mac not tested) Poser 7 and above -------------------------------------- Installation instructions: Unzip to your 'Poser' folder -------------------------------------- Usage tips or limitations: For Poser 7 and above. -------------------------------------- Files included in this product: Runtime\geometries\agr_goods\Barricade\chevaldefries.obj Runtime\geometries\agr_goods\Barricade\chevaldefriesLO.obj Runtime\geometries\agr_goods\Barricade\concrete04.obj Runtime\geometries\agr_goods\Barricade\concrete05.obj Runtime\geometries\agr_goods\Barricade\concrete05_teeth.obj Runtime\libraries\Props\agr_goods\Barricade\Cheval_de_fries.pp2 Runtime\libraries\Props\agr_goods\Barricade\Cheval_de_fries.png Runtime\libraries\Props\agr_goods\Barricade\Cheval_de_friesLO.pp2 Runtime\libraries\Props\agr_goods\Barricade\Cheval_de_friesLO.png Runtime\libraries\Props\agr_goods\Barricade\Concrete04.pp2 Runtime\libraries\Props\agr_goods\Barricade\Concrete04.png Runtime\libraries\Props\agr_goods\Barricade\Concrete05_teeth.pp2 Runtime\libraries\Props\agr_goods\Barricade\Concrete05_teeth.png Runtime\libraries\Materials\agr_goods\Barricade\Concrete05_with_teeth.mc6 Runtime\libraries\Materials\agr_goods\Barricade\Concrete05_with_teeth.png Runtime\libraries\Materials\agr_goods\Barricade\Concrete05_without_teeth.mc6 Runtime\libraries\Materials\agr_goods\Barricade\Concrete05_without_teeth.png Runtime\textures\agr_goods\Barricade\CDF01MR01_BUM.jpg Runtime\textures\agr_goods\Barricade\CDF01MR01_COL.jpg Runtime\textures\agr_goods\Barricade\CDF01MR01_HIG.jpg Runtime\textures\agr_goods\Barricade\CDF01MR0LP_ALP.jpg Runtime\textures\agr_goods\Barricade\CDF01MR0LP_BUM.jpg Runtime\textures\agr_goods\Barricade\CDF01MR0LP_COL.jpg Runtime\textures\agr_goods\Barricade\CR04MR01_BUM.jpg Runtime\textures\agr_goods\Barricade\CR04MR01_COL.jpg Runtime\textures\agr_goods\Barricade\CR04MR01_HIG.jpg Runtime\textures\agr_goods\Barricade\CR05MR01_BUM.jpg Runtime\textures\agr_goods\Barricade\CR05MR01_COL.jpg Runtime\textures\agr_goods\Barricade\CR05MR01_HIG.jpg Runtime\textures\agr_goods\Barricade\CR05MR02_COL.jpg Documentation\license.txt Documentation\Barricade3_readme.txt